Player Matchup

Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Haywood171
Raijin
Level 26
God Stats
3W - 3L
1,566 SR
Queue Stats
91W - 92L
1,502 Elo+
Solo
Bellona
Bellona
Sniping Blur
Bellona
Level 29
God Stats
4W - 1L
1,464 SR
Queue Stats
82W - 93L
1,504 Elo+
Solo
Izanami
Izanami
domgags2
Izanami
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,630 Elo+
Solo
Arachne
Arachne
jazzym-14
Arachne
Level 29
God Stats
11W - 9L
1,533 SR
Queue Stats
84W - 70L
1,582 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,544 Elo+

VS

Team Averages
Level 17
1,528 SR
1,494 Elo+
Chernobog
Chernobog
Cruz1682
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,559 Elo+
Solo
Ymir
Ymir
GOKU889
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 21L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
LoRezBootyHoez
Sun Wukong
Level 29
God Stats
37W - 45L
1,547 SR
Queue Stats
257W - 288L
1,558 Elo+
Solo
Eset
Eset
Metabolic-V
Eset
Level 28
God Stats
2W - 3L
1,921 SR
Queue Stats
111W - 122L
1,523 Elo+
Solo
Hun Batz
Hun Batz
octavio1octigian
Hun Batz
Level 18
God Stats
0W - 5L
1,173 SR
Queue Stats
14W - 22L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
3,402
340
0
0
0
Raijin
Haywood171
Raijin
10
4 / 1 / 5
5,835
584
3,767
3,939
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sniping Blur
Bellona
12
9 / 0 / 3
7,053
705
6,294
4,682
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
domgags2
Izanami
13
4 / 0 / 0
6,920
692
5,594
3,332
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
jazzym-14
Arachne
10
7 / 0 / 3
5,894
589
5,992
6,804
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cruz1682
Chernobog
5
0 / 5 / 0
3,877
388
536
4,685
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
GOKU889
Ymir
7
0 / 2 / 0
4,472
447
270
7,796
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
LoRezBootyHoez
Sun Wukong
6
1 / 5 / 0
4,535
454
2,045
5,538
2,037
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,209
421
2,326
4,616
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 8 / 0
4,024
402
1,032
7,615
1,293
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
24
Kills
1
1
Deaths
24
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
0
0
L
Chernobog
Cruz1682
Chernobog
0
5
0
0
L
Ymir
GOKU889
Ymir
0
2
0
0
W
Raijin
Haywood171
Raijin
4
1
5
6.5
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
1
5
0
0.2
L
0
4
0
0
W
Bellona
Sniping Blur
Bellona
9
0
3
10.5
W
Izanami
domgags2
Izanami
4
0
0
4
W
Arachne
jazzym-14
Arachne
7
0
3
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
6,209
18,757
Taken
30,250
7,591
Mitigated
8,873
8,296
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Cruz1682
Chernobog
536
404
0
145
4,685
963
0
156
4,529
0
6,153
L
Ymir
GOKU889
Ymir
270
0
0
382
7,796
3,407
0
0
7,796
16,251
0
W
Raijin
Haywood171
Raijin
3,767
234
0
934
3,939
1,191
0
883
2,918
34,066
0
L
Sun Wukong
LoRezBootyHoez
Sun Wukong
2,045
564
0
688
5,538
2,037
0
2,003
3,535
0
11,042
L
2,326
36
0
951
4,616
1,173
0
1,489
3,127
16,612
0
W
Bellona
Sniping Blur
Bellona
6,294
1,804
0
997
4,682
3,356
1,036
0
4,682
0
34,391
W
Izanami
domgags2
Izanami
5,594
3,623
0
2,584
3,332
1,002
0
270
3,062
0
52,173
W
Arachne
jazzym-14
Arachne
5,992
4,029
0
3,781
6,804
2,042
0
1,179
5,499
0
23,448
L
1,032
84
0
180
7,615
1,293
0
119
7,496
0
11,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
21,117
298
Minions Killed
125
0
Camps Cleared
0
982,326
Distance Traveled
773,189
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,402
340
0
0
0
196,799
0
L
Chernobog
3,877
388
22
2
0
170,442
1
L
Ymir
4,472
447
29
3
0
166,938
3
W
Raijin
5,835
584
60
6
0
176,032
1
L
Sun Wukong
4,535
454
21
2
0
120,682
2
L
Eset
4,209
421
33
3
0
143,998
1
W
Bellona
7,053
705
76
8
0
214,069
0
W
Izanami
6,920
692
114
11
0
180,938
4
W
Arachne
5,894
589
48
5
0
214,488
0
L
Hun Batz
4,024
402
20
2
0
171,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role