Player Matchup

Zhong Kui
Zhong Kui
Platinum I
elimendi8
Zhong Kui
Platinum I
Level 89
God Stats
10W - 7L
1,640 SR
Queue Stats
182W - 164L
2,004 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 89
1,640 SR
2,004 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 41
1,771 SR
1,839 MMR
Sol
Sol
Platinum IV
NotZachTrust
Sol
Platinum IV
Level 41
God Stats
5W - 4L
1,771 SR
Queue Stats
51W - 58L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
elimendi8
Zhong Kui
11
3 / 2 / 0
5,972
995
4,780
8,335
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabAnhurAnubisHou YiUllr

VS

Bans
ChronosSetFreyaBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,385
1,064
6,932
6,063
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
Zhong Kui
elimendi8
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,780
Damage
6,932
8,335
Taken
6,063
5,161
Mitigated
2,276
3,564
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,932
3,878
0
2,018
6,063
2,276
1,207
3,990
2,073
27,895
3,216
L
Zhong Kui
elimendi8
Zhong Kui
4,780
2,053
0
3,564
8,335
5,161
0
6,010
2,325
24,202
3,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,972
Gold Earned
6,385
53
Minions Killed
65
2
Camps Cleared
4
126,856
Distance Traveled
121,859
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,385
1,064
65
11
4
121,859
3
L
Zhong Kui
5,972
995
53
9
2
126,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role