Player Matchup

Hun Batz
Hun Batz
Asannn
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,366 Elo+
Party 1
Geb
Geb
Chubercik
Geb
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,407 Elo+
Party 1
The Morrigan
The Morrigan
DejwCHAN
The Morrigan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,427 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,400 Elo+

VS

Team Averages
Level 59
1,314 SR
1,174 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DasIch
Merlin
Level 65
God Stats
0W - 1L
1,399 SR
Queue Stats
4W - 12L
1,011 Elo+
Party 2
King Arthur
King Arthur
chimyn
King Arthur
Level 6
God Stats
0W - 4L
1,043 SR
Queue Stats
3W - 10L
1,011 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Asannn
Hun Batz
12
3 / 4 / 7
8,617
718
8,054
10,428
4,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 1 / 9
9,934
828
8,281
12,878
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
DejwCHAN
The Morrigan
14
6 / 1 / 5
9,406
784
12,058
4,896
1,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 4 / 4
8,003
667
7,633
9,102
2,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DasIch
Merlin
12
4 / 5 / 1
8,906
742
9,246
9,641
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
chimyn
King Arthur
10
0 / 5 / 5
7,266
606
2,793
15,197
8,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
6
6
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
4
1
W
Hun Batz
Asannn
Hun Batz
3
4
7
1.63
W
5
1
9
9.5
L
Merlin
DasIch
Merlin
4
5
1
0.9
W
The Morrigan
DejwCHAN
The Morrigan
6
1
5
8.5
L
King Arthur
chimyn
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
19,672
28,202
Taken
33,940
17,663
Mitigated
15,119
11,095
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,633
3,280
982
994
9,102
2,999
132
3,971
5,131
0
23,732
W
Hun Batz
Asannn
Hun Batz
8,054
1,362
280
2,261
10,428
4,063
875
3,181
7,247
0
22,746
W
8,281
1,262
567
5,181
12,878
11,698
463
4,530
8,348
15,622
0
L
Merlin
DasIch
Merlin
9,246
501
1,000
1,639
9,641
3,508
46
5,297
4,344
42,435
0
W
The Morrigan
DejwCHAN
The Morrigan
12,058
2,049
1,019
1,787
4,896
1,902
692
1,983
2,761
40,157
3,336
L
King Arthur
chimyn
King Arthur
2,793
464
0
1,860
15,197
8,612
0
10,337
4,860
0
9,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
24,175
118
Minions Killed
111
7
Camps Cleared
3
742,472
Distance Traveled
605,414
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,003
667
47
4
1
195,584
1
W
Hun Batz
8,617
718
28
2
1
232,164
3
W
Geb
9,934
828
18
2
3
275,984
1
L
Merlin
8,906
742
53
4
2
209,028
4
W
The Morrigan
9,406
784
72
6
3
234,324
1
L
King Arthur
7,266
606
11
1
0
200,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role