Player Matchup

Nemesis
Nemesis
OnTubE
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Rogt12
Anhur
Level 13
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 8L
1,501 Elo+
Solo
Susano
Susano
TakaMikazuchi
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,310 Elo+
Solo
Fenrir
Fenrir
ZiipXXX
Fenrir
Level 7
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
dokidoki94
Kukulkan
Level 28
God Stats
2W - 0L
1,734 SR
Queue Stats
82W - 106L
1,364 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,435 Elo+

VS

Team Averages
Level 7
1,417 SR
1,335 Elo+
Neith
Neith
Chiran01
Neith
Level 7
God Stats
4W - 4L
1,670 SR
Queue Stats
5W - 12L
1,271 Elo+
Solo
Yemoja
Yemoja
HarugustsU
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
JaoucHaiiEz
Scylla
Level 8
God Stats
2W - 10L
1,166 SR
Queue Stats
2W - 10L
1,098 Elo+
Party 2
Kali
Kali
LokiSpider
Kali
Level 12
God Stats
1W - 3L
1,251 SR
Queue Stats
47W - 39L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
ninjakio
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OnTubE
Nemesis
15
2 / 3 / 7
9,985
416
2,042
12,712
4,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Rogt12
Anhur
19
10 / 6 / 6
12,965
540
14,287
19,101
7,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 8
10,571
440
4,832
13,014
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
ZiipXXX
Fenrir
16
5 / 2 / 8
11,198
467
8,921
15,684
7,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
dokidoki94
Kukulkan
19
15 / 1 / 8
13,800
575
34,521
8,069
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chiran01
Neith
14
5 / 5 / 4
10,028
418
11,470
10,755
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
HarugustsU
Yemoja
17
5 / 10 / 1
11,708
488
7,947
32,935
43,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
17
3 / 8 / 4
10,800
450
6,105
17,204
6,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 1
6,448
269
0
0
0
Erlang Shen
ninjakio
Erlang Shen
13
4 / 12 / 2
9,506
396
4,836
16,688
9,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
34
Kills
17
19
Deaths
35
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Chiran01
Neith
5
5
4
1.4
L
Yemoja
HarugustsU
Yemoja
5
10
1
0.55
L
Scylla
3
8
4
0.63
L
0
0
1
0.5
W
Nemesis
OnTubE
Nemesis
2
3
7
1.83
W
Anhur
Rogt12
Anhur
10
6
6
2.17
W
2
7
8
0.86
W
Fenrir
ZiipXXX
Fenrir
5
2
8
4.5
W
Kukulkan
dokidoki94
Kukulkan
15
1
8
19
L
Erlang Shen
ninjakio
Erlang Shen
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,603
Damage
30,358
68,580
Taken
77,582
27,407
Mitigated
63,788
12,854
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chiran01
Neith
11,470
5,547
0
2,213
10,755
3,383
913
2,873
7,882
0
50,240
L
Yemoja
HarugustsU
Yemoja
7,947
1,740
1,217
1,295
32,935
43,994
672
16,750
16,185
40,457
0
L
Scylla
6,105
450
0
1,375
17,204
6,913
574
10,324
6,880
50,419
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
OnTubE
Nemesis
2,042
959
0
2,324
12,712
4,786
1,648
3,648
9,064
0
35,027
W
Anhur
Rogt12
Anhur
14,287
8,829
0
5,006
19,101
7,001
2,285
2,724
16,377
0
79,901
W
4,832
628
0
1,607
13,014
3,842
1,164
3,597
9,417
0
34,539
W
Fenrir
ZiipXXX
Fenrir
8,921
2,672
0
3,807
15,684
7,938
2,407
2,389
13,295
0
50,085
W
Kukulkan
dokidoki94
Kukulkan
34,521
2,427
0
110
8,069
3,840
4,208
2,620
5,449
108,746
0
L
Erlang Shen
ninjakio
Erlang Shen
4,836
2,598
0
1,363
16,688
9,498
447
4,574
12,114
2,393
16,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,519
Gold Earned
48,490
478
Minions Killed
278
0
Camps Cleared
0
2,206,401
Distance Traveled
1,262,810
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,028
418
97
4
0
262,580
7
L
Yemoja
11,708
488
48
2
0
303,282
0
L
Scylla
10,800
450
97
4
0
372,614
0
L
Kali
6,448
269
0
0
0
0
0
W
Nemesis
9,985
416
47
2
0
432,401
0
W
Anhur
12,965
540
120
5
0
421,695
3
W
Susano
10,571
440
60
3
0
426,435
1
W
Fenrir
11,198
467
96
4
0
492,789
1
W
Kukulkan
13,800
575
155
6
0
433,081
0
L
Erlang Shen
9,506
396
36
2
0
324,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role