Player Matchup

Bastet
Bastet
Canemanix
Bastet
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 65L
1,359 Elo+
Party 1
Jormungandr
Jormungandr
Joseamagdalo
Jormungandr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 73L
1,571 Elo+
Solo
Anubis
Anubis
LuckyDragon9980
Anubis
Level 24
God Stats
12W - 20L
1,601 SR
Queue Stats
66W - 102L
1,319 Elo+
Solo
Neith
Neith
Sadakori
Neith
Level 21
God Stats
1W - 1L
1,283 SR
Queue Stats
32W - 41L
1,301 Elo+
Party 1
Achilles
Achilles
ZERO CN4381
Achilles
Level 27
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 9L
1,333 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,377 Elo+

VS

Team Averages
Level 12
1,425 SR
1,326 Elo+
Poseidon
Poseidon
LaethinD
Poseidon
Level 7
God Stats
3W - 3L
1,126 SR
Queue Stats
3W - 5L
1,331 Elo+
Solo
Pele
Pele
SaltyFawn981984
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,290 Elo+
Solo
The Morrigan
The Morrigan
aUmRb6xD
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,290 Elo+
Solo
Loki
Loki
brunojordan_02
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,575 Elo+
Solo
Bellona
Bellona
natalina12356
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Canemanix
Bastet
18
22 / 2 / 10
12,449
622
21,997
15,214
5,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
Joseamagdalo
Jormungandr
14
2 / 2 / 6
9,069
453
3,943
10,903
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 6 / 16
11,347
567
19,845
20,698
9,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Sadakori
Neith
17
9 / 1 / 7
11,200
560
12,012
10,101
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ZERO CN4381
Achilles
16
12 / 3 / 11
11,617
581
11,096
11,510
8,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LaethinD
Poseidon
14
6 / 13 / 1
10,542
527
16,834
24,552
5,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 9 / 2
9,671
484
7,696
16,849
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
aUmRb6xD
The Morrigan
13
3 / 6 / 4
8,561
428
6,703
13,118
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 3
7,736
387
3,474
13,463
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
10
0 / 16 / 4
7,535
377
3,546
20,723
13,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
52
Kills
14
14
Deaths
53
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
Canemanix
Bastet
22
2
10
13.5
W
Jormungandr
Joseamagdalo
Jormungandr
2
2
6
2.5
L
Poseidon
LaethinD
Poseidon
6
13
1
0.5
W
7
6
16
2.5
W
Neith
Sadakori
Neith
9
1
7
12.5
L
4
9
2
0.56
W
Achilles
ZERO CN4381
Achilles
12
3
11
5.83
L
The Morrigan
aUmRb6xD
The Morrigan
3
6
4
0.83
L
1
9
3
0.28
L
Bellona
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,893
Damage
38,253
68,426
Taken
88,705
34,010
Mitigated
31,686
27,417
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Canemanix
Bastet
21,997
5,652
0
9,038
15,214
5,155
814
3,615
11,599
0
70,265
W
Jormungandr
Joseamagdalo
Jormungandr
3,943
874
0
398
10,903
6,496
256
3,388
7,515
44,800
0
L
Poseidon
LaethinD
Poseidon
16,834
3,340
0
5,891
24,552
5,288
0
6,375
18,177
47,014
0
W
19,845
2,358
391
11,457
20,698
9,441
1,554
9,433
11,265
78,916
0
W
Neith
Sadakori
Neith
12,012
5,039
0
5,623
10,101
4,262
5,829
5,118
4,983
0
61,924
L
7,696
1,387
0
3,406
16,849
4,919
0
3,015
13,834
0
56,917
W
Achilles
ZERO CN4381
Achilles
11,096
3,720
0
510
11,510
8,656
1,255
3,301
8,209
10,540
36,658
L
The Morrigan
aUmRb6xD
The Morrigan
6,703
2,084
0
2,666
13,118
4,699
32
5,450
7,648
35,963
4,360
L
3,474
1,021
0
2,025
13,463
3,464
232
3,254
10,209
0
31,427
L
Bellona
3,546
1,053
0
304
20,723
13,316
0
7,609
13,114
6,702
12,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
44,045
461
Minions Killed
304
0
Camps Cleared
0
1,742,816
Distance Traveled
1,602,767
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,449
622
86
4
0
397,375
3
W
Jormungandr
9,069
453
68
3
0
318,355
5
L
Poseidon
10,542
527
53
3
0
305,597
1
W
Anubis
11,347
567
127
6
0
280,795
0
W
Neith
11,200
560
107
5
0
341,744
3
L
Pele
9,671
484
96
5
0
390,792
1
W
Achilles
11,617
581
73
4
0
404,547
0
L
The Morrigan
8,561
428
67
3
0
292,418
2
L
Loki
7,736
387
52
3
0
346,973
0
L
Bellona
7,535
377
36
2
0
266,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role