Player Matchup

Kukulkan
Kukulkan
Bengels2002
Kukulkan
Level 60
God Stats
17W - 17L
1,506 SR
Queue Stats
74W - 81L
1,431 Elo+
Party 2
Artio
Artio
DRAGON GUNDAM
Artio
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
183W - 205L
1,420 Elo+
Solo
Amaterasu
Amaterasu
MECASIO
Amaterasu
Level 109
God Stats
69W - 46L
1,529 SR
Queue Stats
934W - 1,012L
1,392 Elo+
Solo
Charybdis
Charybdis
Saladin709
Charybdis
Level 125
God Stats
26W - 29L
1,494 SR
Queue Stats
704W - 712L
1,465 Elo+
Solo
Bastet
Bastet
TIES_THE_THIRD
Bastet
Level 94
God Stats
2W - 1L
1,567 SR
Queue Stats
157W - 154L
1,512 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,444 Elo+

VS

Team Averages
Level 85
1,431 SR
1,463 Elo+
Chiron
Chiron
Cole93
Chiron
Level 121
God Stats
14W - 17L
1,477 SR
Queue Stats
394W - 413L
1,433 Elo+
Solo
Skadi
Skadi
SKU11CRUSHER85
Skadi
Level 65
God Stats
10W - 10L
1,420 SR
Queue Stats
82W - 89L
1,484 Elo+
Solo
Hun Batz
Hun Batz
ScrubShrubT
Hun Batz
Level 102
God Stats
1W - 2L
1,503 SR
Queue Stats
249W - 280L
1,469 Elo+
Party 1
Geb
Geb
SoulzRend
Geb
Level 28
God Stats
3W - 3L
1,497 SR
Queue Stats
40W - 49L
1,478 Elo+
Party 1
Janus
Janus
StangGang93
Janus
Level 109
God Stats
1W - 4L
1,261 SR
Queue Stats
232W - 235L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bengels2002
Kukulkan
11
3 / 0 / 4
6,832
569
3,910
3,304
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 7
6,551
546
3,402
10,379
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
MECASIO
Amaterasu
12
2 / 1 / 2
7,131
594
4,061
8,005
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Saladin709
Charybdis
12
3 / 1 / 1
6,922
577
6,998
6,439
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 2 / 2
6,399
533
5,643
8,385
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cole93
Chiron
10
1 / 2 / 0
5,689
474
5,821
8,004
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
6,710
559
4,264
6,524
2,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
ScrubShrubT
Hun Batz
9
1 / 5 / 0
5,816
485
3,129
9,302
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
6,035
503
3,358
7,745
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 1
6,149
512
4,149
4,658
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
4
4
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bengels2002
Kukulkan
3
0
4
5
L
Chiron
Cole93
Chiron
1
2
0
0.5
W
1
0
7
4.5
W
Amaterasu
MECASIO
Amaterasu
2
1
2
3
L
1
3
0
0.33
W
Charybdis
Saladin709
Charybdis
3
1
1
3.5
L
Hun Batz
ScrubShrubT
Hun Batz
1
5
0
0.2
L
1
2
0
0.5
L
0
1
1
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
20,721
36,512
Taken
36,233
19,446
Mitigated
12,143
13,063
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bengels2002
Kukulkan
3,910
199
0
625
3,304
1,095
800
819
2,371
35,150
0
L
Chiron
Cole93
Chiron
5,821
2,737
315
3,283
8,004
1,951
753
1,735
6,229
0
40,063
W
3,402
948
561
3,858
10,379
8,430
0
2,444
7,785
13,851
0
W
Amaterasu
MECASIO
Amaterasu
4,061
1,212
0
3,373
8,005
4,941
584
837
6,462
0
37,384
L
4,264
2,243
0
2,071
6,524
2,345
731
626
5,818
0
39,052
W
Charybdis
Saladin709
Charybdis
6,998
2,642
0
1,411
6,439
2,613
0
1,716
4,723
0
51,163
L
Hun Batz
ScrubShrubT
Hun Batz
3,129
417
0
1,628
9,302
2,293
0
2,416
6,676
0
27,612
L
3,358
479
276
2,151
7,745
4,396
162
1,038
6,703
11,335
0
L
4,149
718
0
812
4,658
1,158
294
1,059
3,495
35,756
0
W
5,643
1,858
0
3,235
8,385
2,367
233
1,238
7,039
0
26,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
30,399
345
Minions Killed
308
0
Camps Cleared
0
1,198,298
Distance Traveled
1,094,961
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,832
569
84
7
0
243,406
1
L
Chiron
5,689
474
70
6
0
207,147
1
W
Artio
6,551
546
26
2
0
242,129
0
W
Amaterasu
7,131
594
77
6
0
234,514
2
L
Skadi
6,710
559
86
7
0
192,244
0
W
Charybdis
6,922
577
102
9
0
215,522
4
L
Hun Batz
5,816
485
60
5
0
224,820
1
L
Geb
6,035
503
20
2
0
232,227
1
L
Janus
6,149
512
72
6
0
238,523
6
W
Bastet
6,399
533
56
5
0
262,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role