Player Matchup

Neith
Neith
Alpha Nawan
Neith
Level 17
God Stats
3W - 3L
1,533 SR
Queue Stats
57W - 95L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
AndyGr1zz
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 150L
1,314 Elo+
Solo
Cerberus
Cerberus
M4rKo-davi
Cerberus
Level 7
God Stats
1W - 2L
1,701 SR
Queue Stats
9W - 17L
1,420 Elo+
Solo
Hun Batz
Hun Batz
Tenalik
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,367 Elo+
Solo
Ra
Ra
atuli765545
Ra
Level 28
God Stats
6W - 12L
1,395 SR
Queue Stats
88W - 110L
1,329 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,358 Elo+

VS

Team Averages
Level 22
1,472 SR
1,441 Elo+
Gilgamesh
Gilgamesh
EWeatherup
Gilgamesh
Level 29
God Stats
15W - 13L
1,500 SR
Queue Stats
184W - 170L
1,411 Elo+
Solo
Bakasura
Bakasura
Felixiano41
Bakasura
Level 28
God Stats
3W - 3L
1,387 SR
Queue Stats
45W - 53L
1,407 Elo+
Solo
Thanatos
Thanatos
Good_Kat41
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Parason_7
Aphrodite
Level 29
God Stats
6W - 2L
1,472 SR
Queue Stats
128W - 92L
1,556 Elo+
Solo
Hachiman
Hachiman
TuTo_lawhyper
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 1
9,294
443
9,017
15,331
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
AndyGr1zz
Erlang Shen
13
1 / 10 / 5
8,417
401
8,907
21,919
15,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
M4rKo-davi
Cerberus
12
2 / 14 / 3
8,358
398
7,251
31,263
16,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
Tenalik
Hun Batz
13
0 / 11 / 2
8,225
392
4,848
17,859
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 14 / 4
8,719
415
9,813
18,383
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EWeatherup
Gilgamesh
17
23 / 1 / 12
12,140
578
20,021
14,751
12,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Felixiano41
Bakasura
18
16 / 3 / 19
12,009
572
23,165
29,734
11,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Good_Kat41
Thanatos
13
3 / 3 / 8
9,124
434
4,609
12,454
4,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Parason_7
Aphrodite
19
14 / 2 / 27
12,717
606
31,260
24,221
11,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
TuTo_lawhyper
Hachiman
14
2 / 2 / 8
9,537
454
5,259
11,141
3,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
132
9
Kills
58
58
Deaths
11
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
Erlang Shen
AndyGr1zz
Erlang Shen
1
10
5
0.35
W
Gilgamesh
EWeatherup
Gilgamesh
23
1
12
29
W
Bakasura
Felixiano41
Bakasura
16
3
19
8.5
W
Thanatos
Good_Kat41
Thanatos
3
3
8
2.33
L
Cerberus
M4rKo-davi
Cerberus
2
14
3
0.25
W
Aphrodite
Parason_7
Aphrodite
14
2
27
13.75
L
Hun Batz
Tenalik
Hun Batz
0
11
2
0.09
W
Hachiman
TuTo_lawhyper
Hachiman
2
2
8
3
L
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
84,314
104,755
Taken
92,301
47,393
Mitigated
43,186
17,396
Healing
49,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,017
2,994
0
2,490
15,331
4,701
597
3,214
11,485
0
41,664
L
Erlang Shen
AndyGr1zz
Erlang Shen
8,907
4,162
0
4,734
21,919
15,397
525
6,626
14,312
1,218
31,476
W
Gilgamesh
EWeatherup
Gilgamesh
20,021
5,304
0
3,678
14,751
12,894
38
2,765
11,784
0
58,086
W
Bakasura
Felixiano41
Bakasura
23,165
16,508
936
3,826
29,734
11,087
3,083
5,036
21,527
0
57,188
W
Thanatos
Good_Kat41
Thanatos
4,609
1,768
0
6,080
12,454
4,102
455
2,189
10,117
0
38,262
L
Cerberus
M4rKo-davi
Cerberus
7,251
542
0
5,340
31,263
16,285
236
13,099
15,305
32,341
0
W
Aphrodite
Parason_7
Aphrodite
31,260
4,342
11,927
19,226
24,221
11,650
1,076
5,772
17,649
117,276
0
L
Hun Batz
Tenalik
Hun Batz
4,848
1,903
0
2,936
17,859
5,933
287
2,555
15,107
0
52,424
W
Hachiman
TuTo_lawhyper
Hachiman
5,259
3,834
0
4,293
11,141
3,453
911
862
10,239
0
44,321
L
9,813
227
491
1,405
18,383
5,077
0
4,673
12,372
31,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
55,527
310
Minions Killed
487
0
Camps Cleared
0
1,642,154
Distance Traveled
2,043,682
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,294
443
62
3
0
339,322
4
L
Erlang Shen
8,417
401
45
2
0
350,581
4
W
Gilgamesh
12,140
578
82
4
0
459,583
3
W
Bakasura
12,009
572
99
5
0
436,274
5
W
Thanatos
9,124
434
63
3
0
400,155
0
L
Cerberus
8,358
398
46
2
0
328,162
0
W
Aphrodite
12,717
606
178
8
0
386,445
5
L
Hun Batz
8,225
392
101
5
0
328,131
1
W
Hachiman
9,537
454
65
3
0
361,225
3
L
Ra
8,719
415
56
3
0
295,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role