Player Matchup

Ra
Ra
DonPanettone
Ra
Level 29
God Stats
3W - 3L
1,441 SR
Queue Stats
39W - 49L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Pedrto1796
Cthulhu
Level 6
God Stats
1W - 2L
1,197 SR
Queue Stats
4W - 8L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Yami raptor
Gilgamesh
Level 23
God Stats
3W - 8L
1,198 SR
Queue Stats
34W - 49L
1,281 Elo+
Solo
Amaterasu
Amaterasu
junnahoshimi
Amaterasu
Level 5
God Stats
19W - 11L
1,715 SR
Queue Stats
24W - 17L
1,760 Elo+
Party 1
Awilix
Awilix
tendomaya
Awilix
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,760 Elo+
Party 1
Team Averages
Level 26
1,410 SR
1,521 Elo+

VS

Team Averages
Level 25
1,577 SR
1,522 Elo+
Chernobog
Chernobog
CrimsonxKnight
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,596 Elo+
Party 2
Discordia
Discordia
Kadalyst
Discordia
Level 28
God Stats
12W - 9L
1,631 SR
Queue Stats
322W - 174L
1,577 Elo+
Solo
Medusa
Medusa
zFookMe
Medusa
Level 65
God Stats
5W - 13L
1,259 SR
Queue Stats
264W - 322L
1,425 Elo+
Party 2
Chaac
Chaac
боузор
Chaac
Level 6
God Stats
2W - 3L
1,673 SR
Queue Stats
6W - 7L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
二擦り半蔵
Kuzenbo
Level 16
God Stats
1W - 1L
1,822 SR
Queue Stats
19W - 12L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 24
15,360
1,097
21,089
14,904
9,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Pedrto1796
Cthulhu
19
1 / 9 / 22
11,962
854
11,285
20,273
14,068
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Yami raptor
Gilgamesh
20
11 / 3 / 19
14,935
1,067
16,098
16,790
10,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
junnahoshimi
Amaterasu
20
8 / 5 / 26
14,816
1,058
24,503
31,617
35,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
tendomaya
Awilix
20
13 / 4 / 21
15,979
1,141
29,232
20,186
10,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrimsonxKnight
Chernobog
20
0 / 8 / 10
12,209
872
11,360
14,722
6,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Kadalyst
Discordia
19
1 / 7 / 9
12,343
882
9,817
12,557
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
zFookMe
Medusa
20
16 / 13 / 4
16,313
1,165
37,132
31,004
13,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 8 / 9
13,568
969
20,473
26,953
27,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 12
14,102
1,007
19,646
24,684
42,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
67
40
Kills
23
23
Deaths
40
112
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CrimsonxKnight
Chernobog
0
8
10
0.63
W
7
2
24
9.5
L
Discordia
Kadalyst
Discordia
1
7
9
0.79
W
Cthulhu
Pedrto1796
Cthulhu
1
9
22
1.33
W
Gilgamesh
Yami raptor
Gilgamesh
11
3
19
6.83
W
Amaterasu
junnahoshimi
Amaterasu
8
5
26
4.2
W
Awilix
tendomaya
Awilix
13
4
21
5.88
L
Medusa
zFookMe
Medusa
16
13
4
1.38
L
3
8
9
0.94
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,207
Damage
98,428
103,770
Taken
109,920
79,063
Mitigated
95,330
17,675
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CrimsonxKnight
Chernobog
11,360
6,160
0
240
14,722
6,433
0
5,404
9,318
108
41,063
W
21,089
641
5,255
3,408
14,904
9,108
0
5,230
9,478
80,441
0
L
Discordia
Kadalyst
Discordia
9,817
819
0
46
12,557
5,173
0
5,227
7,330
25,559
0
W
Cthulhu
Pedrto1796
Cthulhu
11,285
1,499
28
95
20,273
14,068
0
5,741
14,194
22,402
0
W
Gilgamesh
Yami raptor
Gilgamesh
16,098
3,682
0
947
16,790
10,499
0
4,157
12,253
0
29,755
W
Amaterasu
junnahoshimi
Amaterasu
24,503
8,747
0
4,731
31,617
35,225
0
9,234
22,111
8,822
27,205
W
Awilix
tendomaya
Awilix
29,232
14,286
0
3,211
20,186
10,163
0
6,037
13,798
0
53,402
L
Medusa
zFookMe
Medusa
37,132
22,198
40
912
31,004
13,485
0
6,663
24,341
0
56,127
L
20,473
2,779
0
7,199
26,953
27,380
0
10,333
16,620
2,005
45,202
L
19,646
3,925
91
4,179
24,684
42,859
0
9,093
15,591
50,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,052
Gold Earned
68,535
273
Minions Killed
253
8
Camps Cleared
8
1,328,145
Distance Traveled
1,202,879
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,209
872
62
4
2
218,247
0
W
Ra
15,360
1,097
129
9
2
310,659
1
L
Discordia
12,343
882
42
3
1
197,180
0
W
Cthulhu
11,962
854
31
2
1
186,689
2
W
Gilgamesh
14,935
1,067
39
3
3
265,827
0
W
Amaterasu
14,816
1,058
27
2
0
289,588
2
W
Awilix
15,979
1,141
47
3
2
275,382
0
L
Medusa
16,313
1,165
31
2
3
245,345
2
L
Chaac
13,568
969
73
5
1
266,648
0
L
Kuzenbo
14,102
1,007
45
3
1
275,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role