Player Matchup

Tiamat
Tiamat
FallenOpus
Tiamat
Level 5
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Nemesis
Nemesis
MaitreZhelios
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Motherrakk
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,272 Elo+
Solo
Skadi
Skadi
WingedHussard
Skadi
Level 15
God Stats
1W - 1L
1,725 SR
Queue Stats
17W - 24L
1,314 Elo+
Solo
Anhur
Anhur
merontop
Anhur
Level 12
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 21L
1,314 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,285 Elo+

VS

Team Averages
Level 41
1,508 SR
1,454 Elo+
Discordia
Discordia
Cesarzowa
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,524 Elo+
Party 1
Artemis
Artemis
HackDoom
Artemis
Level 14
God Stats
107W - 83L
1,517 SR
Queue Stats
124W - 112L
1,304 Elo+
Solo
Ratatoskr
Ratatoskr
NiKiosse
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
llankou
Zhong Kui
Level 135
God Stats
1W - 0L
1,432 SR
Queue Stats
109W - 111L
1,493 Elo+
Party 1
Bellona
Bellona
烟月天霜丶
Bellona
Level 21
God Stats
14W - 9L
1,590 SR
Queue Stats
48W - 42L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FallenOpus
Tiamat
18
1 / 8 / 8
11,381
948
11,764
22,611
14,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
18
6 / 10 / 5
12,681
1,057
6,577
19,198
5,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Motherrakk
Jormungandr
18
5 / 3 / 6
12,178
1,015
11,702
18,884
24,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 9 / 10
11,240
937
14,482
19,636
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
merontop
Anhur
18
3 / 8 / 6
11,688
974
5,825
16,990
5,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

46

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cesarzowa
Discordia
20
2 / 0 / 21
12,358
1,030
14,538
5,170
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
HackDoom
Artemis
20
6 / 8 / 21
12,690
1,058
20,355
13,028
5,084
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
NiKiosse
Ratatoskr
20
14 / 5 / 17
14,540
1,212
22,096
11,527
4,338
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
llankou
Zhong Kui
20
8 / 1 / 20
12,692
1,058
22,720
12,451
8,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 2 / 15
12,791
1,066
11,817
14,026
16,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
132
16
Kills
38
38
Deaths
16
35
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cesarzowa
Discordia
2
0
21
12.5
L
Tiamat
FallenOpus
Tiamat
1
8
8
0.63
W
Artemis
HackDoom
Artemis
6
8
21
2.06
L
Nemesis
6
10
5
0.85
L
Jormungandr
Motherrakk
Jormungandr
5
3
6
2.67
W
Ratatoskr
NiKiosse
Ratatoskr
14
5
17
4.5
L
1
9
10
0.67
W
Zhong Kui
llankou
Zhong Kui
8
1
20
18
L
Anhur
merontop
Anhur
3
8
6
0.75
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,350
Damage
91,526
97,319
Taken
56,202
57,228
Mitigated
36,021
4,417
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cesarzowa
Discordia
14,538
1,483
0
824
5,170
1,781
0
1,986
3,184
53,422
0
L
Tiamat
FallenOpus
Tiamat
11,764
1,230
62
2,124
22,611
14,180
0
10,308
12,303
37,413
0
W
Artemis
HackDoom
Artemis
20,355
11,200
0
0
13,028
5,084
0
5,543
7,485
0
30,622
L
Nemesis
6,577
2,661
0
872
19,198
5,983
0
6,388
12,810
0
16,222
L
Jormungandr
Motherrakk
Jormungandr
11,702
3,116
0
250
18,884
24,004
0
9,934
8,950
32,236
0
W
Ratatoskr
NiKiosse
Ratatoskr
22,096
3,008
0
428
11,527
4,338
0
3,645
7,882
0
33,143
L
14,482
5,702
0
498
19,636
7,591
0
5,742
13,894
0
37,223
W
Zhong Kui
llankou
Zhong Kui
22,720
2,470
0
6,464
12,451
8,718
0
6,011
6,440
37,075
0
L
Anhur
merontop
Anhur
5,825
3,635
0
611
16,990
5,470
0
4,886
12,104
0
27,434
W
11,817
3,756
0
758
14,026
16,100
0
6,281
7,745
0
24,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,168
Gold Earned
65,071
205
Minions Killed
206
9
Camps Cleared
6
1,020,410
Distance Traveled
1,102,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,358
1,030
80
7
1
216,754
0
L
Tiamat
11,381
948
67
6
1
219,030
0
W
Artemis
12,690
1,058
21
2
1
141,421
0
L
Nemesis
12,681
1,057
14
1
4
221,236
0
L
Jormungandr
12,178
1,015
41
3
1
199,889
0
W
Ratatoskr
14,540
1,212
27
2
1
241,649
2
L
Skadi
11,240
937
38
3
1
206,236
0
W
Zhong Kui
12,692
1,058
52
4
3
245,329
0
L
Anhur
11,688
974
45
4
2
174,019
0
W
Bellona
12,791
1,066
26
2
0
257,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role