Player Matchup

Geb
Geb
CollinUser
Geb
Level 49
God Stats
3W - 6L
1,405 SR
Queue Stats
223W - 331L
1,313 Elo+
Party 1
Awilix
Awilix
SimonSuperwolf
Awilix
Level 45
God Stats
2W - 9L
1,271 SR
Queue Stats
202W - 293L
1,304 Elo+
Party 1
Achilles
Achilles
xXHerbstXx
Achilles
Level 64
God Stats
37W - 43L
1,511 SR
Queue Stats
512W - 583L
1,423 Elo+
Solo
Team Averages
Level 53
1,396 SR
1,347 Elo+

VS

Team Averages
Level 58
1,574 SR
1,517 Elo+
Baron Samedi
Baron Samedi
KingArleqin174
Baron Samedi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 156L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
NoOneEsCp
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Опалмолив
Ah Muzen Cab
Level 89
God Stats
13W - 5L
1,723 SR
Queue Stats
252W - 298L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 8
10,435
580
10,635
19,154
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 9 / 5
11,081
616
9,269
15,658
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
xXHerbstXx
Achilles
16
7 / 3 / 2
12,391
688
16,553
28,420
34,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingArleqin174
Baron Samedi
15
3 / 3 / 14
11,922
662
9,916
8,207
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
NoOneEsCp
Jormungandr
16
6 / 3 / 14
13,395
744
17,707
20,263
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Опалмолив
Ah Muzen Cab
17
13 / 3 / 9
13,520
751
26,027
17,991
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
9
Kills
22
22
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
W
Baron Samedi
KingArleqin174
Baron Samedi
3
3
14
3.33
W
Jormungandr
NoOneEsCp
Jormungandr
6
3
14
4.33
L
2
9
5
0.5
L
Achilles
xXHerbstXx
Achilles
7
3
2
2.67
W
Ah Muzen Cab
Опалмолив
Ah Muzen Cab
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
53,650
63,232
Taken
46,461
48,600
Mitigated
28,717
6,770
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,635
879
0
703
19,154
8,191
417
8,027
11,127
28,424
0
W
Baron Samedi
KingArleqin174
Baron Samedi
9,916
507
3,767
2,561
8,207
3,204
423
1,490
6,717
33,660
0
W
Jormungandr
NoOneEsCp
Jormungandr
17,707
2,796
315
2,336
20,263
16,736
493
4,779
14,344
43,124
0
L
9,269
3,437
0
469
15,658
5,900
737
6,338
9,320
0
26,136
L
Achilles
xXHerbstXx
Achilles
16,553
2,344
0
5,598
28,420
34,509
504
13,710
14,710
0
52,985
W
Ah Muzen Cab
Опалмолив
Ah Muzen Cab
26,027
12,038
0
8,592
17,991
8,777
1,814
4,737
13,254
0
69,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
38,837
161
Minions Killed
198
6
Camps Cleared
7
1,015,009
Distance Traveled
986,775
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,435
580
59
3
2
300,316
2
W
Baron Samedi
11,922
662
58
3
4
309,207
2
W
Jormungandr
13,395
744
44
2
1
333,381
2
L
Awilix
11,081
616
36
2
3
322,115
2
L
Achilles
12,391
688
66
4
1
392,578
1
W
Ah Muzen Cab
13,520
751
96
5
2
344,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role