Player Matchup

Chiron
Chiron
MyhotPocket
Chiron
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
221W - 180L
1,583 Elo+
Solo
Fenrir
Fenrir
STR-Morox3809
Fenrir
Level 5
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 6L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
Th3R34P3R67644
Sun Wukong
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 4L
1,630 Elo+
Solo
Discordia
Discordia
heraticphoenix
Discordia
Level 28
God Stats
42W - 28L
1,667 SR
Queue Stats
178W - 179L
1,566 Elo+
Solo
Olorun
Olorun
lil_chicano_07
Olorun
Level 8
God Stats
2W - 7L
1,184 SR
Queue Stats
2W - 10L
1,104 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,441 Elo+

VS

Team Averages
Level 22
1,623 SR
1,482 Elo+
Sol
Sol
 
Sol
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
IAmGrimes
Bastet
Level 27
God Stats
4W - 1L
1,764 SR
Queue Stats
23W - 14L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
Loorenc
Kukulkan
Level 26
God Stats
2W - 1L
1,695 SR
Queue Stats
57W - 57L
1,424 Elo+
Solo
Neith
Neith
Minotaur11
Neith
Level 14
God Stats
98W - 79L
1,453 SR
Queue Stats
101W - 87L
1,313 Elo+
Solo
Cerberus
Cerberus
MoonMans3410
Cerberus
Level 27
God Stats
6W - 7L
1,701 SR
Queue Stats
155W - 126L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 5 / 3
13,693
1,141
20,153
17,581
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 9 / 2
10,358
863
2,425
8,985
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Th3R34P3R67644
Sun Wukong
17
1 / 5 / 4
10,826
902
8,443
26,549
11,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
heraticphoenix
Discordia
18
2 / 6 / 5
12,244
1,020
8,130
17,196
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 13 / 2
10,160
847
3,146
23,890
12,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 2 / 14
13,600
1,133
16,265
7,464
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
IAmGrimes
Bastet
20
12 / 4 / 14
13,905
1,159
20,123
11,179
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Loorenc
Kukulkan
20
6 / 1 / 24
13,208
1,101
23,900
6,388
2,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
19
5 / 4 / 18
12,353
1,029
12,077
10,260
4,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MoonMans3410
Cerberus
20
5 / 0 / 25
12,884
1,074
16,011
11,354
15,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
133
11
Kills
38
38
Deaths
11
16
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
14
8.5
W
Bastet
IAmGrimes
Bastet
12
4
14
4.75
W
Kukulkan
Loorenc
Kukulkan
6
1
24
18
W
Neith
5
4
18
3.5
W
Cerberus
MoonMans3410
Cerberus
5
0
25
17.5
L
Chiron
6
5
3
1.5
L
2
9
2
0.33
L
Sun Wukong
Th3R34P3R67644
Sun Wukong
1
5
4
0.6
L
Discordia
heraticphoenix
Discordia
2
6
5
0.75
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
88,376
94,201
Taken
46,645
40,151
Mitigated
29,575
6,670
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,265
7,218
0
3,347
7,464
2,638
0
959
6,505
46,893
0
W
Bastet
IAmGrimes
Bastet
20,123
4,464
0
2,832
11,179
4,638
0
2,618
8,561
0
45,996
W
Kukulkan
Loorenc
Kukulkan
23,900
1,210
0
250
6,388
2,871
0
1,499
4,889
67,050
0
W
Neith
12,077
7,915
0
202
10,260
4,390
0
2,319
7,941
0
27,844
W
Cerberus
MoonMans3410
Cerberus
16,011
178
0
2,715
11,354
15,038
0
3,881
7,473
24,922
0
L
Chiron
20,153
7,652
535
3,466
17,581
6,375
0
8,523
8,793
0
66,647
L
2,425
522
0
0
8,985
3,765
0
3,887
4,849
0
4,344
L
Sun Wukong
Th3R34P3R67644
Sun Wukong
8,443
963
0
995
26,549
11,659
0
15,845
10,225
0
18,327
L
Discordia
heraticphoenix
Discordia
8,130
409
0
27
17,196
5,355
0
12,023
4,921
43,836
0
L
3,146
926
166
1,481
23,890
12,997
0
14,222
9,237
14,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,281
Gold Earned
65,950
225
Minions Killed
300
5
Camps Cleared
12
930,363
Distance Traveled
1,150,648
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,600
1,133
45
4
4
221,501
0
W
Bastet
13,905
1,159
58
5
5
225,987
0
W
Kukulkan
13,208
1,101
108
9
1
254,897
0
W
Neith
12,353
1,029
44
4
1
177,752
0
W
Cerberus
12,884
1,074
45
4
1
270,511
1
L
Chiron
13,693
1,141
110
9
3
217,122
0
L
Fenrir
10,358
863
0
0
0
96,715
1
L
Sun Wukong
10,826
902
10
1
0
226,753
0
L
Discordia
12,244
1,020
84
7
2
216,136
0
L
Olorun
10,160
847
21
2
0
173,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role