Player Matchup

Bellona
Bellona
Rocket UR Self
Bellona
Level 7
God Stats
18W - 29L
1,709 SR
Queue Stats
41W - 60L
1,417 Elo+
Party 1
Anubis
Anubis
SirWhopper
Anubis
Level 97
God Stats
11W - 10L
1,395 SR
Queue Stats
30W - 41L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
XxXPaCkErSrUlEx
Jing Wei
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 94L
1,246 Elo+
Party 1
Team Averages
Level 44
1,534 SR
1,360 Elo+

VS

Team Averages
Level 58
1,455 SR
1,493 Elo+
Xing Tian
Xing Tian
Divize_GalaXy
Xing Tian
Level 153
God Stats
4W - 4L
1,158 SR
Queue Stats
698W - 520L
1,481 Elo+
Party 2
Scylla
Scylla
Netrohh
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,531 Elo+
Solo
Bellona
Bellona
derriesegirl33
Bellona
Level 9
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 5L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 6
13,410
610
12,067
21,001
15,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
SirWhopper
Anubis
18
5 / 8 / 6
15,165
689
16,263
21,470
10,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
17
4 / 6 / 6
14,378
654
12,277
19,741
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Divize_GalaXy
Xing Tian
19
11 / 4 / 14
15,165
689
13,508
26,133
30,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Netrohh
Scylla
20
8 / 2 / 14
15,392
700
29,647
12,694
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 5 / 12
13,960
635
10,445
20,392
16,340
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
11
Kills
26
26
Deaths
11
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Divize_GalaXy
Xing Tian
11
4
14
4.5
W
Scylla
Netrohh
Scylla
8
2
14
7.5
L
2
12
6
0.42
L
Anubis
SirWhopper
Anubis
5
8
6
1
L
Jing Wei
4
6
6
1.17
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
53,600
62,212
Taken
59,219
33,103
Mitigated
51,361
11,943
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Divize_GalaXy
Xing Tian
13,508
1,160
0
4,896
26,133
30,546
648
7,231
18,902
46,794
0
W
Scylla
Netrohh
Scylla
29,647
1,823
0
4,667
12,694
4,475
1,089
4,532
8,162
105,203
0
L
12,067
4,725
0
870
21,001
15,176
900
14,872
5,797
0
24,761
L
Anubis
SirWhopper
Anubis
16,263
435
0
8,949
21,470
10,978
470
13,586
7,576
79,592
0
L
Jing Wei
12,277
7,556
0
2,124
19,741
6,949
1,000
15,056
4,275
0
38,076
W
10,445
3,148
0
1,184
20,392
16,340
1,251
6,033
14,359
0
34,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
44,517
204
Minions Killed
257
6
Camps Cleared
12
1,003,946
Distance Traveled
1,073,484
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,165
689
71
3
3
315,441
1
W
Scylla
15,392
700
151
7
7
396,855
1
L
Bellona
13,410
610
28
1
0
300,265
0
L
Anubis
15,165
689
102
5
5
306,837
2
L
Jing Wei
14,378
654
74
3
1
396,844
1
W
Bellona
13,960
635
35
2
2
361,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role