Player Matchup

Sol
Sol
DarK-NoSsioP
Sol
Level 68
God Stats
52W - 34L
1,629 SR
Queue Stats
114W - 108L
1,437 Elo+
Party 2
Thanatos
Thanatos
Falken174
Thanatos
Level 28
God Stats
28W - 23L
1,580 SR
Queue Stats
128W - 131L
1,400 Elo+
Solo
Mulan
Mulan
Vixiz44
Mulan
Level 7
God Stats
2W - 2L
1,404 SR
Queue Stats
3W - 7L
1,213 Elo+
Party 2
Ganesha
Ganesha
jawer13
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,092 Elo+
Party 1
Bellona
Bellona
kira_kranz
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 1
Team Averages
Level 23
1,523 SR
1,261 Elo+

VS

Team Averages
Level 13
1,546 SR
1,382 Elo+
Anhur
Anhur
AdcGirl
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 5L
1,500 Elo+
Solo
Bastet
Bastet
DiogoKingIII
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,326 Elo+
Party 3
Discordia
Discordia
Jxanaa
Discordia
Level 11
God Stats
7W - 3L
1,415 SR
Queue Stats
11W - 14L
1,326 Elo+
Party 3
Baron Samedi
Baron Samedi
Sidoine-drs62
Baron Samedi
Level 20
God Stats
48W - 31L
1,665 SR
Queue Stats
156W - 125L
1,510 Elo+
Solo
Neith
Neith
antek1311
Neith
Level 12
God Stats
3W - 1L
1,650 SR
Queue Stats
8W - 18L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,696
515
8,082
10,331
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Falken174
Thanatos
9
1 / 7 / 0
5,598
431
2,589
10,097
2,079
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Vixiz44
Mulan
10
3 / 4 / 1
6,146
473
4,228
6,629
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
jawer13
Ganesha
9
1 / 3 / 1
5,612
432
2,549
10,602
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
kira_kranz
Bellona
6
0 / 4 / 0
4,475
344
1,216
6,855
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AdcGirl
Anhur
17
15 / 0 / 1
10,336
795
14,370
9,356
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
12
3 / 1 / 4
7,622
586
3,260
7,986
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Jxanaa
Discordia
11
1 / 2 / 4
6,569
505
7,165
5,676
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sidoine-drs62
Baron Samedi
13
1 / 4 / 5
7,679
591
5,341
8,140
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
antek1311
Neith
11
2 / 1 / 3
6,766
520
2,757
3,653
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
22
22
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
AdcGirl
Anhur
15
0
1
15.5
L
3
4
3
1.13
W
Bastet
3
1
4
5
L
Thanatos
Falken174
Thanatos
1
7
0
0.14
W
Discordia
Jxanaa
Discordia
1
2
4
1.5
W
Baron Samedi
Sidoine-drs62
Baron Samedi
1
4
5
0.88
L
Mulan
Vixiz44
Mulan
3
4
1
0.88
W
Neith
antek1311
Neith
2
1
3
3.5
L
Ganesha
jawer13
Ganesha
1
3
1
0.5
L
Bellona
kira_kranz
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
32,893
44,514
Taken
34,811
17,169
Mitigated
11,727
10,994
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AdcGirl
Anhur
14,370
8,854
0
6,531
9,356
3,204
4,072
1,952
7,171
0
67,722
L
8,082
1,874
0
3,994
10,331
1,856
138
2,622
7,410
37,822
0
W
Bastet
3,260
633
0
3,580
7,986
2,589
1,534
1,711
6,232
0
33,392
L
Thanatos
Falken174
Thanatos
2,589
549
0
3,451
10,097
2,079
0
502
9,515
0
25,922
W
Discordia
Jxanaa
Discordia
7,165
784
423
1,748
5,676
1,465
893
1,926
3,750
32,570
0
W
Baron Samedi
Sidoine-drs62
Baron Samedi
5,341
522
0
2,446
8,140
2,935
182
3,988
4,111
37,476
0
L
Mulan
Vixiz44
Mulan
4,228
1,299
0
834
6,629
3,293
0
769
5,748
0
15,836
W
Neith
antek1311
Neith
2,757
898
0
407
3,653
1,534
1,297
1,154
2,457
0
17,812
L
Ganesha
jawer13
Ganesha
2,549
491
0
2,117
10,602
6,185
0
4,112
5,825
7,802
0
L
Bellona
kira_kranz
Bellona
1,216
271
0
598
6,855
3,756
0
2,927
3,510
408
7,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
38,972
180
Minions Killed
362
0
Camps Cleared
0
1,188,738
Distance Traveled
1,204,620
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,336
795
125
10
0
235,599
3
L
Sol
6,696
515
72
6
0
241,993
1
W
Bastet
7,622
586
75
6
0
289,404
0
L
Thanatos
5,598
431
59
5
0
231,688
1
W
Discordia
6,569
505
53
4
0
234,182
0
W
Baron Samedi
7,679
591
68
5
0
228,115
0
L
Mulan
6,146
473
28
2
0
267,262
0
W
Neith
6,766
520
41
3
0
217,320
0
L
Ganesha
5,612
432
2
0
0
220,293
0
L
Bellona
4,475
344
19
1
0
227,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role