Player Matchup

Chronos
Chronos
AGGSoulThief
Chronos
Level 28
God Stats
26W - 24L
1,625 SR
Queue Stats
251W - 269L
1,492 Elo+
Solo
Izanami
Izanami
Dr_InfoSec
Izanami
Level 27
God Stats
5W - 6L
1,490 SR
Queue Stats
108W - 123L
1,399 Elo+
Solo
Danzaburou
Danzaburou
RexZilla74
Danzaburou
Level 18
God Stats
2W - 1L
1,709 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Geb
Geb
TidyZulu3711959
Geb
Level 18
God Stats
16W - 15L
1,426 SR
Queue Stats
143W - 145L
1,426 Elo+
Solo
Neith
Neith
e_unstoppable
Neith
Level 3
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 1L
1,180 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,385 Elo+

VS

Team Averages
Level 17
1,515 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
Kai_Harkins_
Kumbhakarna
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,358 Elo+
Solo
Hun Batz
Hun Batz
Kohlmate
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,418 Elo+
Solo
Cthulhu
Cthulhu
R1P_Demon_YT
Cthulhu
Level 27
God Stats
17W - 13L
1,642 SR
Queue Stats
50W - 49L
1,538 Elo+
Solo
Neith
Neith
XI-AdamasAter-IX
Neith
Level 15
God Stats
4W - 5L
1,432 SR
Queue Stats
35W - 52L
1,348 Elo+
Solo
Jormungandr
Jormungandr
psihhh94
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AGGSoulThief
Chronos
14
7 / 0 / 1
8,492
653
8,594
8,007
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Dr_InfoSec
Izanami
12
3 / 1 / 1
7,482
576
5,037
5,190
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
RexZilla74
Danzaburou
12
3 / 4 / 1
7,168
551
5,644
8,289
2,814
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 6
7,070
544
2,384
7,236
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 5
6,344
488
2,558
4,100
1,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kai_Harkins_
Kumbhakarna
10
2 / 2 / 2
6,036
464
4,299
8,243
3,857
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Kohlmate
Hun Batz
10
3 / 3 / 0
6,303
485
4,022
5,978
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
R1P_Demon_YT
Cthulhu
7
0 / 2 / 1
5,184
399
2,958
8,230
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,773
444
4,863
5,313
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
psihhh94
Jormungandr
7
0 / 8 / 3
5,167
397
2,224
9,084
3,992
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
6
6
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
AGGSoulThief
Chronos
7
0
1
7.5
W
Izanami
Dr_InfoSec
Izanami
3
1
1
3.5
L
Kumbhakarna
Kai_Harkins_
Kumbhakarna
2
2
2
1.5
L
Hun Batz
Kohlmate
Hun Batz
3
3
0
1
L
Cthulhu
R1P_Demon_YT
Cthulhu
0
2
1
0.25
W
Danzaburou
RexZilla74
Danzaburou
3
4
1
0.88
W
2
0
6
5
L
1
1
0
1
W
1
1
5
3.5
L
Jormungandr
psihhh94
Jormungandr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
18,366
32,822
Taken
36,848
13,258
Mitigated
15,816
11,378
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AGGSoulThief
Chronos
8,594
4,004
0
4,390
8,007
2,864
2,446
2,390
5,617
51,667
0
W
Izanami
Dr_InfoSec
Izanami
5,037
3,003
0
2,613
5,190
1,437
2,807
888
4,302
0
49,382
L
Kumbhakarna
Kai_Harkins_
Kumbhakarna
4,299
602
0
0
8,243
3,857
359
1,306
6,913
24,523
0
L
Hun Batz
Kohlmate
Hun Batz
4,022
1,236
0
1,889
5,978
2,131
0
1,378
4,524
0
32,188
L
Cthulhu
R1P_Demon_YT
Cthulhu
2,958
447
480
1,238
8,230
4,198
0
2,271
5,910
16,536
0
W
Danzaburou
RexZilla74
Danzaburou
5,644
3,264
0
918
8,289
2,814
3,064
3,785
4,504
0
29,579
W
2,384
416
0
1,977
7,236
5,077
0
1,785
5,451
12,705
0
L
4,863
2,275
0
1,085
5,313
1,638
0
1,135
4,178
0
30,214
W
2,558
1,129
0
1,480
4,100
1,066
484
633
3,467
0
20,207
L
Jormungandr
psihhh94
Jormungandr
2,224
1,054
0
0
9,084
3,992
0
4,553
4,345
16,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
28,463
316
Minions Killed
205
0
Camps Cleared
0
1,150,484
Distance Traveled
1,056,984
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,492
653
116
9
0
227,525
1
W
Izanami
7,482
576
101
8
0
236,714
0
L
Kumbhakarna
6,036
464
33
3
0
219,145
2
L
Hun Batz
6,303
485
66
5
0
196,116
2
L
Cthulhu
5,184
399
17
1
0
209,419
0
W
Danzaburou
7,168
551
52
4
0
220,692
1
W
Geb
7,070
544
17
1
0
244,606
0
L
Neith
5,773
444
60
5
0
238,859
0
W
Neith
6,344
488
30
2
0
220,947
0
L
Jormungandr
5,167
397
29
2
0
193,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role