Player Matchup

Osiris
Osiris
Container-Schiff
Osiris
Level 126
God Stats
9W - 8L
1,627 SR
Queue Stats
629W - 559L
1,458 Elo+
Party 1
Ganesha
Ganesha
ElSprad0
Ganesha
Level 108
God Stats
5W - 5L
1,349 SR
Queue Stats
72W - 85L
1,454 Elo+
Party 2
Nox
Nox
Kasiinii
Nox
Level 148
God Stats
43W - 41L
1,501 SR
Queue Stats
1,879W - 1,760L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
SSG_Tyler-TTV
Danzaburou
Level 143
God Stats
9W - 4L
1,482 SR
Queue Stats
171W - 191L
1,512 Elo+
Party 1
Thanatos
Thanatos
Vusyi
Thanatos
Level 104
God Stats
1W - 1L
1,163 SR
Queue Stats
73W - 86L
1,454 Elo+
Party 2
Team Averages
Level 126
1,425 SR
1,482 Elo+

VS

Team Averages
Level 111
1,489 SR
1,432 Elo+
Poseidon
Poseidon
Deonisden
Poseidon
Level 117
God Stats
6W - 9L
1,483 SR
Queue Stats
298W - 289L
1,433 Elo+
Solo
Da Ji
Da Ji
Ocib
Da Ji
Level 155
God Stats
1W - 3L
1,423 SR
Queue Stats
126W - 121L
1,510 Elo+
Solo
Neith
Neith
litus92
Neith
Level 109
God Stats
1W - 4L
1,538 SR
Queue Stats
133W - 147L
1,464 Elo+
Solo
Cthulhu
Cthulhu
omgwheream1
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,347 Elo+
Solo
He Bo
He Bo
speasik
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 22
12,135
714
17,674
21,401
26,535
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
ElSprad0
Ganesha
18
0 / 5 / 31
10,903
641
10,487
21,044
31,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 2 / 28
12,724
748
20,511
10,731
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SSG_Tyler-TTV
Danzaburou
20
5 / 3 / 26
13,254
780
14,451
14,968
7,994
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Vusyi
Thanatos
20
19 / 4 / 14
13,997
823
18,100
18,131
11,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deonisden
Poseidon
20
4 / 4 / 11
12,962
762
19,641
12,393
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Ocib
Da Ji
18
7 / 9 / 6
12,018
707
12,136
15,974
9,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
litus92
Neith
19
2 / 8 / 9
11,814
695
13,653
18,406
7,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
omgwheream1
Cthulhu
19
3 / 6 / 11
11,962
704
19,184
26,912
34,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
speasik
He Bo
14
1 / 11 / 2
9,752
574
7,575
15,662
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
56
38
Kills
17
18
Deaths
38
121
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
4
22
4.75
L
Poseidon
Deonisden
Poseidon
4
4
11
2.38
W
Ganesha
ElSprad0
Ganesha
0
5
31
3.1
W
6
2
28
10
L
Da Ji
Ocib
Da Ji
7
9
6
1.11
W
Danzaburou
SSG_Tyler-TTV
Danzaburou
5
3
26
6
W
Thanatos
Vusyi
Thanatos
19
4
14
6.5
L
Neith
litus92
Neith
2
8
9
0.81
L
Cthulhu
omgwheream1
Cthulhu
3
6
11
1.42
L
He Bo
speasik
He Bo
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,223
Damage
72,189
86,275
Taken
89,347
83,710
Mitigated
61,527
40,609
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,674
3,157
4,539
6,343
21,401
26,535
922
9,214
11,933
3,873
16,639
L
Poseidon
Deonisden
Poseidon
19,641
1,590
1,779
3,549
12,393
4,950
815
2,989
8,984
51,688
0
W
Ganesha
ElSprad0
Ganesha
10,487
898
950
493
21,044
31,912
279
10,549
10,197
21,060
0
W
20,511
1,359
3,470
2,568
10,731
6,182
886
4,776
5,875
39,886
0
L
Da Ji
Ocib
Da Ji
12,136
2,933
469
1,425
15,974
9,598
0
7,429
7,869
0
14,785
W
Danzaburou
SSG_Tyler-TTV
Danzaburou
14,451
5,549
3,001
5,397
14,968
7,994
2,521
9,398
5,500
0
48,114
W
Thanatos
Vusyi
Thanatos
18,100
3,193
1,520
12,328
18,131
11,087
1,952
11,687
6,370
0
27,037
L
Neith
litus92
Neith
13,653
5,231
1,194
4,806
18,406
7,591
1,755
6,045
11,606
0
33,109
L
Cthulhu
omgwheream1
Cthulhu
19,184
781
259
3,961
26,912
34,939
0
9,149
16,655
32,891
0
L
He Bo
speasik
He Bo
7,575
62
545
726
15,662
4,449
0
6,358
8,714
13,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,013
Gold Earned
58,508
173
Minions Killed
167
0
Camps Cleared
0
1,616,267
Distance Traveled
1,393,876
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,135
714
18
1
0
330,688
1
L
Poseidon
12,962
762
54
3
0
312,502
0
W
Ganesha
10,903
641
1
0
0
302,193
0
W
Nox
12,724
748
55
3
0
327,639
1
L
Da Ji
12,018
707
5
0
0
263,716
1
W
Danzaburou
13,254
780
74
4
0
327,481
0
W
Thanatos
13,997
823
25
1
0
328,266
0
L
Neith
11,814
695
53
3
0
257,453
1
L
Cthulhu
11,962
704
37
2
0
308,977
0
L
He Bo
9,752
574
18
1
0
251,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role