Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ichiban_Tokyo
Charybdis
Level 45
God Stats
4W - 6L
1,472 SR
Queue Stats
216W - 240L
1,269 Elo+
Party 4
Nu Wa
Nu Wa
ManuliPanuli
Nu Wa
Level 43
God Stats
0W - 4L
1,257 SR
Queue Stats
197W - 197L
1,388 Elo+
Party 2
Cliodhna
Cliodhna
T155IP0SK1
Cliodhna
Level 25
God Stats
2W - 5L
1,488 SR
Queue Stats
127W - 144L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
florianfabing
Jormungandr
Level 43
God Stats
14W - 16L
1,426 SR
Queue Stats
123W - 152L
1,283 Elo+
Party 4
Team Averages
Level 63
1,429 SR
1,363 Elo+

VS

Team Averages
Level 54
1,534 SR
1,402 Elo+
Hera
Hera
 
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MaarkiiNL
Geb
Level 41
God Stats
25W - 13L
1,756 SR
Queue Stats
198W - 217L
1,411 Elo+
Solo
Ares
Ares
asapokimarciano
Ares
Level 27
God Stats
45W - 29L
1,479 SR
Queue Stats
63W - 74L
1,272 Elo+
Party 3
Fenrir
Fenrir
drassosa
Fenrir
Level 48
God Stats
3W - 1L
1,546 SR
Queue Stats
21W - 28L
1,380 Elo+
Party 3
Izanami
Izanami
woykas
Izanami
Level 138
God Stats
18W - 20L
1,387 SR
Queue Stats
150W - 162L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 4 / 0
6,735
421
8,257
12,907
3,848
Charybdis
Ichiban_Tokyo
Charybdis
11
0 / 5 / 0
6,835
427
6,370
10,981
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 1
7,271
454
6,308
10,434
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
T155IP0SK1
Cliodhna
16
3 / 2 / 0
9,211
576
7,267
11,711
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
florianfabing
Jormungandr
14
3 / 0 / 0
8,347
522
6,989
9,736
7,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
11 / 1 / 0
10,055
628
17,894
8,989
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 0 / 6
8,141
509
3,452
12,449
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 0
6,663
416
5,857
13,656
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
drassosa
Fenrir
8
0 / 2 / 0
6,050
378
1,863
6,213
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
woykas
Izanami
13
5 / 0 / 2
8,049
503
8,102
8,249
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
7
Kills
16
16
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
0
0.25
W
Hera
 
Hera
11
1
0
11
L
Charybdis
Ichiban_Tokyo
Charybdis
0
5
0
0
W
0
0
6
3
L
0
5
1
0.1
L
Cliodhna
T155IP0SK1
Cliodhna
3
2
0
1.5
W
0
4
0
0
W
Fenrir
drassosa
Fenrir
0
2
0
0
L
Jormungandr
florianfabing
Jormungandr
3
0
0
3
W
Izanami
woykas
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
37,168
55,769
Taken
49,556
22,014
Mitigated
25,826
17,144
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,257
1,099
126
5,728
12,907
3,848
420
2,527
10,240
0
33,529
W
Hera
 
Hera
17,894
4,061
0
2,112
8,989
2,776
132
1,512
7,287
65,037
0
L
Charybdis
Ichiban_Tokyo
Charybdis
6,370
3,087
0
2,346
10,981
3,355
0
5,096
5,789
0
42,607
W
3,452
643
2,228
2,774
12,449
9,934
372
1,062
11,237
19,127
0
L
6,308
861
0
1,938
10,434
3,327
414
6,845
3,150
49,168
0
L
Cliodhna
T155IP0SK1
Cliodhna
7,267
489
0
4,887
11,711
4,319
0
6,199
5,239
0
73,955
W
5,857
726
0
1,063
13,656
9,243
530
7,923
5,601
29,222
0
W
Fenrir
drassosa
Fenrir
1,863
168
91
2,262
6,213
1,753
0
1,400
4,695
0
18,123
L
Jormungandr
florianfabing
Jormungandr
6,989
2,779
0
2,119
9,736
7,165
902
4,705
4,148
46,799
0
W
Izanami
woykas
Izanami
8,102
4,890
0
3,852
8,249
2,120
385
710
7,439
0
60,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
38,958
447
Minions Killed
367
0
Camps Cleared
0
1,565,064
Distance Traveled
1,481,631
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,735
421
58
4
0
320,403
4
W
Hera
10,055
628
111
7
0
338,580
8
L
Charybdis
6,835
427
80
5
0
281,004
0
W
Geb
8,141
509
29
2
0
319,596
1
L
Nu Wa
7,271
454
79
5
0
276,603
3
L
Cliodhna
9,211
576
143
9
0
387,439
4
W
Ares
6,663
416
46
3
0
322,656
0
W
Fenrir
6,050
378
45
3
0
196,188
1
L
Jormungandr
8,347
522
87
5
0
299,615
0
W
Izanami
8,049
503
136
9
0
304,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role