Player Matchup

The Morrigan
The Morrigan
Hiro4Eye
The Morrigan
Level 16
God Stats
21W - 22L
1,398 SR
Queue Stats
26W - 27L
1,359 Elo+
Party 1
Neith
Neith
Zagreus97
Neith
Level 27
God Stats
4W - 2L
1,589 SR
Queue Stats
131W - 139L
1,477 Elo+
Solo
Persephone
Persephone
caraxxes
Persephone
Level 28
God Stats
30W - 28L
1,488 SR
Queue Stats
185W - 189L
1,473 Elo+
Solo
Agni
Agni
john789456
Agni
Level 21
God Stats
2W - 0L
1,810 SR
Queue Stats
17W - 18L
1,310 Elo+
Solo
Ymir
Ymir
madboyzz
Ymir
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 24L
1,345 Elo+
Party 1
Team Averages
Level 21
1,557 SR
1,393 Elo+

VS

Team Averages
Level 10
1,404 SR
1,365 Elo+
Anhur
Anhur
DracoFlaco
Anhur
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
17W - 21L
1,273 Elo+
Solo
Hun Batz
Hun Batz
Faris99
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,418 Elo+
Solo
Ah Puch
Ah Puch
SableNecromancer
Ah Puch
Level 10
God Stats
1W - 5L
1,274 SR
Queue Stats
10W - 16L
1,345 Elo+
Solo
The Morrigan
The Morrigan
kappaadoy
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,427 Elo+
Solo
Ymir
Ymir
白术harrison
Ymir
Level 8
God Stats
8W - 8L
1,482 SR
Queue Stats
71W - 65L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hiro4Eye
The Morrigan
18
5 / 0 / 24
11,279
1,128
13,976
4,910
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Zagreus97
Neith
17
10 / 1 / 12
11,481
1,148
16,866
8,083
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
caraxxes
Persephone
18
3 / 0 / 19
10,991
1,099
11,899
6,000
2,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 1 / 13
12,466
1,247
25,170
7,393
2,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
1 / 3 / 17
10,433
1,043
5,100
12,179
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 10 / 3
9,673
967
10,407
19,387
6,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Faris99
Hun Batz
15
1 / 8 / 3
8,766
877
3,400
18,847
8,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 4
9,211
921
10,454
10,297
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
kappaadoy
The Morrigan
15
1 / 7 / 4
9,247
925
4,621
11,047
3,735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 5 / 4
9,783
978
6,901
20,997
16,574
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
34
Kills
5
5
Deaths
34
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
10
3
0.35
L
Hun Batz
Faris99
Hun Batz
1
8
3
0.31
W
The Morrigan
Hiro4Eye
The Morrigan
5
0
24
17
L
1
4
4
0.75
W
Neith
Zagreus97
Neith
10
1
12
16
W
Persephone
caraxxes
Persephone
3
0
19
12.5
W
15
1
13
21.5
L
The Morrigan
kappaadoy
The Morrigan
1
7
4
0.43
W
Ymir
1
3
17
3.17
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,011
Damage
35,783
38,565
Taken
80,575
19,858
Mitigated
38,444
6,423
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,407
6,510
0
1,304
19,387
6,014
0
13,648
5,470
0
32,456
L
Hun Batz
Faris99
Hun Batz
3,400
355
0
250
18,847
8,630
0
10,549
8,204
0
17,381
W
The Morrigan
Hiro4Eye
The Morrigan
13,976
1,614
637
305
4,910
1,820
0
3,386
1,524
28,091
0
L
10,454
1,488
0
811
10,297
3,491
0
7,290
2,941
33,802
0
W
Neith
Zagreus97
Neith
16,866
7,910
0
1,759
8,083
2,617
0
4,679
3,404
0
38,108
W
Persephone
caraxxes
Persephone
11,899
1,153
0
974
6,000
2,340
0
3,823
2,177
42,093
0
W
25,170
1,815
90
1,362
7,393
2,311
0
3,258
4,135
38,543
0
L
The Morrigan
kappaadoy
The Morrigan
4,621
495
0
358
11,047
3,735
0
8,196
2,761
19,950
0
W
Ymir
5,100
336
0
1,296
12,179
10,770
0
6,830
5,349
11,237
0
L
6,901
223
0
1,224
20,997
16,574
0
15,726
5,054
25,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,650
Gold Earned
46,680
254
Minions Killed
190
7
Camps Cleared
4
944,565
Distance Traveled
840,798
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,673
967
35
4
1
153,843
0
L
Hun Batz
8,766
877
29
3
0
172,403
3
W
The Morrigan
11,279
1,128
46
5
0
186,469
1
L
Ah Puch
9,211
921
39
4
3
166,550
1
W
Neith
11,481
1,148
58
6
3
173,933
2
W
Persephone
10,991
1,099
101
10
3
184,366
2
W
Agni
12,466
1,247
39
4
1
204,761
1
L
The Morrigan
9,247
925
44
4
0
177,751
1
W
Ymir
10,433
1,043
10
1
0
195,036
0
L
Ymir
9,783
978
43
4
0
170,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role