Player Matchup

Xing Tian
Xing Tian
Armorkitty14
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,407 Elo+
Party 1
Achilles
Achilles
Infernal828
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 85L
1,601 Elo+
Solo
Zeus
Zeus
KneegersAreBad
Zeus
Level 5
God Stats
8W - 8L
1,356 SR
Queue Stats
11W - 14L
1,394 Elo+
Solo
Loki
Loki
Pafmagnul
Loki
Level 14
God Stats
2W - 1L
1,316 SR
Queue Stats
15W - 11L
1,434 Elo+
Party 1
Neith
Neith
virus1996666
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,464 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,460 Elo+

VS

Team Averages
Level 13
1,467 SR
1,466 Elo+
Kukulkan
Kukulkan
DJ155555
Kukulkan
Level 25
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 10L
1,342 Elo+
Solo
Anhur
Anhur
NotHyde
Anhur
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,901 Elo+
Solo
Ne Zha
Ne Zha
TheShadowsd
Ne Zha
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Solo
Thanatos
Thanatos
alvijaz-super
Thanatos
Level 23
God Stats
7W - 3L
1,565 SR
Queue Stats
66W - 64L
1,337 Elo+
Solo
Nu Wa
Nu Wa
watouwatou
Nu Wa
Level 10
God Stats
1W - 4L
1,261 SR
Queue Stats
13W - 13L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Armorkitty14
Xing Tian
10
0 / 1 / 4
6,299
450
2,671
9,228
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Infernal828
Achilles
15
12 / 0 / 3
9,348
668
13,617
8,789
6,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
10 / 1 / 0
8,847
632
7,958
6,321
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
11
5 / 3 / 3
7,322
523
3,190
7,793
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
6,174
441
3,097
5,453
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJ155555
Kukulkan
10
0 / 6 / 1
6,178
441
1,169
6,738
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
NotHyde
Anhur
13
6 / 1 / 0
7,860
561
7,094
7,333
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
12
2 / 8 / 0
7,318
523
3,953
12,047
3,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
alvijaz-super
Thanatos
8
0 / 7 / 0
5,550
396
874
10,118
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
9
0 / 6 / 4
5,898
421
4,655
6,749
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
28
Kills
8
9
Deaths
28
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Armorkitty14
Xing Tian
0
1
4
2
L
Kukulkan
DJ155555
Kukulkan
0
6
1
0.08
W
Achilles
Infernal828
Achilles
12
0
3
13.5
W
10
1
0
10
L
Anhur
NotHyde
Anhur
6
1
0
6
W
Loki
5
3
3
2.17
L
Ne Zha
2
8
0
0.25
L
Thanatos
alvijaz-super
Thanatos
0
7
0
0
W
1
4
1
0.38
L
Nu Wa
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,533
Damage
17,745
37,584
Taken
42,985
16,292
Mitigated
12,987
11,357
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Armorkitty14
Xing Tian
2,671
265
0
802
9,228
4,777
0
1,393
7,667
16,250
0
L
Kukulkan
DJ155555
Kukulkan
1,169
127
0
760
6,738
2,367
0
3,630
2,898
23,745
0
W
Achilles
Infernal828
Achilles
13,617
5,694
0
3,872
8,789
6,639
362
1,625
7,006
0
46,335
W
7,958
684
0
3,502
6,321
1,737
1,392
749
5,482
62,885
0
L
Anhur
NotHyde
Anhur
7,094
2,894
0
3,560
7,333
2,200
0
1,492
5,835
0
50,786
W
Loki
3,190
924
0
2,588
7,793
1,938
0
611
7,057
0
34,536
L
Ne Zha
3,953
1,247
0
1,327
12,047
3,734
902
0
12,047
0
30,346
L
Thanatos
alvijaz-super
Thanatos
874
626
0
4,617
10,118
2,775
0
3,120
6,874
0
19,125
W
3,097
1,213
0
593
5,453
1,201
0
785
4,548
0
24,689
L
Nu Wa
4,655
448
0
400
6,749
1,911
0
1,979
4,702
20,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
32,804
348
Minions Killed
320
0
Camps Cleared
0
1,274,465
Distance Traveled
1,207,751
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,299
450
26
2
0
248,069
0
L
Kukulkan
6,178
441
55
4
0
250,016
4
W
Achilles
9,348
668
87
6
0
271,766
1
W
Zeus
8,847
632
125
9
0
248,039
7
L
Anhur
7,860
561
102
7
0
246,039
2
W
Loki
7,322
523
65
5
0
258,253
0
L
Ne Zha
7,318
523
60
4
0
254,415
2
L
Thanatos
5,550
396
54
4
0
212,944
2
W
Neith
6,174
441
45
3
0
248,338
0
L
Nu Wa
5,898
421
49
4
0
244,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role