Player Matchup

Cerberus
Cerberus
Hex-Amogous
Cerberus
Level 29
God Stats
7W - 12L
1,737 SR
Queue Stats
356W - 421L
1,386 Elo+
Party 1
Rama
Rama
OhhBombat
Rama
Level 28
God Stats
4W - 8L
1,371 SR
Queue Stats
165W - 148L
1,555 Elo+
Solo
Geb
Geb
Reecc0n
Geb
Level 8
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 5L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
ShinigamiTrinity
Gilgamesh
Level 29
God Stats
9W - 21L
1,500 SR
Queue Stats
337W - 410L
1,388 Elo+
Party 1
Arachne
Arachne
soul1001
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,859 Elo+
Solo
Team Averages
Level 24
1,471 SR
1,490 Elo+

VS

Team Averages
Level 22
1,599 SR
1,434 Elo+
Heimdallr
Heimdallr
BCompton98
Heimdallr
Level 28
God Stats
5W - 1L
1,686 SR
Queue Stats
60W - 59L
1,524 Elo+
Solo
Anubis
Anubis
HopeGirlErna
Anubis
Level 20
God Stats
39W - 36L
1,554 SR
Queue Stats
48W - 46L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Its_Svecix
Sun Wukong
Level 16
God Stats
15W - 8L
1,622 SR
Queue Stats
43W - 46L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheOldHunterYuki
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,412 Elo+
Solo
Terra
Terra
Yakatow8
Terra
Level 27
God Stats
5W - 5L
1,635 SR
Queue Stats
57W - 87L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hex-Amogous
Cerberus
11
1 / 9 / 3
6,911
384
9,662
19,318
14,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
0 / 3 / 1
6,666
370
5,470
11,656
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
12
2 / 6 / 2
7,806
434
6,086
13,340
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
12
1 / 11 / 0
7,475
415
9,287
16,647
8,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
soul1001
Arachne
13
2 / 5 / 2
8,059
448
6,035
15,182
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BCompton98
Heimdallr
14
5 / 3 / 7
9,038
502
15,481
14,884
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
12 / 0 / 7
11,529
641
16,275
7,570
4,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Its_Svecix
Sun Wukong
17
9 / 0 / 3
11,168
620
11,379
16,010
10,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
14
6 / 2 / 5
8,966
498
8,329
11,379
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Yakatow8
Terra
14
2 / 1 / 14
9,163
509
4,734
19,308
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
34
34
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BCompton98
Heimdallr
5
3
7
2.83
L
Cerberus
Hex-Amogous
Cerberus
1
9
3
0.28
W
Anubis
12
0
7
15.5
W
Sun Wukong
Its_Svecix
Sun Wukong
9
0
3
10.5
L
Rama
0
3
1
0.17
L
Geb
2
6
2
0.5
L
Gilgamesh
1
11
0
0.09
W
Tsukuyomi
6
2
5
4.25
W
Terra
Yakatow8
Terra
2
1
14
9
L
Arachne
soul1001
Arachne
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,540
Damage
56,198
76,143
Taken
69,151
41,472
Mitigated
35,825
20,468
Healing
33,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BCompton98
Heimdallr
15,481
6,950
0
6,014
14,884
5,496
1,658
6,036
8,756
0
72,789
L
Cerberus
Hex-Amogous
Cerberus
9,662
622
219
7,171
19,318
14,603
0
6,716
12,602
31,248
0
W
Anubis
16,275
874
0
5,780
7,570
4,085
881
1,268
6,166
77,015
0
W
Sun Wukong
Its_Svecix
Sun Wukong
11,379
2,881
0
6,720
16,010
10,764
681
318
15,496
0
73,552
L
Rama
5,470
4,295
0
4,751
11,656
2,860
0
3,726
7,930
0
35,075
L
Geb
6,086
472
0
880
13,340
10,363
0
4,160
9,180
17,224
0
L
Gilgamesh
9,287
3,093
0
2,718
16,647
8,852
0
1,430
15,217
175
38,233
W
Tsukuyomi
8,329
1,887
0
4,379
11,379
3,556
0
1,227
10,106
0
58,379
W
Terra
Yakatow8
Terra
4,734
1,182
1,480
9,518
19,308
11,924
62
6,868
12,273
20,852
0
L
Arachne
soul1001
Arachne
6,035
3,854
0
4,729
15,182
4,794
248
4,977
10,205
0
42,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
49,864
277
Minions Killed
518
0
Camps Cleared
0
1,793,307
Distance Traveled
1,662,704
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,038
502
117
7
0
312,072
1
L
Cerberus
6,911
384
54
3
0
422,337
0
W
Anubis
11,529
641
140
8
0
320,409
2
W
Sun Wukong
11,168
620
152
8
0
352,151
1
L
Rama
6,666
370
64
4
0
333,700
7
L
Geb
7,806
434
12
1
0
360,064
0
L
Gilgamesh
7,475
415
51
3
0
333,784
1
W
Tsukuyomi
8,966
498
90
5
0
357,593
0
W
Terra
9,163
509
19
1
0
320,479
0
L
Arachne
8,059
448
96
5
0
343,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role