Player Matchup

Cupid
Cupid
Fisto357
Cupid
Level 29
God Stats
16W - 7L
1,742 SR
Queue Stats
180W - 135L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
HighDeer
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,575 Elo+
Solo
Ares
Ares
Mamdy
Ares
Level 25
God Stats
1W - 2L
1,292 SR
Queue Stats
86W - 80L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
PuchekenceR
Cernunnos
Level 30
God Stats
2W - 1L
1,370 SR
Queue Stats
23W - 25L
1,434 Elo+
Solo
Hun Batz
Hun Batz
zerodark75
Hun Batz
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
70W - 75L
1,462 Elo+
Party 2
Team Averages
Level 25
1,436 SR
1,495 Elo+

VS

Team Averages
Level 27
1,441 SR
1,523 Elo+
Cliodhna
Cliodhna
FXVToxicc
Cliodhna
Level 27
God Stats
2W - 2L
1,408 SR
Queue Stats
104W - 104L
1,436 Elo+
Solo
Sobek
Sobek
Logilon
Sobek
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
Samaah
Kukulkan
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
23W - 27L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
YankiDankiDoodle
Tsukuyomi
Level 29
God Stats
1W - 0L
1,297 SR
Queue Stats
119W - 101L
1,585 Elo+
Solo
Achilles
Achilles
Yas2Op
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fisto357
Cupid
18
1 / 6 / 9
11,739
903
12,972
20,649
8,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
HighDeer
Erlang Shen
18
4 / 4 / 6
12,270
944
12,935
19,253
13,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ares
Mamdy
Ares
18
2 / 9 / 8
12,298
946
15,288
27,535
29,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
PuchekenceR
Cernunnos
18
4 / 11 / 5
12,338
949
17,887
19,989
7,851
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
zerodark75
Hun Batz
18
1 / 10 / 6
10,991
845
13,223
26,495
9,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

36

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FXVToxicc
Cliodhna
20
7 / 2 / 20
13,174
1,013
21,277
13,053
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Logilon
Sobek
20
3 / 0 / 28
12,440
957
13,478
17,201
28,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Samaah
Kukulkan
20
10 / 0 / 20
13,539
1,041
26,338
10,688
6,359
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
19
7 / 9 / 20
13,291
1,022
24,920
15,664
7,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Yas2Op
Achilles
20
13 / 1 / 17
15,077
1,160
23,563
21,226
30,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
145
12
Kills
40
40
Deaths
12
34
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
FXVToxicc
Cliodhna
7
2
20
8.5
L
Cupid
Fisto357
Cupid
1
6
9
0.92
L
Erlang Shen
HighDeer
Erlang Shen
4
4
6
1.75
W
Sobek
Logilon
Sobek
3
0
28
17
L
Ares
Mamdy
Ares
2
9
8
0.67
L
Cernunnos
PuchekenceR
Cernunnos
4
11
5
0.59
W
Kukulkan
Samaah
Kukulkan
10
0
20
20
W
Tsukuyomi
7
9
20
1.89
W
Achilles
Yas2Op
Achilles
13
1
17
21.5
L
Hun Batz
zerodark75
Hun Batz
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,305
Damage
109,576
113,921
Taken
77,832
68,049
Mitigated
80,564
8,263
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
FXVToxicc
Cliodhna
21,277
2,578
0
5,281
13,053
7,759
0
3,065
9,988
0
43,210
L
Cupid
Fisto357
Cupid
12,972
5,492
866
773
20,649
8,027
0
6,623
13,685
52
51,248
L
Erlang Shen
HighDeer
Erlang Shen
12,935
5,437
0
2,458
19,253
13,318
0
4,332
14,733
0
25,736
W
Sobek
Logilon
Sobek
13,478
1,154
0
2,189
17,201
28,370
0
4,470
12,731
20,984
0
L
Ares
Mamdy
Ares
15,288
1,218
0
2,762
27,535
29,159
0
7,863
18,967
27,183
0
L
Cernunnos
PuchekenceR
Cernunnos
17,887
12,492
0
540
19,989
7,851
0
7,426
12,238
0
52,109
W
Kukulkan
Samaah
Kukulkan
26,338
2,838
0
260
10,688
6,359
0
2,094
8,594
51,111
0
W
Tsukuyomi
24,920
8,563
0
860
15,664
7,333
0
1,782
13,882
0
52,914
W
Achilles
Yas2Op
Achilles
23,563
5,919
0
2,006
21,226
30,743
0
3,929
16,736
0
34,499
L
Hun Batz
zerodark75
Hun Batz
13,223
3,912
0
864
26,495
9,694
0
13,572
12,618
0
26,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,636
Gold Earned
67,521
232
Minions Killed
235
9
Camps Cleared
6
1,182,231
Distance Traveled
1,272,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,174
1,013
66
5
1
263,554
0
L
Cupid
11,739
903
73
6
2
221,344
0
L
Erlang Shen
12,270
944
35
3
3
251,126
0
W
Sobek
12,440
957
8
1
0
262,264
0
L
Ares
12,298
946
31
2
1
237,677
0
L
Cernunnos
12,338
949
69
5
2
222,420
0
W
Kukulkan
13,539
1,041
62
5
2
236,943
0
W
Tsukuyomi
13,291
1,022
62
5
3
221,487
0
W
Achilles
15,077
1,160
37
3
0
288,118
0
L
Hun Batz
10,991
845
24
2
1
249,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role