Player Matchup

Hun Batz
Hun Batz
Bradanda
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,293 Elo+
Solo
Aphrodite
Aphrodite
MohawkOgre
Aphrodite
Level 25
God Stats
0W - 1L
1,873 SR
Queue Stats
6W - 7L
1,300 Elo+
Party 1
Hades
Hades
ROKKO64
Hades
Level 16
God Stats
3W - 4L
1,483 SR
Queue Stats
26W - 28L
1,379 Elo+
Solo
Cupid
Cupid
alissonkevin
Cupid
Level 29
God Stats
18W - 22L
1,421 SR
Queue Stats
155W - 229L
1,253 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wellhunter
Morgan Le Fay
Level 22
God Stats
1W - 6L
1,584 SR
Queue Stats
27W - 22L
1,543 Elo+
Party 1
Team Averages
Level 24
1,572 SR
1,354 Elo+

VS

Team Averages
Level 23
1,473 SR
1,403 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HuntedCows
Discordia
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,161 Elo+
Solo
Kumbhakarna
Kumbhakarna
RubThePud
Kumbhakarna
Level 28
God Stats
6W - 10L
1,404 SR
Queue Stats
35W - 40L
1,381 Elo+
Solo
Anhur
Anhur
SmoothCriminal15
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 154L
1,541 Elo+
Solo
Chaac
Chaac
thunderbullx
Chaac
Level 29
God Stats
41W - 40L
1,460 SR
Queue Stats
89W - 124L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bradanda
Hun Batz
12
0 / 17 / 1
7,998
364
5,418
17,839
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MohawkOgre
Aphrodite
14
4 / 1 / 3
9,856
448
3,914
7,144
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
ROKKO64
Hades
12
2 / 4 / 0
8,161
371
5,718
11,506
4,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 6
8,910
405
8,656
14,395
4,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
wellhunter
Morgan Le Fay
15
7 / 6 / 3
10,131
461
14,687
13,048
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
18 / 0 / 2
13,064
594
15,938
19,554
11,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
HuntedCows
Discordia
15
3 / 6 / 9
10,198
464
10,330
10,953
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
RubThePud
Kumbhakarna
15
2 / 1 / 12
10,625
483
4,688
16,804
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 4
9,941
452
6,671
12,140
4,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 5 / 1
10,848
493
8,708
16,070
9,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
15
Kills
34
35
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
18
0
2
19
L
Hun Batz
Bradanda
Hun Batz
0
17
1
0.03
W
Discordia
HuntedCows
Discordia
3
6
9
1.25
L
Aphrodite
MohawkOgre
Aphrodite
4
1
3
5.5
L
Hades
ROKKO64
Hades
2
4
0
0.5
W
Kumbhakarna
RubThePud
Kumbhakarna
2
1
12
8
W
6
3
4
2.67
L
2
7
6
0.71
W
5
5
1
1.1
L
Morgan Le Fay
wellhunter
Morgan Le Fay
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,393
Damage
46,335
63,932
Taken
75,521
22,949
Mitigated
41,844
13,127
Healing
26,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,938
5,468
0
14,001
19,554
11,476
2,268
6,443
13,111
92,661
0
L
Hun Batz
Bradanda
Hun Batz
5,418
1,702
0
293
17,839
4,621
387
6,755
10,978
0
34,759
W
Discordia
HuntedCows
Discordia
10,330
661
0
1,166
10,953
3,740
2,146
4,727
6,226
49,379
0
L
Aphrodite
MohawkOgre
Aphrodite
3,914
220
2,931
3,685
7,144
4,977
180
4,183
2,803
25,726
0
L
Hades
ROKKO64
Hades
5,718
545
0
1,330
11,506
4,483
376
3,407
8,099
30,467
0
W
Kumbhakarna
RubThePud
Kumbhakarna
4,688
79
0
4,846
16,804
13,311
562
4,987
11,817
37,492
0
W
6,671
2,279
0
3,404
12,140
4,038
972
2,177
9,963
0
58,484
L
8,656
2,691
0
2,443
14,395
4,321
396
6,788
7,431
0
53,064
W
8,708
1,707
0
2,585
16,070
9,279
4,358
5,985
10,085
1,554
62,077
L
Morgan Le Fay
wellhunter
Morgan Le Fay
14,687
1,236
140
2,305
13,048
4,547
328
9,071
3,515
52,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
54,676
320
Minions Killed
508
0
Camps Cleared
0
1,843,674
Distance Traveled
1,973,780
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,064
594
136
6
0
433,694
1
L
Hun Batz
7,998
364
67
3
0
361,828
10
W
Discordia
10,198
464
89
4
0
388,550
2
L
Aphrodite
9,856
448
38
2
0
444,398
3
L
Hades
8,161
371
57
3
0
281,975
0
W
Kumbhakarna
10,625
483
51
2
0
424,501
3
W
Anhur
9,941
452
99
5
0
323,752
4
L
Cupid
8,910
405
76
3
0
322,589
0
W
Chaac
10,848
493
133
6
0
403,283
0
L
Morgan Le Fay
10,131
461
82
4
0
432,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role