Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FOSZEK
Anubis
Level 29
God Stats
50W - 40L
1,546 SR
Queue Stats
108W - 130L
1,414 Elo+
Solo
Chaac
Chaac
Kingjocke
Chaac
Level 28
God Stats
10W - 10L
1,473 SR
Queue Stats
120W - 89L
1,513 Elo+
Solo
Loki
Loki
anmitachi
Loki
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 73L
1,279 Elo+
Solo
Anhur
Anhur
xXSinthiaXx
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,286 Elo+
Party 1
Team Averages
Level 20
1,504 SR
1,398 Elo+

VS

Team Averages
Level 20
1,403 SR
1,350 Elo+
Artemis
Artemis
Bowerssss
Artemis
Level 15
God Stats
1W - 2L
1,472 SR
Queue Stats
34W - 46L
1,250 Elo+
Party 2
Ares
Ares
Cethfisto
Ares
Level 28
God Stats
6W - 8L
1,431 SR
Queue Stats
107W - 96L
1,508 Elo+
Solo
Anubis
Anubis
DOAFLIPBOY237
Anubis
Level 16
God Stats
22W - 31L
1,313 SR
Queue Stats
35W - 43L
1,215 Elo+
Party 2
Odin
Odin
Tuuleman
Odin
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 13L
1,410 Elo+
Solo
Fenrir
Fenrir
sakhamidov
Fenrir
Level 26
God Stats
39W - 38L
1,529 SR
Queue Stats
100W - 139L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 2 / 6
10,158
508
8,851
11,700
8,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
FOSZEK
Anubis
19
14 / 1 / 5
11,938
597
18,811
10,989
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Kingjocke
Chaac
19
6 / 3 / 10
12,072
604
13,575
17,319
18,559
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
1 / 4 / 5
9,104
455
2,906
12,784
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 3 / 7
10,561
528
13,720
14,180
5,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bowerssss
Artemis
13
2 / 8 / 9
8,975
449
8,688
11,851
3,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
13
2 / 2 / 6
8,294
415
7,536
14,954
11,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 3
9,118
456
10,257
17,015
6,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
11
1 / 10 / 2
7,236
362
3,016
15,111
10,653
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
sakhamidov
Fenrir
13
6 / 8 / 4
9,308
465
6,869
15,861
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
35
Kills
13
13
Deaths
35
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
6
5
L
Artemis
Bowerssss
Artemis
2
8
9
0.81
L
Ares
2
2
6
2.5
L
2
7
3
0.5
W
Anubis
FOSZEK
Anubis
14
1
5
16.5
W
Chaac
Kingjocke
Chaac
6
3
10
3.67
L
Odin
1
10
2
0.2
W
Loki
1
4
5
0.88
L
Fenrir
sakhamidov
Fenrir
6
8
4
1
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,863
Damage
36,366
66,972
Taken
74,792
44,484
Mitigated
36,780
29,908
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,851
1,363
3,070
5,064
11,700
8,680
1,091
3,176
8,524
39,396
0
L
Artemis
Bowerssss
Artemis
8,688
4,598
0
868
11,851
3,255
0
5,641
6,146
0
34,028
L
Ares
7,536
514
158
1,538
14,954
11,312
120
5,027
9,509
19,855
0
L
10,257
1,382
0
5,808
17,015
6,688
0
7,704
9,310
65,769
0
W
Anubis
FOSZEK
Anubis
18,811
974
59
6,236
10,989
4,451
654
4,634
6,355
74,221
0
W
Chaac
Kingjocke
Chaac
13,575
2,414
0
6,770
17,319
18,559
1,746
4,476
12,843
0
80,266
L
Odin
3,016
1,527
0
0
15,111
10,653
180
4,675
10,202
867
26,484
W
Loki
2,906
610
0
3,924
12,784
7,493
0
3,052
9,732
0
36,456
L
Fenrir
sakhamidov
Fenrir
6,869
1,367
0
3,231
15,861
4,872
0
3,760
11,963
0
33,152
W
13,720
7,572
0
4,785
14,180
5,301
2,426
2,979
11,201
0
71,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
42,931
497
Minions Killed
287
0
Camps Cleared
0
1,785,026
Distance Traveled
1,711,221
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,158
508
53
3
0
375,532
12
L
Artemis
8,975
449
62
3
0
326,614
0
L
Ares
8,294
415
20
1
0
399,135
5
L
Anubis
9,118
456
102
5
0
305,210
0
W
Anubis
11,938
597
119
6
0
363,352
0
W
Chaac
12,072
604
161
8
0
333,821
2
L
Odin
7,236
362
45
2
0
326,871
0
W
Loki
9,104
455
69
3
0
364,771
0
L
Fenrir
9,308
465
58
3
0
353,391
0
W
Anhur
10,561
528
95
5
0
347,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role