Player Matchup

Hun Batz
Hun Batz
AnG3l1c_D3vil
Hun Batz
Level 29
God Stats
11W - 9L
1,624 SR
Queue Stats
185W - 194L
1,389 Elo+
Solo
Ares
Ares
DoctorDeymien
Ares
Level 28
God Stats
12W - 14L
1,458 SR
Queue Stats
12W - 14L
1,498 Elo+
Solo
Neith
Neith
EkisukeLion
Neith
Level 23
God Stats
5W - 6L
1,398 SR
Queue Stats
85W - 76L
1,511 Elo+
Solo
Yemoja
Yemoja
Okogumal
Yemoja
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 1L
1,700 Elo+
Solo
Jormungandr
Jormungandr
jassonkali
Jormungandr
Level 26
God Stats
8W - 11L
1,329 SR
Queue Stats
51W - 54L
1,372 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,494 Elo+

VS

Team Averages
Level 19
1,581 SR
1,521 Elo+
Loki
Loki
AnimeLord9484
Loki
Level 14
God Stats
7W - 16L
1,622 SR
Queue Stats
45W - 54L
1,448 Elo+
Solo
Anhur
Anhur
JessTheLez
Anhur
Level 15
God Stats
3W - 6L
1,368 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Discordia
Discordia
Shenanifran
Discordia
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Hachiman
Hachiman
ShottaboiiZay
Hachiman
Level 10
God Stats
5W - 10L
1,895 SR
Queue Stats
19W - 26L
1,741 Elo+
Solo
Hades
Hades
TodLewis895
Hades
Level 29
God Stats
2W - 3L
1,521 SR
Queue Stats
124W - 127L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnG3l1c_D3vil
Hun Batz
14
2 / 0 / 9
8,246
1,031
3,183
2,550
968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 11
8,885
1,111
9,013
7,046
6,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
11 / 0 / 2
9,870
1,234
10,493
5,146
2,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Okogumal
Yemoja
15
1 / 1 / 11
9,295
1,162
2,809
3,638
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
jassonkali
Jormungandr
14
0 / 0 / 11
7,804
976
5,856
5,697
4,082
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

352

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,457
932
4,417
8,144
2,725
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
13
0 / 0 / 1
7,257
907
945
2,915
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Shenanifran
Discordia
13
0 / 5 / 1
7,472
934
7,964
9,936
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ShottaboiiZay
Hachiman
13
1 / 8 / 1
7,627
953
4,487
14,085
4,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
6,881
860
96
2,054
652
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
17
Kills
2
2
Deaths
17
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AnG3l1c_D3vil
Hun Batz
2
0
9
6.5
L
1
3
0
0.33
W
3
1
11
8.5
W
11
0
2
12
L
Anhur
0
0
1
0.5
W
Yemoja
Okogumal
Yemoja
1
1
11
6.5
L
Discordia
Shenanifran
Discordia
0
5
1
0.1
L
Hachiman
ShottaboiiZay
Hachiman
1
8
1
0.19
L
0
1
1
0.5
W
Jormungandr
jassonkali
Jormungandr
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,354
Damage
17,909
24,077
Taken
37,134
16,551
Mitigated
12,324
8,387
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AnG3l1c_D3vil
Hun Batz
3,183
452
0
0
2,550
968
0
654
1,896
0
18,530
L
4,417
571
0
0
8,144
2,725
0
3,151
4,993
0
13,871
W
9,013
382
549
2,088
7,046
6,712
0
1,725
5,321
14,796
0
W
10,493
3,720
0
982
5,146
2,046
0
1,478
3,668
0
28,213
L
Anhur
945
455
0
324
2,915
1,042
0
2,269
646
0
8,244
W
Yemoja
Okogumal
Yemoja
2,809
468
3,675
1,093
3,638
2,743
0
1,766
1,872
8,394
0
L
Discordia
Shenanifran
Discordia
7,964
905
0
350
9,936
3,493
0
5,429
4,507
30,452
0
L
Hachiman
ShottaboiiZay
Hachiman
4,487
3,860
0
326
14,085
4,412
0
6,608
7,477
0
14,703
L
96
35
0
397
2,054
652
0
221
1,833
5,878
0
W
Jormungandr
jassonkali
Jormungandr
5,856
1,376
0
0
5,697
4,082
0
2,437
3,260
26,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
36,694
149
Minions Killed
121
7
Camps Cleared
3
822,942
Distance Traveled
604,691
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,246
1,031
35
4
3
174,859
0
L
Loki
7,457
932
10
1
0
161,925
0
W
Ares
8,885
1,111
15
2
0
187,072
2
W
Neith
9,870
1,234
50
6
3
162,160
0
L
Anhur
7,257
907
15
2
0
136,804
0
W
Yemoja
9,295
1,162
12
2
0
152,069
0
L
Discordia
7,472
934
51
6
1
142,712
0
L
Hachiman
7,627
953
31
4
0
135,490
0
L
Hades
6,881
860
14
2
2
27,760
0
W
Jormungandr
7,804
976
37
5
1
146,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role