Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AGAs88
Ah Puch
Level 22
God Stats
1W - 2L
1,540 SR
Queue Stats
88W - 112L
1,572 Elo+
Solo
Jormungandr
Jormungandr
Jiniss
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,518 Elo+
Solo
Izanami
Izanami
flowjunior69
Izanami
Level 21
God Stats
3W - 2L
1,791 SR
Queue Stats
16W - 9L
1,627 Elo+
Solo
Loki
Loki
Орхэл
Loki
Level 25
God Stats
3W - 2L
1,458 SR
Queue Stats
13W - 10L
1,539 Elo+
Party 1
Team Averages
Level 25
1,558 SR
1,551 Elo+

VS

Team Averages
Level 21
1,521 SR
1,585 Elo+
Anhur
Anhur
BigKiddoVaine
Anhur
Level 18
God Stats
3W - 0L
1,727 SR
Queue Stats
26W - 6L
1,709 Elo+
Solo
Guan Yu
Guan Yu
FULLCHINE
Guan Yu
Level 17
God Stats
2W - 4L
1,424 SR
Queue Stats
19W - 26L
1,319 Elo+
Solo
Hun Batz
Hun Batz
Persi55
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 24L
1,684 Elo+
Solo
Geb
Geb
SemButcher
Geb
Level 28
God Stats
23W - 19L
1,605 SR
Queue Stats
114W - 95L
1,570 Elo+
Solo
Sol
Sol
TheFirstWave
Sol
Level 13
God Stats
5W - 2L
1,350 SR
Queue Stats
39W - 27L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 8 / 2
7,443
414
7,704
11,449
4,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
AGAs88
Ah Puch
10
1 / 9 / 3
7,142
397
5,221
10,012
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Jiniss
Jormungandr
10
1 / 5 / 2
7,244
402
5,139
11,755
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
flowjunior69
Izanami
13
3 / 9 / 1
8,659
481
6,630
14,360
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 6 / 1
7,125
396
2,154
9,744
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 2
11,025
613
11,748
13,545
5,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
FULLCHINE
Guan Yu
14
5 / 2 / 6
9,771
543
4,817
11,376
8,940
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Persi55
Hun Batz
17
6 / 2 / 7
11,264
626
7,662
12,982
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 13
10,316
573
7,500
13,534
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
13 / 0 / 5
12,139
674
14,871
7,868
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
6
Kills
37
37
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
8
2
0.13
L
Ah Puch
AGAs88
Ah Puch
1
9
3
0.28
W
10
3
2
3.67
W
Guan Yu
FULLCHINE
Guan Yu
5
2
6
4
L
Jormungandr
Jiniss
Jormungandr
1
5
2
0.4
W
Hun Batz
Persi55
Hun Batz
6
2
7
4.75
W
3
0
13
9.5
W
13
0
5
15.5
L
Izanami
flowjunior69
Izanami
3
9
1
0.39
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
46,598
57,320
Taken
59,305
20,607
Mitigated
34,477
8,291
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,704
388
0
2,231
11,449
4,484
0
2,946
8,503
38,586
0
L
Ah Puch
AGAs88
Ah Puch
5,221
380
0
1,046
10,012
2,387
96
3,801
6,050
26,271
0
W
11,748
7,102
0
3,822
13,545
5,194
3,897
2,374
11,087
0
82,736
W
Guan Yu
FULLCHINE
Guan Yu
4,817
875
245
3,151
11,376
8,940
202
4,185
7,005
0
38,113
L
Jormungandr
Jiniss
Jormungandr
5,139
2,033
0
2,178
11,755
6,861
0
4,114
7,106
25,666
0
W
Hun Batz
Persi55
Hun Batz
7,662
3,213
0
4,854
12,982
4,298
2,436
5,158
7,672
0
77,657
W
7,500
1,175
70
3,692
13,534
12,478
565
4,200
9,180
30,677
0
W
14,871
4,926
0
3,048
7,868
3,567
4,603
1,499
6,297
89,951
7,163
L
Izanami
flowjunior69
Izanami
6,630
3,145
0
1,483
14,360
4,109
0
5,931
8,264
0
51,658
L
2,154
400
0
1,353
9,744
2,766
0
3,884
5,860
0
23,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
54,515
344
Minions Killed
516
0
Camps Cleared
0
1,390,020
Distance Traveled
1,754,157
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,443
414
70
4
0
254,548
0
L
Ah Puch
7,142
397
64
4
0
302,813
5
W
Anhur
11,025
613
128
7
0
305,895
5
W
Guan Yu
9,771
543
77
4
0
344,184
0
L
Jormungandr
7,244
402
55
3
0
238,440
5
W
Hun Batz
11,264
626
132
7
0
364,971
4
W
Geb
10,316
573
27
2
0
368,239
5
W
Sol
12,139
674
152
8
0
370,868
4
L
Izanami
8,659
481
96
5
0
301,540
3
L
Loki
7,125
396
59
3
0
292,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role