Player Matchup

Geb
Geb
Ccarlok
Geb
Level 22
God Stats
1W - 0L
1,525 SR
Queue Stats
3W - 1L
1,382 Elo+
Party 1
Loki
Loki
FernandoXIXJCD
Loki
Level 89
God Stats
2W - 2L
1,558 SR
Queue Stats
3W - 3L
1,212 Elo+
Party 1
Scylla
Scylla
RyhanTenorio-GM
Scylla
Level 42
God Stats
1W - 1L
1,560 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 1
Bellona
Bellona
danidantz
Bellona
Level 4
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
supersaiadim10
Jormungandr
Level 10
God Stats
1W - 0L
1,130 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Team Averages
Level 33
1,468 SR
1,319 Elo+

VS

Team Averages
Level 11
1,491 SR
1,303 Elo+
Osiris
Osiris
Brooklynboy7347
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
867 Elo+
Solo
Neith
Neith
Dannybest19
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Sebstermon
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
bananaman ffej
Nemesis
Level 27
God Stats
29W - 36L
1,415 SR
Queue Stats
81W - 108L
1,370 Elo+
Solo
Heimdallr
Heimdallr
daRKside02717
Heimdallr
Level 18
God Stats
1W - 4L
1,540 SR
Queue Stats
11W - 17L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 1 / 14
8,973
472
4,710
8,219
7,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
18 / 0 / 7
11,956
629
12,427
12,223
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
16 / 0 / 5
12,874
678
12,186
4,373
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
danidantz
Bellona
13
4 / 0 / 8
9,145
481
5,022
13,026
8,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
supersaiadim10
Jormungandr
9
0 / 3 / 11
7,507
395
1,178
5,359
1,809

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 0
6,422
338
2,313
13,728
8,897
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 12 / 1
6,208
327
3,387
10,785
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
5,649
297
0
2,895
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 10 / 0
8,806
463
2,779
16,262
8,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
daRKside02717
Heimdallr
13
3 / 8 / 0
8,422
443
8,721
11,919
3,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
5
40
Kills
4
4
Deaths
43
45
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
Geb
2
1
14
9
L
0
12
1
0.04
W
18
0
7
21.5
W
16
0
5
18.5
L
0
1
0
0
L
1
10
0
0.1
L
Heimdallr
daRKside02717
Heimdallr
3
8
0
0.38
W
Bellona
danidantz
Bellona
4
0
8
8
W
Jormungandr
supersaiadim10
Jormungandr
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
17,200
43,200
Taken
55,589
24,138
Mitigated
25,145
9,006
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,313
1,713
0
125
13,728
8,897
0
3,945
9,605
550
15,944
W
Geb
4,710
1,484
0
0
8,219
7,746
1,385
102
8,117
11,389
0
L
3,387
1,174
0
460
10,785
3,201
0
3,323
7,422
0
21,381
W
12,427
3,737
0
3,158
12,223
4,674
4
86
12,137
0
85,880
W
12,186
920
0
818
4,373
1,558
3,615
37
4,336
69,288
0
L
0
0
0
823
2,895
1,037
0
544
2,263
3,674
0
L
2,779
1,509
0
1,760
16,262
8,134
788
3,569
12,503
0
55,888
L
Heimdallr
daRKside02717
Heimdallr
8,721
5,463
0
721
11,919
3,876
1,080
6,411
5,398
0
46,947
W
Bellona
danidantz
Bellona
5,022
2,186
0
5,030
13,026
8,351
1,311
62
12,964
0
31,789
W
Jormungandr
supersaiadim10
Jormungandr
1,178
669
0
0
5,359
1,809
460
0
5,359
5,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,455
Gold Earned
35,507
359
Minions Killed
249
0
Camps Cleared
0
1,912,385
Distance Traveled
1,281,830
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,422
338
31
2
0
288,617
5
W
Geb
8,973
472
19
1
0
336,757
0
L
Neith
6,208
327
21
1
0
272,453
0
W
Loki
11,956
629
120
6
0
437,147
0
W
Scylla
12,874
678
154
8
0
365,103
1
L
Ymir
5,649
297
7
0
0
80,980
1
L
Nemesis
8,806
463
117
6
0
354,837
7
L
Heimdallr
8,422
443
73
4
0
284,943
0
W
Bellona
9,145
481
49
3
0
397,453
0
W
Jormungandr
7,507
395
17
1
0
375,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role