Player Matchup

Izanami
Izanami
Moriciooo
Izanami
Level 44
God Stats
30W - 23L
1,535 SR
Queue Stats
259W - 283L
1,466 Elo+
Solo
Khepri
Khepri
NYX62C3R2
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,787 Elo+
Party 1
Raijin
Raijin
Solsyrion
Raijin
Level 126
God Stats
1W - 1L
1,561 SR
Queue Stats
152W - 95L
1,717 Elo+
Party 1
Team Averages
Level 73
1,532 SR
1,657 Elo+

VS

Team Averages
Level 72
1,712 SR
1,451 Elo+
Ah Puch
Ah Puch
GioForino
Ah Puch
Level 77
God Stats
1W - 4L
1,824 SR
Queue Stats
32W - 36L
1,505 Elo+
Solo
Hou Yi
Hou Yi
MRsieni
Hou Yi
Level 88
God Stats
0W - 1L
1,732 SR
Queue Stats
110W - 141L
1,429 Elo+
Party 2
Ares
Ares
Monray09
Ares
Level 51
God Stats
37W - 25L
1,580 SR
Queue Stats
99W - 136L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Moriciooo
Izanami
15
6 / 4 / 9
11,228
702
10,735
13,438
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
NYX62C3R2
Khepri
16
2 / 2 / 17
12,359
772
5,891
14,261
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Solsyrion
Raijin
18
14 / 2 / 5
12,509
782
28,332
11,045
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GioForino
Ah Puch
13
4 / 6 / 2
9,760
610
15,736
13,321
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MRsieni
Hou Yi
14
3 / 8 / 5
10,242
640
8,742
18,030
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
12
1 / 8 / 4
10,050
628
5,748
20,088
23,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
8
8
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GioForino
Ah Puch
4
6
2
0.83
L
Hou Yi
MRsieni
Hou Yi
3
8
5
0.69
L
Ares
1
8
4
0.38
W
Izanami
Moriciooo
Izanami
6
4
9
2.63
W
Khepri
NYX62C3R2
Khepri
2
2
17
5.25
W
Raijin
Solsyrion
Raijin
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,958
Damage
30,226
38,744
Taken
51,439
31,769
Mitigated
33,465
11,478
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GioForino
Ah Puch
15,736
1,770
0
1,332
13,321
4,573
0
11,203
2,118
46,482
0
L
Hou Yi
MRsieni
Hou Yi
8,742
3,565
0
433
18,030
5,404
0
12,406
5,624
0
31,926
L
Ares
5,748
568
0
1,233
20,088
23,488
0
10,843
9,245
14,586
0
W
Izanami
Moriciooo
Izanami
10,735
7,155
0
3,032
13,438
6,430
971
7,570
5,868
0
39,901
W
Khepri
NYX62C3R2
Khepri
5,891
543
0
3,405
14,261
20,278
406
8,829
5,432
8,884
0
W
Raijin
Solsyrion
Raijin
28,332
1,435
656
4,385
11,045
5,061
1,037
5,411
5,634
86,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
30,052
240
Minions Killed
161
9
Camps Cleared
2
835,285
Distance Traveled
671,014
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,760
610
84
5
1
234,219
5
L
Hou Yi
10,242
640
58
4
0
216,420
2
L
Ares
10,050
628
19
1
1
220,375
3
W
Izanami
11,228
702
92
6
3
264,635
4
W
Khepri
12,359
772
7
0
0
295,404
1
W
Raijin
12,509
782
141
9
6
275,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role