Player Matchup

Sol
Sol
Hey Im Kobi
Sol
Level 27
God Stats
22W - 29L
1,642 SR
Queue Stats
254W - 261L
1,472 Elo+
Party 1
Bastet
Bastet
Hey Im Skrillex
Bastet
Level 123
God Stats
12W - 4L
1,731 SR
Queue Stats
524W - 505L
1,508 Elo+
Party 1
Mulan
Mulan
SelecHearing
Mulan
Level 26
God Stats
23W - 20L
1,513 SR
Queue Stats
105W - 71L
1,578 Elo+
Solo
Team Averages
Level 59
1,629 SR
1,519 Elo+

VS

Team Averages
Level 66
1,436 SR
1,426 Elo+
Skadi
Skadi
BookedBread2811
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1,345W - 1,107L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Crowl_Ivus
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Sobek
Sobek
Hiraeth4Few
Sobek
Level 64
God Stats
0W - 1L
1,309 SR
Queue Stats
179W - 156L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 10
9,107
759
9,731
6,450
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 1 / 11
8,867
739
7,091
6,398
2,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 3 / 6
8,567
714
9,786
9,717
5,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,796
650
5,700
12,419
4,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Crowl_Ivus
The Morrigan
11
1 / 4 / 2
7,298
608
2,530
6,556
2,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 2
7,616
635
2,623
11,881
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
The Morrigan
Crowl_Ivus
The Morrigan
1
4
2
0.5
W
6
0
10
11
W
4
1
11
9.5
L
1
5
2
0.4
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
10,853
22,565
Taken
30,856
10,409
Mitigated
17,161
6,845
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,700
2,078
0
216
12,419
4,405
0
4,373
8,046
0
17,963
L
The Morrigan
Crowl_Ivus
The Morrigan
2,530
1,224
0
743
6,556
2,190
0
1,619
4,874
16,110
448
W
9,731
2,859
0
2,678
6,450
2,722
874
1,719
4,731
32,992
0
W
7,091
1,814
0
816
6,398
2,199
750
1,069
5,329
0
23,496
L
2,623
211
0
2,063
11,881
10,566
0
4,251
7,630
6,386
0
W
9,786
659
272
3,079
9,717
5,488
427
2,430
6,391
1,769
25,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
22,710
127
Minions Killed
65
4
Camps Cleared
3
619,461
Distance Traveled
438,933
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,796
650
31
3
0
160,777
0
L
The Morrigan
7,298
608
27
2
3
135,287
1
W
Sol
9,107
759
57
5
1
196,958
0
W
Bastet
8,867
739
30
3
3
232,031
1
L
Sobek
7,616
635
7
1
0
142,869
1
W
Mulan
8,567
714
40
3
0
190,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role