Player Matchup

Janus
Janus
Silver IV
 
Janus
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze I
 
Skadi
Bronze I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver III
 
Cliodhna
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze II
Djorkaeff
Athena
Bronze II
Level 109
God Stats
2W - 1L
1,244 SR
Queue Stats
63W - 85L
236 MMR
Solo
Bellona
Bellona
Bronze I
妹特思棒威
Bellona
Bronze I
Level 127
God Stats
175W - 150L
1,578 SR
Queue Stats
472W - 483L
443 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,464 SR
1,036 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,570 SR
912 MMR
Mulan
Mulan
Silver V
 
Mulan
Silver V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze I
 
Charybdis
Bronze I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
CS789
Kukulkan
Bronze IV
Level 116
God Stats
0W - 2L
1,604 SR
Queue Stats
105W - 127L
-421 MMR
Solo
Yemoja
Yemoja
Gold V
matatama
Yemoja
Gold V
Level 128
God Stats
5W - 5L
1,723 SR
Queue Stats
210W - 202L
1,034 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
oxiTomoNoKu
Gilgamesh
Silver III
Level 93
God Stats
41W - 43L
1,521 SR
Queue Stats
149W - 158L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 0 / 6
8,366
598
6,649
3,977
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
14
6 / 4 / 0
7,972
569
7,902
8,718
2,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
 
Cliodhna
13
4 / 0 / 7
7,630
545
11,576
8,551
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Djorkaeff
Athena
11
3 / 1 / 6
6,815
487
2,377
9,964
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 5
7,623
545
10,181
11,180
9,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
IzanamiSetUllr

VS

Bans
OdinTiamatMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 1 / 1
7,209
515
4,310
10,687
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
10
2 / 7 / 0
6,597
471
4,649
11,480
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
CS789
Kukulkan
12
0 / 3 / 0
6,785
485
742
5,990
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
matatama
Yemoja
10
2 / 3 / 2
6,905
493
6,236
9,933
6,904
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
oxiTomoNoKu
Gilgamesh
12
2 / 6 / 1
6,986
499
8,607
15,650
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
7
7
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
6
8
W
Skadi
 
Skadi
6
4
0
1.5
W
Cliodhna
 
Cliodhna
4
0
7
7.5
L
Mulan
 
Mulan
1
1
1
1.5
L
Charybdis
 
Charybdis
2
7
0
0.29
L
Kukulkan
CS789
Kukulkan
0
3
0
0
W
Athena
Djorkaeff
Athena
3
1
6
6
L
Yemoja
matatama
Yemoja
2
3
2
1
L
Gilgamesh
oxiTomoNoKu
Gilgamesh
2
6
1
0.42
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
24,544
42,390
Taken
53,740
25,996
Mitigated
27,162
13,067
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,649
588
0
1,620
3,977
1,167
1,158
639
3,298
48,323
0
W
Skadi
 
Skadi
7,902
2,900
0
1,638
8,718
2,903
0
1,252
7,466
0
57,512
W
Cliodhna
 
Cliodhna
11,576
1,492
0
4,072
8,551
3,255
242
1,990
6,347
0
46,189
L
Mulan
 
Mulan
4,310
518
0
5,155
10,687
6,057
0
1,229
9,346
2,328
47,311
L
Charybdis
 
Charybdis
4,649
2,836
0
2,432
11,480
2,975
0
1,081
10,357
0
34,691
L
Kukulkan
CS789
Kukulkan
742
0
0
1,190
5,990
1,755
0
1,378
4,460
37,561
0
W
Athena
Djorkaeff
Athena
2,377
824
0
2,826
9,964
9,157
79
2,594
7,237
14,975
0
L
Yemoja
matatama
Yemoja
6,236
1,537
2,131
2,181
9,933
6,904
0
2,864
7,007
19,317
0
L
Gilgamesh
oxiTomoNoKu
Gilgamesh
8,607
1,906
0
3,253
15,650
9,471
129
2,002
13,544
2,442
40,910
W
10,181
4,637
0
2,911
11,180
9,514
0
1,731
8,695
0
43,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
34,482
397
Minions Killed
385
0
Camps Cleared
0
1,462,262
Distance Traveled
1,218,777
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,366
598
105
8
0
302,019
3
W
Skadi
7,972
569
99
7
0
243,775
6
W
Cliodhna
7,630
545
89
6
0
334,301
3
L
Mulan
7,209
515
104
7
0
278,505
0
L
Charybdis
6,597
471
65
5
0
229,028
2
L
Kukulkan
6,785
485
106
8
0
252,943
0
W
Athena
6,815
487
15
1
0
286,555
4
L
Yemoja
6,905
493
36
3
0
241,062
3
L
Gilgamesh
6,986
499
74
5
0
217,239
1
W
Bellona
7,623
545
89
6
0
295,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role