Player Matchup

Zeus
Zeus
ToXic_Ghost0206
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,240 Elo+
Party 1
Hel
Hel
blakunda
Hel
Level 27
God Stats
9W - 5L
1,574 SR
Queue Stats
41W - 39L
1,458 Elo+
Solo
Kukulkan
Kukulkan
lucasg91310
Kukulkan
Level 6
God Stats
2W - 8L
1,553 SR
Queue Stats
24W - 43L
1,428 Elo+
Solo
Skadi
Skadi
naruto777-_-
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,402 Elo+
Solo
Neith
Neith
xIRxinZz
Neith
Level 3
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1
Team Averages
Level 12
1,466 SR
1,342 Elo+

VS

Team Averages
Level 16
1,474 SR
1,370 Elo+
Hun Batz
Hun Batz
B2W_GreG
Hun Batz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 66L
1,442 Elo+
Solo
Neith
Neith
JaCo13
Neith
Level 17
God Stats
1W - 2L
1,203 SR
Queue Stats
23W - 44L
1,296 Elo+
Solo
Bellona
Bellona
Sadagar
Bellona
Level 27
God Stats
6W - 2L
1,669 SR
Queue Stats
31W - 31L
1,410 Elo+
Solo
Camazotz
Camazotz
Tripiii17
Camazotz
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,304 Elo+
Party 2
Nemesis
Nemesis
mapylaredo
Nemesis
Level 4
God Stats
7W - 9L
1,500 SR
Queue Stats
8W - 12L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 10
15,442
1,287
27,342
17,521
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 8 / 20
12,935
1,078
10,481
19,273
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
lucasg91310
Kukulkan
18
2 / 9 / 12
11,727
977
8,280
12,000
4,406
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 9 / 11
11,563
964
7,981
21,351
5,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
xIRxinZz
Neith
19
8 / 13 / 15
14,213
1,184
23,397
22,777
8,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B2W_GreG
Hun Batz
20
14 / 4 / 13
15,101
1,258
21,858
14,755
6,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
JaCo13
Neith
16
0 / 1 / 1
9,239
770
182
924
348
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
Sadagar
Bellona
20
17 / 2 / 14
16,647
1,387
26,128
24,698
28,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Tripiii17
Camazotz
20
6 / 11 / 24
13,761
1,147
15,148
21,505
7,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
mapylaredo
Nemesis
20
9 / 13 / 16
14,067
1,172
23,559
23,961
9,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
114
31
Kills
46
46
Deaths
31
68
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
B2W_GreG
Hun Batz
14
4
13
5.13
W
Neith
JaCo13
Neith
0
1
1
0.5
W
Bellona
Sadagar
Bellona
17
2
14
12
L
15
7
10
2.86
W
Camazotz
Tripiii17
Camazotz
6
11
24
1.64
L
4
8
20
1.75
L
Kukulkan
lucasg91310
Kukulkan
2
9
12
0.89
W
Nemesis
mapylaredo
Nemesis
9
13
16
1.31
L
2
9
11
0.83
L
Neith
xIRxinZz
Neith
8
13
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,481
Damage
86,875
92,922
Taken
85,843
30,059
Mitigated
51,915
8,784
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
B2W_GreG
Hun Batz
21,858
5,960
0
0
14,755
6,149
0
6,998
7,475
0
46,749
W
Neith
JaCo13
Neith
182
0
0
0
924
348
0
462
462
0
182
W
Bellona
Sadagar
Bellona
26,128
6,913
1,742
2,479
24,698
28,222
0
10,702
13,734
3,933
57,495
L
27,342
7,872
0
866
17,521
4,982
0
596
16,925
44,040
0
W
Camazotz
Tripiii17
Camazotz
15,148
4,418
0
3,231
21,505
7,813
0
12,414
8,763
0
24,077
L
10,481
851
2,514
3,322
19,273
6,217
0
251
19,022
19,918
0
L
Kukulkan
lucasg91310
Kukulkan
8,280
1,910
0
150
12,000
4,406
0
0
12,000
28,839
0
W
Nemesis
mapylaredo
Nemesis
23,559
13,475
0
2,260
23,961
9,383
0
14,215
9,306
0
35,958
L
7,981
6,147
0
999
21,351
5,919
0
178
21,173
0
20,178
L
Neith
xIRxinZz
Neith
23,397
17,857
0
933
22,777
8,535
0
610
22,167
0
49,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,880
Gold Earned
68,815
165
Minions Killed
181
5
Camps Cleared
4
919,137
Distance Traveled
903,872
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,101
1,258
60
5
1
213,308
0
W
Neith
9,239
770
0
0
0
8,660
0
W
Bellona
16,647
1,387
86
7
0
271,110
0
L
Zeus
15,442
1,287
49
4
0
219,848
0
W
Camazotz
13,761
1,147
18
2
2
198,015
0
L
Hel
12,935
1,078
29
2
0
164,712
0
L
Kukulkan
11,727
977
34
3
2
151,788
1
W
Nemesis
14,067
1,172
17
1
1
212,779
0
L
Skadi
11,563
964
11
1
1
210,068
0
L
Neith
14,213
1,184
42
4
2
172,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role