Player Matchup

Ra
Ra
ExpEvo
Ra
Level 7
God Stats
2W - 1L
1,871 SR
Queue Stats
11W - 8L
1,617 Elo+
Solo
Hercules
Hercules
ImRooksy
Hercules
Level 27
God Stats
2W - 2L
1,650 SR
Queue Stats
36W - 29L
1,427 Elo+
Solo
Izanami
Izanami
Selebritis
Izanami
Level 22
God Stats
17W - 19L
1,534 SR
Queue Stats
30W - 38L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
TrafalgarrLaww
Cliodhna
Level 27
God Stats
8W - 6L
1,600 SR
Queue Stats
41W - 32L
1,532 Elo+
Solo
Xing Tian
Xing Tian
xXDelusionXx
Xing Tian
Level 22
God Stats
3W - 3L
1,549 SR
Queue Stats
34W - 45L
1,440 Elo+
Party 1
Team Averages
Level 21
1,641 SR
1,495 Elo+

VS

Team Averages
Level 24
1,786 SR
1,511 Elo+
Sylvanus
Sylvanus
Plosy07
Sylvanus
Level 27
God Stats
6W - 6L
1,728 SR
Queue Stats
87W - 118L
1,392 Elo+
Solo
Scylla
Scylla
PontiacRatto
Scylla
Level 26
God Stats
1W - 0L
1,876 SR
Queue Stats
33W - 31L
1,543 Elo+
Party 2
Skadi
Skadi
Skrilla2
Skadi
Level 13
God Stats
3W - 1L
1,921 SR
Queue Stats
15W - 18L
1,523 Elo+
Solo
Nemesis
Nemesis
Slayerzz234
Nemesis
Level 27
God Stats
2W - 0L
1,888 SR
Queue Stats
28W - 18L
1,653 Elo+
Party 2
Hachiman
Hachiman
trandossian
Hachiman
Level 28
God Stats
7W - 5L
1,516 SR
Queue Stats
107W - 100L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 4 / 1
8,623
616
8,090
11,497
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ImRooksy
Hercules
12
0 / 2 / 1
6,761
483
2,914
11,443
7,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Selebritis
Izanami
10
0 / 3 / 1
6,153
440
3,540
7,218
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
14
7 / 6 / 1
8,210
586
7,475
11,774
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
xXDelusionXx
Xing Tian
10
0 / 2 / 3
6,287
449
3,969
12,569
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Plosy07
Sylvanus
12
1 / 2 / 5
7,032
502
3,955
8,327
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
11
3 / 5 / 3
7,022
502
4,966
7,774
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Skrilla2
Skadi
15
4 / 2 / 1
8,881
634
11,967
9,103
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Slayerzz234
Nemesis
15
9 / 1 / 3
9,489
678
10,556
6,872
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
trandossian
Hachiman
12
0 / 2 / 3
6,595
471
6,987
7,739
2,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
12
Kills
17
17
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
5
4
1
1.38
L
Hercules
ImRooksy
Hercules
0
2
1
0.25
W
Sylvanus
Plosy07
Sylvanus
1
2
5
1.75
W
Scylla
3
5
3
0.9
L
Izanami
Selebritis
Izanami
0
3
1
0.17
W
Skadi
Skrilla2
Skadi
4
2
1
2.25
W
Nemesis
Slayerzz234
Nemesis
9
1
3
10.5
L
Cliodhna
7
6
1
1.25
W
Hachiman
trandossian
Hachiman
0
2
3
0.75
L
Xing Tian
xXDelusionXx
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
38,431
54,501
Taken
39,815
22,603
Mitigated
16,336
13,974
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
8,090
1,282
374
4,397
11,497
3,527
0
2,343
9,022
65,623
0
L
Hercules
ImRooksy
Hercules
2,914
762
0
1,680
11,443
7,240
303
0
11,443
4,774
27,121
W
Sylvanus
Plosy07
Sylvanus
3,955
1,042
1,104
2,386
8,327
5,705
352
2,645
5,682
23,558
8,508
W
Scylla
4,966
909
0
0
7,774
2,175
537
3,753
4,021
28,662
0
L
Izanami
Selebritis
Izanami
3,540
2,426
0
1,441
7,218
1,482
336
1,224
5,968
0
40,801
W
Skadi
Skrilla2
Skadi
11,967
5,673
0
4,047
9,103
3,142
890
2,427
6,676
0
64,442
W
Nemesis
Slayerzz234
Nemesis
10,556
5,303
0
1,616
6,872
2,832
0
1,602
5,270
0
53,080
L
Cliodhna
7,475
868
0
2,462
11,774
3,246
0
855
10,889
0
49,990
W
Hachiman
trandossian
Hachiman
6,987
4,425
0
1,690
7,739
2,482
716
1,945
5,794
0
36,256
L
Xing Tian
xXDelusionXx
Xing Tian
3,969
347
0
3,620
12,569
7,108
246
3,740
8,745
15,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
39,019
395
Minions Killed
394
0
Camps Cleared
0
1,333,287
Distance Traveled
1,287,082
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,623
616
125
9
0
276,673
6
L
Hercules
6,761
483
68
5
0
248,404
1
W
Sylvanus
7,032
502
50
4
0
235,236
1
W
Scylla
7,022
502
59
4
0
233,112
4
L
Izanami
6,153
440
102
7
0
252,728
0
W
Skadi
8,881
634
111
8
0
242,996
4
W
Nemesis
9,489
678
103
7
0
315,034
0
L
Cliodhna
8,210
586
83
6
0
278,211
0
W
Hachiman
6,595
471
71
5
0
260,704
6
L
Xing Tian
6,287
449
17
1
0
277,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role