Player Matchup

Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IloveMendiguinha
Medusa
Level 5
God Stats
2W - 2L
1,725 SR
Queue Stats
23W - 22L
1,453 Elo+
Solo
Susano
Susano
MVP_Wraith9
Susano
Level 27
God Stats
11W - 4L
1,611 SR
Queue Stats
118W - 96L
1,502 Elo+
Solo
The Morrigan
The Morrigan
TyrantCR
The Morrigan
Level 10
God Stats
2W - 0L
1,692 SR
Queue Stats
64W - 44L
1,367 Elo+
Solo
Jormungandr
Jormungandr
tigre_audaz634
Jormungandr
Level 25
God Stats
3W - 4L
1,282 SR
Queue Stats
38W - 34L
1,466 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,458 Elo+

VS

Team Averages
Level 17
1,546 SR
1,446 Elo+
Ne Zha
Ne Zha
EiMoor
Ne Zha
Level 24
God Stats
0W - 4L
1,168 SR
Queue Stats
26W - 23L
1,459 Elo+
Party 1
Thanatos
Thanatos
Reidelas2131
Thanatos
Level 15
God Stats
1W - 1L
1,750 SR
Queue Stats
16W - 21L
1,419 Elo+
Solo
Ares
Ares
YasuoReiDelas
Ares
Level 15
God Stats
3W - 4L
1,700 SR
Queue Stats
28W - 26L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
ZekGenteBoa
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 1
Ra
Ra
volador9_oficial
Ra
Level 23
God Stats
12W - 14L
1,611 SR
Queue Stats
49W - 42L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 1 / 4
10,174
727
10,925
8,471
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 5 / 2
7,701
550
9,730
8,170
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
15
11 / 1 / 2
9,459
676
9,579
8,724
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
TyrantCR
The Morrigan
15
3 / 1 / 3
8,741
624
3,187
3,554
1,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
tigre_audaz634
Jormungandr
11
3 / 3 / 9
7,894
564
6,902
7,637
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EiMoor
Ne Zha
10
5 / 8 / 0
6,654
475
4,426
11,985
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Reidelas2131
Thanatos
4
0 / 3 / 0
4,463
319
253
2,894
631
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 6
5,688
406
3,494
14,417
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
ZekGenteBoa
Erlang Shen
11
4 / 7 / 5
7,141
510
8,084
13,436
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 7 / 1
6,990
499
4,447
9,361
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
32
Kills
11
11
Deaths
32
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
4
11
L
Ne Zha
EiMoor
Ne Zha
5
8
0
0.63
W
6
5
2
1.4
W
Susano
11
1
2
12
L
Thanatos
Reidelas2131
Thanatos
0
3
0
0
W
The Morrigan
TyrantCR
The Morrigan
3
1
3
4.5
L
0
7
6
0.43
L
Erlang Shen
ZekGenteBoa
Erlang Shen
4
7
5
0.93
W
Jormungandr
tigre_audaz634
Jormungandr
3
3
9
2.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
20,704
36,556
Taken
52,093
17,609
Mitigated
26,287
9,466
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,925
6,930
0
4,389
8,471
3,605
5,178
2,262
6,105
71,839
6,806
L
Ne Zha
EiMoor
Ne Zha
4,426
2,723
0
2,287
11,985
3,137
0
3,513
8,472
0
23,898
W
9,730
5,533
0
1,185
8,170
2,534
2,604
2,031
6,125
0
34,394
W
Susano
9,579
3,403
0
1,855
8,724
3,316
588
732
7,934
0
55,631
L
Thanatos
Reidelas2131
Thanatos
253
58
0
676
2,894
631
0
320
2,574
0
4,901
W
The Morrigan
TyrantCR
The Morrigan
3,187
506
0
934
3,554
1,135
506
476
2,796
50,058
2,040
L
3,494
554
0
1,335
14,417
9,929
0
6,048
8,369
9,352
0
L
Erlang Shen
ZekGenteBoa
Erlang Shen
8,084
4,461
0
3,181
13,436
9,407
0
4,324
9,112
0
20,595
W
Jormungandr
tigre_audaz634
Jormungandr
6,902
1,717
0
1,103
7,637
7,019
294
2,150
5,455
20,350
0
L
4,447
425
309
2,401
9,361
3,183
351
5,033
4,328
33,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
30,936
448
Minions Killed
148
0
Camps Cleared
0
1,303,249
Distance Traveled
1,089,540
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,174
727
146
10
0
265,215
8
L
Ne Zha
6,654
475
49
4
0
262,498
0
W
Medusa
7,701
550
57
4
0
237,175
2
W
Susano
9,459
676
105
8
0
315,956
5
L
Thanatos
4,463
319
14
1
0
105,746
0
W
The Morrigan
8,741
624
114
8
0
255,875
4
L
Ares
5,688
406
2
0
0
235,932
2
L
Erlang Shen
7,141
510
32
2
0
245,411
1
W
Jormungandr
7,894
564
26
2
0
229,028
1
L
Ra
6,990
499
51
4
0
239,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role