Player Matchup

Izanami
Izanami
AnitaBuerk
Izanami
Level 77
God Stats
55W - 56L
1,478 SR
Queue Stats
234W - 288L
1,428 Elo+
Party 4
Nemesis
Nemesis
Arsenicx51
Nemesis
Level 36
God Stats
5W - 7L
1,421 SR
Queue Stats
82W - 100L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Danielbürk
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,424 Elo+
Party 4
Mulan
Mulan
Mohr666
Mulan
Level 25
God Stats
39W - 30L
1,683 SR
Queue Stats
108W - 105L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Silenced Might
Zhong Kui
Level 144
God Stats
18W - 14L
1,637 SR
Queue Stats
567W - 573L
1,469 Elo+
Party 1
Team Averages
Level 62
1,544 SR
1,447 Elo+

VS

Team Averages
Level 42
1,463 SR
1,420 Elo+
Ymir
Ymir
BillyLaGrappa
Ymir
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 134L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
Mr-Starlord-04
Cernunnos
Level 44
God Stats
9W - 10L
1,463 SR
Queue Stats
125W - 214L
1,259 Elo+
Party 3
Bastet
Bastet
RedEyeGodAkashi
Bastet
Level 42
God Stats
6W - 3L
1,521 SR
Queue Stats
133W - 212L
1,274 Elo+
Party 3
Anubis
Anubis
haubitza
Anubis
Level 48
God Stats
1W - 1L
1,285 SR
Queue Stats
120W - 119L
1,556 Elo+
Solo
Guan Yu
Guan Yu
worakls
Guan Yu
Level 42
God Stats
4W - 2L
1,545 SR
Queue Stats
36W - 42L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnitaBuerk
Izanami
17
3 / 9 / 3
11,095
482
5,969
18,566
5,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Arsenicx51
Nemesis
19
5 / 8 / 7
12,001
522
11,277
17,140
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 10 / 5
10,649
463
13,067
14,107
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Mohr666
Mulan
19
9 / 6 / 5
12,597
548
28,225
28,736
27,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Silenced Might
Zhong Kui
19
2 / 6 / 5
11,740
510
15,615
21,103
14,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 18
12,026
523
10,553
24,368
31,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Mr-Starlord-04
Cernunnos
18
2 / 4 / 11
11,864
516
6,141
10,942
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 6 / 12
12,914
561
13,729
20,066
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
haubitza
Anubis
20
20 / 0 / 6
15,906
692
32,690
16,642
9,712
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
worakls
Guan Yu
18
3 / 8 / 4
12,168
529
10,230
29,565
28,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
22
Kills
39
39
Deaths
22
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnitaBuerk
Izanami
3
9
3
0.5
L
Nemesis
Arsenicx51
Nemesis
5
8
7
1.06
W
5
4
18
3.5
L
3
10
5
0.55
L
Mulan
Mohr666
Mulan
9
6
5
1.92
W
Cernunnos
Mr-Starlord-04
Cernunnos
2
4
11
1.88
W
9
6
12
2.5
L
Zhong Kui
Silenced Might
Zhong Kui
2
6
5
0.75
W
Anubis
haubitza
Anubis
20
0
6
23
W
Guan Yu
worakls
Guan Yu
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,153
Damage
73,343
99,652
Taken
101,583
55,744
Mitigated
81,001
29,233
Healing
34,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnitaBuerk
Izanami
5,969
3,448
0
3,154
18,566
5,322
96
8,634
9,932
0
92,630
L
Nemesis
Arsenicx51
Nemesis
11,277
3,030
0
3,796
17,140
5,976
479
8,024
9,116
0
86,869
W
10,553
2,039
0
5,373
24,368
31,369
407
9,158
14,971
31,255
0
L
13,067
3,790
0
500
14,107
3,146
2,018
8,670
5,437
49,580
0
L
Mulan
Mohr666
Mulan
28,225
3,510
0
12,794
28,736
27,152
500
9,212
19,524
14,009
64,936
W
Cernunnos
Mr-Starlord-04
Cernunnos
6,141
2,108
0
1,907
10,942
4,366
705
4,202
6,687
0
88,328
W
13,729
3,619
0
6,497
20,066
7,124
2,203
7,441
12,498
0
76,702
L
Zhong Kui
Silenced Might
Zhong Kui
15,615
471
317
8,672
21,103
14,148
33
10,273
10,830
96,498
0
W
Anubis
haubitza
Anubis
32,690
1,826
0
12,993
16,642
9,712
302
8,126
8,424
148,527
0
W
Guan Yu
worakls
Guan Yu
10,230
2,267
1,407
6,543
29,565
28,430
426
6,006
22,227
4,940
53,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,082
Gold Earned
64,878
688
Minions Killed
602
0
Camps Cleared
0
1,943,542
Distance Traveled
2,051,961
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,095
482
160
7
0
350,446
2
L
Nemesis
12,001
522
146
6
0
456,149
5
W
Ymir
12,026
523
28
1
0
377,072
10
L
Nu Wa
10,649
463
71
3
0
359,511
1
L
Mulan
12,597
548
138
6
0
427,306
3
W
Cernunnos
11,864
516
130
6
0
421,638
1
W
Bastet
12,914
561
113
5
0
429,738
4
L
Zhong Kui
11,740
510
173
8
0
350,130
0
W
Anubis
15,906
692
219
10
0
428,396
8
W
Guan Yu
12,168
529
112
5
0
395,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role