Player Matchup

Zeus
Zeus
AyeeJaayy
Zeus
Level 44
God Stats
138W - 131L
1,426 SR
Queue Stats
193W - 199L
1,427 Elo+
Solo
Neith
Neith
K0mug1
Neith
Level 40
God Stats
41W - 67L
1,454 SR
Queue Stats
176W - 225L
1,480 Elo+
Solo
Achilles
Achilles
Kooky120
Achilles
Level 40
God Stats
0W - 5L
1,142 SR
Queue Stats
58W - 83L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
PrivatePickle91
Kuzenbo
Level 44
God Stats
3W - 9L
1,858 SR
Queue Stats
64W - 79L
1,419 Elo+
Party 1
Kali
Kali
silkymilkAU
Kali
Level 18
God Stats
1W - 2L
1,573 SR
Queue Stats
23W - 45L
1,391 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,425 Elo+

VS

Team Averages
Level 85
1,520 SR
1,471 Elo+
Yemoja
Yemoja
Dottydope
Yemoja
Level 57
God Stats
4W - 6L
1,586 SR
Queue Stats
204W - 192L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Pegas12314255345
Gilgamesh
Level 39
God Stats
3W - 5L
1,454 SR
Queue Stats
5W - 7L
1,361 Elo+
Solo
Sol
Sol
ThaFey
Sol
Level 160
God Stats
21W - 14L
1,677 SR
Queue Stats
251W - 241L
1,572 Elo+
Party 2
Neith
Neith
TheOnionQueen
Neith
Level 127
God Stats
10W - 5L
1,382 SR
Queue Stats
69W - 66L
1,416 Elo+
Party 2
Cliodhna
Cliodhna
fluzzyaligator
Cliodhna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
2
0 / 1 / 0
3,131
391
531
647
89
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
K0mug1
Neith
5
0 / 2 / 0
3,679
460
2,640
4,693
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Kooky120
Achilles
8
0 / 1 / 0
4,563
570
2,689
4,305
3,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,752
469
561
5,747
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 2 / 0
3,905
488
1,074
4,776
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dottydope
Yemoja
8
2 / 0 / 4
5,283
660
2,199
2,547
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
9
1 / 0 / 0
4,905
613
2,207
4,828
1,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Sol
ThaFey
Sol
8
1 / 0 / 3
4,813
602
5,233
3,434
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
4 / 0 / 0
5,461
683
2,793
1,935
832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
8
1 / 0 / 0
4,618
577
1,578
3,445
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
1
0
0
W
Yemoja
Dottydope
Yemoja
2
0
4
4
L
Neith
K0mug1
Neith
0
2
0
0
L
Achilles
Kooky120
Achilles
0
1
0
0
W
Gilgamesh
1
0
0
1
L
0
3
0
0
W
Sol
ThaFey
Sol
1
0
3
2.5
W
4
0
0
4
W
Cliodhna
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,495
Damage
14,010
20,168
Taken
16,189
10,377
Mitigated
5,595
4,839
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
531
281
0
97
647
89
0
0
647
2,282
0
W
Yemoja
Dottydope
Yemoja
2,199
733
729
1,104
2,547
1,715
0
120
2,427
13,824
0
L
Neith
K0mug1
Neith
2,640
1,168
0
1,000
4,693
1,217
0
3,032
1,661
0
15,301
L
Achilles
Kooky120
Achilles
2,689
900
0
796
4,305
3,671
0
0
4,305
2,745
17,087
W
Gilgamesh
2,207
520
0
1,614
4,828
1,538
29
386
4,442
0
19,902
L
561
85
198
1,559
5,747
4,228
0
3,176
2,571
6,860
0
W
Sol
ThaFey
Sol
5,233
3,632
0
1,785
3,434
667
322
325
3,109
30,868
0
W
2,793
1,381
0
815
1,935
832
413
613
1,288
0
25,076
W
Cliodhna
1,578
373
0
1,514
3,445
843
0
84
3,361
0
19,995
L
1,074
316
0
1,189
4,776
1,172
0
1,224
3,552
0
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,030
Gold Earned
25,080
126
Minions Killed
242
0
Camps Cleared
0
622,266
Distance Traveled
764,412
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,131
391
2
0
0
18,698
0
W
Yemoja
5,283
660
18
2
0
141,795
3
L
Neith
3,679
460
32
4
0
132,473
0
L
Achilles
4,563
570
46
6
0
152,376
1
W
Gilgamesh
4,905
613
46
6
0
158,899
3
L
Kuzenbo
3,752
469
14
2
0
146,425
4
W
Sol
4,813
602
68
9
0
143,486
2
W
Neith
5,461
683
55
7
0
151,091
3
W
Cliodhna
4,618
577
55
7
0
169,141
1
L
Kali
3,905
488
32
4
0
172,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role