Player Matchup

Hades
Hades
ArfarySergio26-A
Hades
Level 17
God Stats
2W - 1L
1,504 SR
Queue Stats
17W - 12L
1,401 Elo+
Party 3
Anhur
Anhur
Debeli_Lenti
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 2
Bakasura
Bakasura
Jvie_644
Bakasura
Level 20
God Stats
2W - 2L
1,718 SR
Queue Stats
40W - 38L
1,348 Elo+
Party 3
Hun Batz
Hun Batz
Kvostavabe
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 2
Kuzenbo
Kuzenbo
Strajderxm
Kuzenbo
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,344 Elo+

VS

Team Averages
Level 19
1,435 SR
1,280 Elo+
Bellona
Bellona
KH_609
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,185 Elo+
Party 1
Hun Batz
Hun Batz
Neitsytjonne
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,354 Elo+
Party 1
Geb
Geb
sasa59114
Geb
Level 15
God Stats
5W - 11L
1,330 SR
Queue Stats
25W - 35L
1,252 Elo+
Solo
Izanami
Izanami
scousebob27
Izanami
Level 27
God Stats
7W - 10L
1,346 SR
Queue Stats
97W - 131L
1,305 Elo+
Solo
The Morrigan
The Morrigan
sneakyghost_mfs
The Morrigan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 94L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 3
13,511
500
15,871
28,661
13,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 4 / 1
11,523
427
1,705
10,546
3,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Jvie_644
Bakasura
18
3 / 6 / 8
12,642
468
8,135
22,502
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Kvostavabe
Hun Batz
20
10 / 7 / 3
13,980
518
21,244
25,882
11,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Strajderxm
Kuzenbo
17
1 / 1 / 7
11,172
414
3,334
15,081
17,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KH_609
Bellona
18
0 / 2 / 4
11,157
413
4,520
16,556
15,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Neitsytjonne
Hun Batz
20
10 / 6 / 6
14,207
526
19,973
24,713
10,071
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
1 / 1 / 0
7,393
274
546
2,404
516
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
scousebob27
Izanami
20
11 / 5 / 6
14,333
531
27,884
18,021
6,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
sneakyghost_mfs
The Morrigan
18
4 / 9 / 4
11,657
432
15,426
17,462
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
22
Kills
26
26
Deaths
23
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
8
3
1.19
W
0
4
1
0.13
W
Bakasura
Jvie_644
Bakasura
3
6
8
1.17
L
Bellona
KH_609
Bellona
0
2
4
1
W
Hun Batz
Kvostavabe
Hun Batz
10
7
3
1.64
L
Hun Batz
Neitsytjonne
Hun Batz
10
6
6
2.17
W
Kuzenbo
Strajderxm
Kuzenbo
1
1
7
4.5
L
1
1
0
1
L
Izanami
scousebob27
Izanami
11
5
6
2.8
L
The Morrigan
sneakyghost_mfs
The Morrigan
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,289
Damage
68,349
102,672
Taken
79,156
57,582
Mitigated
39,097
23,254
Healing
19,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,871
2,995
768
9,608
28,661
13,895
2,144
5,753
22,908
76,776
0
W
1,705
1,273
0
2,211
10,546
3,507
3,106
2,887
7,659
0
55,340
W
Bakasura
Jvie_644
Bakasura
8,135
4,930
0
6,369
22,502
11,148
0
1,957
20,545
0
57,665
L
Bellona
KH_609
Bellona
4,520
1,482
0
3,089
16,556
15,267
496
2,539
13,942
17,822
32,420
W
Hun Batz
Kvostavabe
Hun Batz
21,244
9,959
0
3,838
25,882
11,131
285
3,149
22,733
0
96,020
L
Hun Batz
Neitsytjonne
Hun Batz
19,973
6,500
0
8,608
24,713
10,071
581
3,889
20,699
0
114,867
W
Kuzenbo
Strajderxm
Kuzenbo
3,334
855
0
460
15,081
17,901
1,168
2,415
12,666
24,619
0
L
546
195
0
1,000
2,404
516
0
0
2,404
2,334
0
L
Izanami
scousebob27
Izanami
27,884
19,307
0
5,078
18,021
6,857
1,251
5,746
12,275
0
128,123
L
The Morrigan
sneakyghost_mfs
The Morrigan
15,426
2,245
0
2,184
17,462
6,386
363
7,031
10,421
72,138
4,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,828
Gold Earned
58,747
505
Minions Killed
582
0
Camps Cleared
0
2,151,980
Distance Traveled
2,006,188
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,511
500
111
4
0
422,876
1
W
Anhur
11,523
427
112
4
0
283,436
0
W
Bakasura
12,642
468
124
5
0
534,840
2
L
Bellona
11,157
413
100
4
0
551,491
1
W
Hun Batz
13,980
518
123
5
0
454,978
0
L
Hun Batz
14,207
526
171
6
0
498,090
10
W
Kuzenbo
11,172
414
35
1
0
455,850
2
L
Geb
7,393
274
2
0
0
63,636
1
L
Izanami
14,333
531
198
7
0
436,931
0
L
The Morrigan
11,657
432
111
4
0
456,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role