Player Matchup

Skadi
Skadi
 
Skadi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GwM k1ll3R
Ymir
Level 17
God Stats
1W - 4L
1,298 SR
Queue Stats
53W - 122L
1,263 Elo+
Party 1
Bellona
Bellona
XxclaysoxX
Bellona
Level 11
God Stats
3W - 1L
1,802 SR
Queue Stats
32W - 103L
1,332 Elo+
Party 1
Awilix
Awilix
hambredepobre420
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,303 Elo+
Solo
Ra
Ra
volador9_oficial
Ra
Level 24
God Stats
12W - 14L
1,583 SR
Queue Stats
49W - 42L
1,488 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,377 Elo+

VS

Team Averages
Level 15
1,545 SR
1,469 Elo+
Neith
Neith
KhakiLawyer9631
Neith
Level 28
God Stats
5W - 7L
1,554 SR
Queue Stats
73W - 109L
1,309 Elo+
Solo
Bellona
Bellona
Stroberi
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Thithathi
Khepri
Level 25
God Stats
0W - 1L
1,458 SR
Queue Stats
36W - 34L
1,417 Elo+
Solo
Ah Puch
Ah Puch
aaronkuperman
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo
Susano
Susano
felipechaves19
Susano
Level 16
God Stats
19W - 13L
1,715 SR
Queue Stats
95W - 90L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
9 / 4 / 3
10,453
454
17,152
11,677
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
1 / 5 / 9
10,315
448
6,690
21,614
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
XxclaysoxX
Bellona
17
1 / 3 / 6
11,165
485
11,803
14,353
13,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 8
13,949
606
11,741
18,284
8,360
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
16 / 1 / 2
13,350
580
22,001
16,150
8,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,138
441
14,740
16,675
6,030
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Stroberi
Bellona
14
2 / 14 / 4
8,773
381
6,111
23,375
20,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Thithathi
Khepri
16
3 / 3 / 9
10,993
478
9,145
21,307
26,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
8
0 / 4 / 0
6,994
304
1,439
6,708
2,563
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 6 / 4
10,485
456
19,556
20,191
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
33
Kills
16
16
Deaths
33
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
4
3
2.63
W
1
5
9
1.1
L
5
6
2
1
L
Bellona
Stroberi
Bellona
2
14
4
0.29
L
Khepri
Thithathi
Khepri
3
3
9
2.5
W
Bellona
XxclaysoxX
Bellona
1
3
6
1.33
L
Ah Puch
0
4
0
0
L
6
6
4
1.33
W
6
3
8
3.33
W
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,387
Damage
50,991
82,078
Taken
88,256
58,640
Mitigated
61,807
26,019
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,152
12,342
0
1,189
11,677
4,293
1,769
1,862
9,815
0
47,623
W
6,690
940
0
1,739
21,614
24,535
1,078
1,610
20,004
28,772
0
L
14,740
7,204
27
2,435
16,675
6,030
108
5,775
10,871
0
51,675
L
Bellona
Stroberi
Bellona
6,111
775
0
817
23,375
20,054
65
7,135
15,978
9,190
22,501
L
Khepri
Thithathi
Khepri
9,145
2,056
1,742
6,249
21,307
26,581
240
4,820
16,289
47,807
0
W
Bellona
XxclaysoxX
Bellona
11,803
3,087
0
2,567
14,353
13,213
2,498
5,095
9,258
14,264
53,551
L
Ah Puch
1,439
83
0
877
6,708
2,563
0
3,803
2,617
16,648
0
L
19,556
5,659
0
4,644
20,191
6,579
0
8,375
11,291
0
76,356
W
11,741
5,608
0
9,801
18,284
8,360
190
1,129
17,155
0
146,915
W
22,001
2,997
1,654
9,069
16,150
8,239
3,785
3,169
12,981
81,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,232
Gold Earned
47,383
578
Minions Killed
346
0
Camps Cleared
0
2,018,708
Distance Traveled
1,728,673
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,453
454
69
3
0
334,182
1
W
Ymir
10,315
448
39
2
0
367,860
0
L
Neith
10,138
441
72
3
0
371,128
0
L
Bellona
8,773
381
66
3
0
324,076
0
L
Khepri
10,993
478
83
4
0
397,326
6
W
Bellona
11,165
485
130
6
0
428,600
0
L
Ah Puch
6,994
304
31
1
0
191,444
0
L
Susano
10,485
456
94
4
0
444,699
8
W
Awilix
13,949
606
188
8
0
478,177
2
W
Ra
13,350
580
152
7
0
409,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role