Player Matchup

Cerberus
Cerberus
CerberOfTheDoor
Cerberus
Level 20
God Stats
5W - 14L
1,457 SR
Queue Stats
81W - 122L
1,312 Elo+
Solo
Neith
Neith
FunnySkyS5
Neith
Level 24
God Stats
17W - 13L
1,463 SR
Queue Stats
106W - 125L
1,377 Elo+
Solo
Merlin
Merlin
Susano234
Merlin
Level 25
God Stats
3W - 3L
1,656 SR
Queue Stats
39W - 51L
1,360 Elo+
Solo
Bellona
Bellona
haer3245
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
jonasnoob69
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,515 SR
1,410 Elo+

VS

Team Averages
Level 18
1,529 SR
1,467 Elo+
Anubis
Anubis
Blacky2007
Anubis
Level 21
God Stats
14W - 19L
1,459 SR
Queue Stats
25W - 32L
1,337 Elo+
Solo
Medusa
Medusa
Grelkaa
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
Ogyzok
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
arsalan1161
Ymir
Level 9
God Stats
2W - 4L
1,735 SR
Queue Stats
51W - 66L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
zamanuxa6
Cliodhna
Level 17
God Stats
8W - 2L
1,452 SR
Queue Stats
35W - 29L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 6 / 4
7,678
452
5,098
13,487
9,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
11
2 / 9 / 3
7,509
442
12,014
11,611
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Susano234
Merlin
13
8 / 7 / 0
9,335
549
9,385
11,420
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
haer3245
Bellona
10
1 / 8 / 1
7,131
419
4,493
12,171
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 13 / 3
6,774
398
2,469
14,239
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blacky2007
Anubis
16
9 / 5 / 6
10,165
598
12,678
12,850
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Grelkaa
Medusa
13
8 / 2 / 7
8,969
528
10,114
7,832
2,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Ogyzok
Guan Yu
13
5 / 4 / 2
8,894
523
4,365
11,204
9,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 12
8,255
486
2,782
12,798
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
zamanuxa6
Cliodhna
18
17 / 2 / 3
11,383
670
15,223
13,280
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
39
43
Deaths
16
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blacky2007
Anubis
9
5
6
2.4
L
Cerberus
2
6
4
0.67
L
Neith
2
9
3
0.39
W
Medusa
Grelkaa
Medusa
8
2
7
5.75
W
Guan Yu
Ogyzok
Guan Yu
5
4
2
1.5
L
Merlin
Susano234
Merlin
8
7
0
1.14
W
0
3
12
2
L
Bellona
haer3245
Bellona
1
8
1
0.19
L
1
13
3
0.19
W
Cliodhna
zamanuxa6
Cliodhna
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
45,162
62,928
Taken
57,964
26,899
Mitigated
28,937
6,182
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blacky2007
Anubis
12,678
968
0
7,957
12,850
5,833
873
3,735
8,728
68,879
0
L
Cerberus
5,098
284
0
2,090
13,487
9,454
210
2,964
10,523
27,741
0
L
Neith
12,014
6,406
0
937
11,611
2,583
0
3,283
8,328
0
43,847
W
Medusa
Grelkaa
Medusa
10,114
5,367
0
3,264
7,832
2,413
2,993
2,195
5,637
0
31,559
W
Guan Yu
Ogyzok
Guan Yu
4,365
1,078
128
1,823
11,204
9,948
1,690
3,136
7,862
1,133
34,614
L
Merlin
Susano234
Merlin
9,385
484
132
672
11,420
3,102
407
4,571
6,849
31,071
0
W
2,782
432
360
3,332
12,798
5,575
729
3,493
9,170
19,465
0
L
Bellona
haer3245
Bellona
4,493
1,266
0
1,147
12,171
8,429
14
1,955
10,216
5,090
25,488
L
2,469
789
0
1,204
14,239
3,331
36
3,523
10,716
0
19,960
W
Cliodhna
zamanuxa6
Cliodhna
15,223
2,451
0
3,416
13,280
5,168
2,231
2,116
10,930
0
74,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
47,666
268
Minions Killed
366
0
Camps Cleared
0
1,337,574
Distance Traveled
1,552,980
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,165
598
101
6
0
293,297
5
L
Cerberus
7,678
452
48
3
0
273,936
1
L
Neith
7,509
442
63
4
0
291,257
0
W
Medusa
8,969
528
41
2
0
273,661
7
W
Guan Yu
8,894
523
70
4
0
340,466
1
L
Merlin
9,335
549
62
4
0
243,568
1
W
Ymir
8,255
486
22
1
0
285,880
1
L
Bellona
7,131
419
62
4
0
254,881
5
L
Thor
6,774
398
33
2
0
273,932
5
W
Cliodhna
11,383
670
132
8
0
359,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role