Player Matchup

Yemoja
Yemoja
Kotucis
Yemoja
Level 45
God Stats
16W - 16L
1,414 SR
Queue Stats
152W - 161L
1,392 Elo+
Solo
Chaac
Chaac
LaDoX 33
Chaac
Level 94
God Stats
0W - 1L
1,143 SR
Queue Stats
131W - 105L
1,613 Elo+
Party 3
Susano
Susano
PainStatue5540
Susano
Level 24
God Stats
25W - 18L
1,579 SR
Queue Stats
70W - 54L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
waynqox
Danzaburou
Level 18
God Stats
4W - 3L
1,049 SR
Queue Stats
55W - 35L
1,539 Elo+
Party 3
Eset
Eset
xxrutraxx
Eset
Level 128
God Stats
7W - 6L
1,610 SR
Queue Stats
189W - 151L
1,574 Elo+
Party 3
Team Averages
Level 62
1,359 SR
1,523 Elo+

VS

Team Averages
Level 60
1,570 SR
1,506 Elo+
Guan Yu
Guan Yu
Oreganobalsam
Guan Yu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 169L
1,485 Elo+
Party 2
Charybdis
Charybdis
Smokage87
Charybdis
Level 116
God Stats
20W - 8L
1,547 SR
Queue Stats
468W - 406L
1,487 Elo+
Party 1
Susano
Susano
X-Radish
Susano
Level 28
God Stats
7W - 9L
1,582 SR
Queue Stats
209W - 170L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
pra5621
Xing Tian
Level 49
God Stats
25W - 27L
1,530 SR
Queue Stats
78W - 84L
1,493 Elo+
Solo
Sol
Sol
robsiradikali
Sol
Level 26
God Stats
3W - 2L
1,690 SR
Queue Stats
8W - 6L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kotucis
Yemoja
7
0 / 1 / 0
4,371
437
1,235
4,585
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
LaDoX 33
Chaac
7
0 / 0 / 0
4,091
409
1,476
5,358
3,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,662
466
2,752
6,004
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
waynqox
Danzaburou
7
0 / 2 / 0
4,293
429
2,823
4,730
1,264
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
8
0 / 2 / 0
4,639
464
2,856
4,964
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
7
0 / 0 / 3
5,008
501
1,689
5,140
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Smokage87
Charybdis
11
3 / 0 / 0
6,263
626
4,771
4,772
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
X-Radish
Susano
9
2 / 0 / 1
5,661
566
3,293
6,142
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
pra5621
Xing Tian
10
2 / 0 / 1
5,844
584
3,669
7,404
3,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 0 / 1
4,911
491
3,159
2,622
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Kotucis
Yemoja
0
1
0
0
L
Chaac
LaDoX 33
Chaac
0
0
0
0
W
Guan Yu
0
0
3
1.5
L
0
2
0
0
W
Charybdis
Smokage87
Charybdis
3
0
0
3
W
Susano
X-Radish
Susano
2
0
1
2.5
W
Xing Tian
pra5621
Xing Tian
2
0
1
2.5
W
0
0
1
0.5
L
Danzaburou
waynqox
Danzaburou
0
2
0
0
L
Eset
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
16,581
25,641
Taken
26,080
9,892
Mitigated
10,282
7,381
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Kotucis
Yemoja
1,235
311
241
772
4,585
2,512
0
2,380
2,205
11,549
0
L
Chaac
LaDoX 33
Chaac
1,476
207
0
1,463
5,358
3,186
0
1,924
3,434
0
16,895
W
Guan Yu
1,689
143
886
2,257
5,140
2,205
132
125
4,936
0
10,648
L
2,752
669
0
1,690
6,004
1,798
0
1,133
4,871
0
21,080
W
Charybdis
Smokage87
Charybdis
4,771
1,857
0
2,079
4,772
1,503
886
1,589
3,142
0
32,923
W
Susano
X-Radish
Susano
3,293
607
0
380
6,142
1,881
0
555
5,550
0
32,045
W
Xing Tian
pra5621
Xing Tian
3,669
233
0
2,516
7,404
3,934
0
1,900
5,422
26,200
0
W
3,159
1,480
0
494
2,622
759
938
152
2,432
25,920
4,187
L
Danzaburou
waynqox
Danzaburou
2,823
1,435
0
683
4,730
1,264
0
911
3,819
0
17,990
L
Eset
2,856
364
195
2,337
4,964
1,132
0
50
4,914
23,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,056
Gold Earned
27,687
172
Minions Killed
266
0
Camps Cleared
0
950,903
Distance Traveled
989,052
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,371
437
15
2
0
157,136
0
L
Chaac
4,091
409
19
2
0
206,189
2
W
Guan Yu
5,008
501
20
2
0
204,837
4
L
Susano
4,662
466
50
5
0
214,379
0
W
Charybdis
6,263
626
71
7
0
189,363
7
W
Susano
5,661
566
64
6
0
226,828
5
W
Xing Tian
5,844
584
50
5
0
187,644
1
W
Sol
4,911
491
61
6
0
180,380
0
L
Danzaburou
4,293
429
44
4
0
184,634
0
L
Eset
4,639
464
44
4
0
188,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role