Player Matchup

Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TheRealChucky
Janus
Level 154
God Stats
2W - 2L
1,394 SR
Queue Stats
158W - 120L
1,622 Elo+
Party 1
Team Averages
Level 115
1,465 SR
1,541 Elo+

VS

Team Averages
Level 69
1,674 SR
1,559 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Cherrison
Olorun
Level 37
God Stats
0W - 1L
1,782 SR
Queue Stats
26W - 14L
1,655 Elo+
Party 2
Medusa
Medusa
krolik36
Medusa
Level 20
God Stats
1W - 1L
1,741 SR
Queue Stats
27W - 20L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 5 / 3
10,135
780
15,234
11,640
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
 
Achilles
13
4 / 2 / 5
9,872
759
6,808
14,436
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 10
9,554
735
10,092
9,057
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 5 / 7
8,521
655
6,352
12,595
4,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Cherrison
Olorun
12
5 / 5 / 3
8,926
687
12,170
11,926
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
krolik36
Medusa
12
2 / 4 / 5
8,123
625
8,828
12,165
3,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
10
10
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
5
3
1.9
W
Achilles
 
Achilles
4
2
5
3.25
L
Heimdallr
 
Heimdallr
3
5
7
1.3
L
Olorun
Cherrison
Olorun
5
5
3
1.3
W
2
3
10
2.33
L
Medusa
krolik36
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
27,350
35,133
Taken
36,686
25,069
Mitigated
12,666
5,328
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,234
7,344
0
1,463
11,640
5,362
2,159
3,264
8,376
0
45,725
W
Achilles
 
Achilles
6,808
1,858
0
2,303
14,436
16,406
0
4,892
9,544
0
14,603
L
Heimdallr
 
Heimdallr
6,352
1,185
0
1,758
12,595
4,332
0
3,301
9,294
0
19,904
L
Olorun
Cherrison
Olorun
12,170
7,274
78
3,490
11,926
4,610
0
3,719
8,207
29,717
2,822
W
10,092
276
0
1,562
9,057
3,301
513
2,692
6,365
39,614
0
L
Medusa
krolik36
Medusa
8,828
4,619
0
2,059
12,165
3,724
0
3,345
8,820
0
26,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
25,570
133
Minions Killed
131
5
Camps Cleared
6
775,013
Distance Traveled
578,720
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,135
780
56
4
3
244,998
4
W
Achilles
9,872
759
2
0
0
281,156
2
L
Heimdallr
8,521
655
31
2
1
201,238
0
L
Olorun
8,926
687
45
3
1
201,977
2
W
Janus
9,554
735
75
6
2
248,859
3
L
Medusa
8,123
625
55
4
4
175,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role