Player Matchup

Jing Wei
Jing Wei
Namekian_Negus
Jing Wei
Level 54
God Stats
2W - 3L
1,181 SR
Queue Stats
19W - 23L
1,310 Elo+
Solo
Sylvanus
Sylvanus
olddrake
Sylvanus
Level 29
God Stats
18W - 17L
1,514 SR
Queue Stats
48W - 41L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
xx1ShotPxx
Gilgamesh
Level 121
God Stats
42W - 30L
1,677 SR
Queue Stats
693W - 706L
1,551 Elo+
Solo
Team Averages
Level 68
1,457 SR
1,434 Elo+

VS

Team Averages
Level 57
1,481 SR
1,359 Elo+
Fafnir
Fafnir
Breaddd
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,531 Elo+
Solo
Zeus
Zeus
OTFPEX
Zeus
Level 63
God Stats
4W - 11L
1,405 SR
Queue Stats
75W - 144L
1,181 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roflazerz
Ah Muzen Cab
Level 62
God Stats
94W - 120L
1,537 SR
Queue Stats
140W - 200L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
8 / 2 / 10
12,874
678
15,639
17,162
7,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
olddrake
Sylvanus
15
1 / 4 / 18
12,503
658
13,805
25,234
26,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xx1ShotPxx
Gilgamesh
17
13 / 3 / 9
14,075
741
26,165
23,157
20,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Breaddd
Fafnir
15
3 / 3 / 6
12,640
665
13,683
25,671
41,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
OTFPEX
Zeus
15
3 / 10 / 4
11,754
619
18,778
15,352
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
roflazerz
Ah Muzen Cab
14
3 / 9 / 6
11,970
630
21,743
21,061
10,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
22
Kills
9
9
Deaths
22
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Breaddd
Fafnir
3
3
6
2
W
Jing Wei
8
2
10
6.5
L
Zeus
OTFPEX
Zeus
3
10
4
0.5
W
Sylvanus
olddrake
Sylvanus
1
4
18
2.5
L
Ah Muzen Cab
roflazerz
Ah Muzen Cab
3
9
6
0.67
W
Gilgamesh
xx1ShotPxx
Gilgamesh
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
54,204
65,553
Taken
62,084
53,793
Mitigated
57,731
33,494
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Breaddd
Fafnir
13,683
3,645
0
3,681
25,671
41,619
347
6,057
19,614
28,016
0
W
Jing Wei
15,639
12,442
751
6,281
17,162
7,397
752
8,620
8,102
0
43,792
L
Zeus
OTFPEX
Zeus
18,778
3,483
0
2,448
15,352
6,094
106
4,021
11,331
41,147
0
W
Sylvanus
olddrake
Sylvanus
13,805
3,825
6,772
13,790
25,234
26,355
364
12,874
11,652
29,424
0
L
Ah Muzen Cab
roflazerz
Ah Muzen Cab
21,743
9,929
846
7,218
21,061
10,018
291
4,530
16,531
0
49,514
W
Gilgamesh
xx1ShotPxx
Gilgamesh
26,165
9,744
0
5,900
23,157
20,041
179
10,067
12,714
0
68,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
36,364
207
Minions Killed
174
9
Camps Cleared
7
1,009,049
Distance Traveled
934,652
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,640
665
36
2
2
339,263
1
W
Jing Wei
12,874
678
73
4
0
336,547
3
L
Zeus
11,754
619
66
3
3
286,643
6
W
Sylvanus
12,503
658
35
2
0
304,381
9
L
Ah Muzen Cab
11,970
630
72
4
2
308,746
2
W
Gilgamesh
14,075
741
99
5
9
368,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role