Player Matchup

Ymir
Ymir
Chojnicky12
Ymir
Level 160
God Stats
1W - 2L
1,711 SR
Queue Stats
27W - 41L
1,469 Elo+
Party 1
Anubis
Anubis
EsquireMadHatter
Anubis
Level 28
God Stats
7W - 6L
1,547 SR
Queue Stats
78W - 69L
1,583 Elo+
Solo
Neith
Neith
Juansito12
Neith
Level 23
God Stats
3W - 0L
1,836 SR
Queue Stats
42W - 28L
1,567 Elo+
Solo
Da Ji
Da Ji
MsHentai
Da Ji
Level 8
God Stats
1W - 2L
1,396 SR
Queue Stats
7W - 3L
1,438 Elo+
Solo
Cupid
Cupid
Yebiesuki
Cupid
Level 8
God Stats
4W - 1L
1,640 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 1
Team Averages
Level 45
1,626 SR
1,511 Elo+

VS

Team Averages
Level 12
1,563 SR
1,515 Elo+
Odin
Odin
Asurian01
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,269 Elo+
Solo
Jormungandr
Jormungandr
Swadlanls
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Solo
Izanami
Izanami
Xeevad
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,449 Elo+
Solo
Susano
Susano
Yam0x
Susano
Level 12
God Stats
10W - 4L
1,815 SR
Queue Stats
19W - 11L
1,603 Elo+
Solo
Tiamat
Tiamat
zhenwanmei
Tiamat
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 84L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,113
588
172
2,699
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 2 / 0
4,912
702
3,155
3,905
1,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
8
1 / 1 / 2
4,373
625
3,088
3,291
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
MsHentai
Da Ji
7
2 / 1 / 1
4,197
600
1,000
2,211
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Yebiesuki
Cupid
6
0 / 0 / 0
3,658
523
436
827
182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
5
0 / 2 / 0
3,417
488
767
2,874
866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Swadlanls
Jormungandr
6
0 / 0 / 0
3,485
498
895
2,357
911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Xeevad
Izanami
4
0 / 1 / 0
3,294
471
556
1,679
346
Short Bow

Short Bow

+15%
Attack Speed

Susano
Yam0x
Susano
7
4 / 2 / 0
4,740
677
2,496
4,195
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
zhenwanmei
Tiamat
6
0 / 0 / 2
3,928
561
611
2,180
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
0
0
W
0
0
0
0
W
2
2
0
1
W
Neith
1
1
2
2
W
Da Ji
MsHentai
Da Ji
2
1
1
2.5
L
Jormungandr
Swadlanls
Jormungandr
0
0
0
0
L
Izanami
Xeevad
Izanami
0
1
0
0
L
Susano
Yam0x
Susano
4
2
0
2
W
Cupid
Yebiesuki
Cupid
0
0
0
0
L
Tiamat
zhenwanmei
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,851
Damage
5,325
12,933
Taken
13,285
4,849
Mitigated
3,827
4,078
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
767
108
0
0
2,874
866
0
1,225
1,649
1,879
4,565
W
172
0
0
870
2,699
1,136
284
121
2,578
13,202
0
W
3,155
126
0
1,457
3,905
1,713
0
1,081
2,734
24,543
0
W
Neith
3,088
1,181
0
1,222
3,291
1,067
448
482
2,809
0
20,888
W
Da Ji
MsHentai
Da Ji
1,000
103
0
279
2,211
751
0
77
2,134
0
7,556
L
Jormungandr
Swadlanls
Jormungandr
895
261
30
287
2,357
911
0
673
1,684
9,321
0
L
Izanami
Xeevad
Izanami
556
281
0
290
1,679
346
0
0
1,679
0
8,346
L
Susano
Yam0x
Susano
2,496
956
0
1,342
4,195
1,029
0
831
3,364
0
13,394
W
Cupid
Yebiesuki
Cupid
436
340
0
250
827
182
1,079
80
747
0
11,286
L
Tiamat
zhenwanmei
Tiamat
611
249
0
902
2,180
675
0
598
1,582
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,253
Gold Earned
18,864
181
Minions Killed
116
0
Camps Cleared
0
599,394
Distance Traveled
541,660
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,417
488
21
3
0
121,448
0
W
Ymir
4,113
588
28
4
0
119,661
1
W
Anubis
4,912
702
63
9
0
127,345
2
W
Neith
4,373
625
43
6
0
109,325
0
W
Da Ji
4,197
600
22
3
0
132,685
0
L
Jormungandr
3,485
498
19
3
0
137,707
2
L
Izanami
3,294
471
20
3
0
69,708
0
L
Susano
4,740
677
36
5
0
124,740
2
W
Cupid
3,658
523
25
4
0
110,378
0
L
Tiamat
3,928
561
20
3
0
88,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role