Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CHI_HAZE
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 1
Skadi
Skadi
WaveGodRay
Skadi
Level 81
God Stats
13W - 11L
1,581 SR
Queue Stats
274W - 288L
1,366 Elo+
Party 1
Team Averages
Level 72
1,527 SR
1,418 Elo+

VS

Team Averages
Level 58
1,435 SR
1,360 Elo+
Cupid
Cupid
Raphael998
Cupid
Level 12
God Stats
1W - 1L
1,319 SR
Queue Stats
35W - 31L
1,363 Elo+
Solo
Ares
Ares
savagelyfe59
Ares
Level 144
God Stats
7W - 7L
1,487 SR
Queue Stats
101W - 126L
1,403 Elo+
Solo
Thor
Thor
slayer_of_god23
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 5 / 2
7,916
609
11,743
9,276
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
CHI_HAZE
Achilles
10
2 / 8 / 1
7,880
606
4,391
12,140
7,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
12
1 / 4 / 3
7,999
615
8,874
7,883
2,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
8 / 0 / 8
10,797
831
12,696
8,650
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 0 / 11
9,780
752
6,730
12,266
11,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 4 / 7
9,622
740
5,936
14,706
6,965
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
2
0.4
L
Achilles
CHI_HAZE
Achilles
2
8
1
0.31
W
Cupid
8
0
8
12
L
Skadi
1
4
3
0.63
W
5
0
11
10.5
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
25,362
29,299
Taken
35,622
14,282
Mitigated
22,879
2,768
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,743
3,033
460
2,074
9,276
4,173
0
2,459
6,817
32,989
3,450
L
Achilles
CHI_HAZE
Achilles
4,391
1,179
0
167
12,140
7,216
0
3,424
8,716
0
11,246
W
Cupid
12,696
6,015
447
2,725
8,650
3,998
2,224
3,550
5,100
0
58,074
L
Skadi
8,874
3,020
0
67
7,883
2,893
0
1,222
6,661
0
30,081
W
6,730
629
872
2,462
12,266
11,916
590
2,310
9,956
22,781
0
W
5,936
645
273
1,598
14,706
6,965
0
6,001
8,705
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,795
Gold Earned
30,199
128
Minions Killed
174
4
Camps Cleared
8
625,636
Distance Traveled
662,441
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,916
609
60
5
4
199,505
4
L
Achilles
7,880
606
16
1
0
218,440
3
W
Cupid
10,797
831
119
9
3
224,172
0
L
Skadi
7,999
615
52
4
0
207,691
0
W
Ares
9,780
752
20
2
1
243,329
3
W
Thor
9,622
740
35
3
4
194,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role