Player Matchup

Yemoja
Yemoja
MaxCruel
Yemoja
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 64L
1,376 Elo+
Party 1
Hun Batz
Hun Batz
Ospyciu
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,075 Elo+
Solo
Zeus
Zeus
SilyYa
Zeus
Level 22
God Stats
1W - 1L
1,686 SR
Queue Stats
26W - 30L
1,327 Elo+
Party 1
Apollo
Apollo
skillerdeva
Apollo
Level 29
God Stats
0W - 7L
1,159 SR
Queue Stats
151W - 170L
1,328 Elo+
Solo
Neith
Neith
theblizzs
Neith
Level 29
God Stats
4W - 7L
1,390 SR
Queue Stats
74W - 79L
1,360 Elo+
Party 1
Team Averages
Level 23
1,447 SR
1,293 Elo+

VS

Team Averages
Level 14
1,623 SR
1,326 Elo+
Amaterasu
Amaterasu
LessWir
Amaterasu
Level 27
God Stats
11W - 1L
1,753 SR
Queue Stats
100W - 87L
1,521 Elo+
Solo
Hun Batz
Hun Batz
Nachtalb420
Hun Batz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
969 Elo+
Solo
Thanatos
Thanatos
Ozon537
Thanatos
Level 13
God Stats
2W - 2L
1,728 SR
Queue Stats
17W - 16L
1,128 Elo+
Solo
Artemis
Artemis
ProblemChild1
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Anubis
Anubis
сосиxуй
Anubis
Level 26
God Stats
56W - 42L
1,635 SR
Queue Stats
82W - 76L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MaxCruel
Yemoja
18
3 / 2 / 16
13,851
478
5,603
26,323
34,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Ospyciu
Hun Batz
18
2 / 11 / 11
12,656
436
10,835
25,437
10,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
SilyYa
Zeus
20
15 / 12 / 5
16,406
566
20,485
21,355
7,038
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
8 / 8 / 3
14,815
511
9,913
26,038
11,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
theblizzs
Neith
18
4 / 3 / 13
13,129
453
14,441
16,197
6,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LessWir
Amaterasu
20
8 / 4 / 8
15,931
549
20,949
25,072
27,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Nachtalb420
Hun Batz
10
0 / 14 / 7
9,467
326
3,119
13,325
3,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Ozon537
Thanatos
18
1 / 6 / 5
12,070
416
6,206
16,802
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
20
11 / 4 / 3
15,960
550
32,704
21,133
8,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 5 / 5
15,636
539
23,795
20,536
13,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
64
32
Kills
36
36
Deaths
33
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
LessWir
Amaterasu
8
4
8
3
L
Yemoja
MaxCruel
Yemoja
3
2
16
5.5
W
Hun Batz
Nachtalb420
Hun Batz
0
14
7
0.25
L
Hun Batz
Ospyciu
Hun Batz
2
11
11
0.68
W
Thanatos
Ozon537
Thanatos
1
6
5
0.58
W
Artemis
11
4
3
3.13
L
Zeus
SilyYa
Zeus
15
12
5
1.46
L
Apollo
8
8
3
1.19
L
Neith
theblizzs
Neith
4
3
13
3.5
W
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,277
Damage
86,773
115,350
Taken
96,868
69,671
Mitigated
58,279
35,687
Healing
41,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
LessWir
Amaterasu
20,949
7,145
0
10,083
25,072
27,485
553
5,839
19,156
21,358
103,089
L
Yemoja
MaxCruel
Yemoja
5,603
1,830
5,913
8,834
26,323
34,016
327
4,849
21,474
28,440
0
W
Hun Batz
Nachtalb420
Hun Batz
3,119
722
0
553
13,325
3,541
14
3,227
9,930
0
6,562
L
Hun Batz
Ospyciu
Hun Batz
10,835
5,227
0
3,372
25,437
10,020
1,301
7,216
18,221
0
69,879
W
Thanatos
Ozon537
Thanatos
6,206
1,244
111
11,238
16,802
5,514
169
3,542
13,207
0
62,081
W
Artemis
32,704
18,034
0
9,122
21,133
8,563
6,120
5,292
15,690
0
146,037
L
Zeus
SilyYa
Zeus
20,485
3,583
574
3,940
21,355
7,038
292
8,475
12,880
95,973
0
L
Apollo
9,913
5,560
0
6,843
26,038
11,632
204
5,014
21,024
0
103,743
L
Neith
theblizzs
Neith
14,441
6,461
0
6,211
16,197
6,965
774
657
15,540
0
100,002
W
23,795
957
0
9,960
20,536
13,176
1,725
7,492
12,624
108,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,857
Gold Earned
69,064
581
Minions Killed
639
0
Camps Cleared
0
2,516,317
Distance Traveled
2,262,809
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,931
549
182
6
0
608,591
1
L
Yemoja
13,851
478
29
1
0
516,611
1
W
Hun Batz
9,467
326
2
0
0
322,231
0
L
Hun Batz
12,656
436
121
4
0
510,321
6
W
Thanatos
12,070
416
97
3
0
485,291
3
W
Artemis
15,960
550
181
6
0
456,788
1
L
Zeus
16,406
566
163
6
0
455,866
0
L
Apollo
14,815
511
138
5
0
493,372
0
L
Neith
13,129
453
130
4
0
540,147
7
W
Anubis
15,636
539
177
6
0
389,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role