Player Matchup

Ra
Ra
GhostRhyderSucks
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,755 Elo+
Party 2
Hun Batz
Hun Batz
Godofpain7
Hun Batz
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 24L
1,414 Elo+
Party 2
Charybdis
Charybdis
PlutonierCapsuna
Charybdis
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 77L
1,463 Elo+
Solo
Artio
Artio
TiedTogether
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,477 Elo+
Solo
Cthulhu
Cthulhu
ZombieSith501
Cthulhu
Level 25
God Stats
19W - 20L
1,459 SR
Queue Stats
97W - 91L
1,434 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,509 Elo+

VS

Team Averages
Level 31
1,497 SR
1,350 Elo+
Ra
Ra
D3MON_WOLF7
Ra
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 25L
1,325 Elo+
Party 1
Izanami
Izanami
THE_PSYCHO_9999
Izanami
Level 29
God Stats
7W - 7L
1,522 SR
Queue Stats
10W - 17L
1,316 Elo+
Solo
Bacchus
Bacchus
Wolfs_demise
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
angelstevop
Sun Wukong
Level 8
God Stats
10W - 6L
1,492 SR
Queue Stats
10W - 7L
1,325 Elo+
Party 1
Neith
Neith
gurt0v0y_
Neith
Level 5
God Stats
0W - 4L
1,472 SR
Queue Stats
3W - 5L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 19
18,115
1,393
38,878
21,503
9,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Godofpain7
Hun Batz
20
15 / 4 / 22
16,376
1,260
28,740
23,739
11,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
20
4 / 3 / 19
13,467
1,036
23,398
15,465
6,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 0
9,969
767
701
2,054
875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
20
3 / 6 / 21
13,413
1,032
19,926
29,118
23,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 14
13,484
1,037
21,424
23,838
8,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 14 / 6
13,860
1,066
24,715
25,479
8,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Wolfs_demise
Bacchus
19
1 / 6 / 13
12,399
954
16,234
22,563
34,543
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
angelstevop
Sun Wukong
19
4 / 3 / 7
12,561
966
12,681
31,294
18,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
gurt0v0y_
Neith
19
3 / 5 / 9
12,113
932
9,251
12,265
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
67
41
Kills
18
18
Deaths
41
81
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
13
14
0.77
W
19
3
19
9.5
W
Hun Batz
Godofpain7
Hun Batz
15
4
22
6.5
W
Charybdis
4
3
19
4.5
L
7
14
6
0.71
W
0
2
0
0
L
Bacchus
Wolfs_demise
Bacchus
1
6
13
1.25
W
Cthulhu
3
6
21
2.25
L
Sun Wukong
angelstevop
Sun Wukong
4
3
7
2.5
L
Neith
gurt0v0y_
Neith
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,643
Damage
84,305
91,879
Taken
115,439
52,724
Mitigated
74,265
30,540
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,424
3,455
3,036
1,794
23,838
8,148
0
10,266
13,372
46,607
0
W
38,878
2,892
6,497
11,075
21,503
9,827
0
10,138
11,015
90,485
0
W
Hun Batz
Godofpain7
Hun Batz
28,740
7,085
1,036
1,757
23,739
11,730
0
11,878
10,509
0
57,333
W
Charybdis
23,398
19,072
0
2,777
15,465
6,824
0
4,130
11,083
0
38,497
L
24,715
15,802
0
0
25,479
8,888
0
11,315
13,702
0
73,885
W
701
278
0
21
2,054
875
0
744
1,231
922
0
L
Bacchus
Wolfs_demise
Bacchus
16,234
291
0
0
22,563
34,543
0
11,494
10,583
28,713
0
W
Cthulhu
19,926
1,521
339
7,038
29,118
23,468
0
10,768
17,767
27,252
0
L
Sun Wukong
angelstevop
Sun Wukong
12,681
3,293
0
1,419
31,294
18,393
0
17,435
13,295
0
27,848
L
Neith
gurt0v0y_
Neith
9,251
5,982
0
40
12,265
4,293
0
7,154
4,982
0
12,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,340
Gold Earned
64,417
255
Minions Killed
229
7
Camps Cleared
3
993,201
Distance Traveled
1,152,389
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,484
1,037
56
4
2
234,939
0
W
Ra
18,115
1,393
132
10
2
258,259
1
W
Hun Batz
16,376
1,260
75
6
2
263,423
0
W
Charybdis
13,467
1,036
28
2
3
211,256
0
L
Izanami
13,860
1,066
113
9
1
197,217
0
W
Artio
9,969
767
0
0
0
41,992
0
L
Bacchus
12,399
954
17
1
0
260,322
0
W
Cthulhu
13,413
1,032
20
2
0
218,271
0
L
Sun Wukong
12,561
966
34
3
0
285,986
1
L
Neith
12,113
932
9
1
0
173,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role