Player Matchup

Bakasura
Bakasura
Il_Neb
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,150 Elo+
Solo
Chaac
Chaac
ToXic_Ghost0206
Chaac
Level 18
God Stats
2W - 6L
1,290 SR
Queue Stats
31W - 55L
1,219 Elo+
Party 1
Neith
Neith
xIRxinZz
Neith
Level 3
God Stats
0W - 1L
1,131 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,307 SR
1,290 Elo+

VS

Team Averages
Level 64
1,461 SR
1,294 Elo+
Set
Set
Alpha Nawan
Set
Level 17
God Stats
7W - 3L
1,396 SR
Queue Stats
40W - 47L
1,188 Elo+
Solo
Ymir
Ymir
Master_Fire
Ymir
Level 51
God Stats
3W - 6L
1,442 SR
Queue Stats
14W - 50L
1,210 Elo+
Solo
Ra
Ra
Thembe_Senpai
Ra
Level 125
God Stats
13W - 5L
1,546 SR
Queue Stats
123W - 102L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Il_Neb
Bakasura
8
0 / 8 / 0
5,498
550
1,211
8,476
3,140
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 4 / 0
6,957
696
11,337
9,199
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
xIRxinZz
Neith
8
0 / 9 / 1
5,874
587
5,675
9,352
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 11
7,525
753
5,001
7,451
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 11
7,801
780
4,355
8,601
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
14 / 1 / 5
9,469
947
12,814
8,408
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
21
21
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Bakasura
Il_Neb
Bakasura
0
8
0
0
W
3
0
11
8.5
W
14
1
5
16.5
L
3
4
0
0.75
L
Neith
xIRxinZz
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
22,170
27,027
Taken
24,460
11,959
Mitigated
13,012
3,096
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,001
2,361
0
1,876
7,451
2,777
419
313
6,973
0
12,378
L
Bakasura
Il_Neb
Bakasura
1,211
487
0
283
8,476
3,140
0
6,058
2,418
0
2,377
W
4,355
1,662
328
1,781
8,601
7,190
0
59
8,127
10,835
0
W
12,814
1,018
663
4,054
8,408
3,045
376
412
7,547
51,164
0
L
11,337
2,048
0
2,428
9,199
5,456
0
4,891
4,308
0
26,691
L
Neith
xIRxinZz
Neith
5,675
3,428
0
385
9,352
3,363
0
6,220
3,132
0
16,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,329
Gold Earned
24,795
68
Minions Killed
111
0
Camps Cleared
7
476,266
Distance Traveled
547,445
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,525
753
11
1
1
182,955
3
L
Bakasura
5,498
550
5
1
0
165,495
0
W
Ymir
7,801
780
24
2
1
164,088
0
W
Ra
9,469
947
76
8
5
200,402
4
L
Chaac
6,957
696
33
3
0
182,929
0
L
Neith
5,874
587
30
3
0
127,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role