Player Matchup

Zhong Kui
Zhong Kui
Based Khepri
Zhong Kui
Level 120
God Stats
1W - 5L
1,282 SR
Queue Stats
228W - 218L
1,525 Elo+
Party 1
Achilles
Achilles
Devilntor2000
Achilles
Level 156
God Stats
8W - 12L
1,648 SR
Queue Stats
144W - 155L
1,609 Elo+
Solo
Olorun
Olorun
Siva Directive
Olorun
Level 123
God Stats
2W - 2L
1,599 SR
Queue Stats
59W - 49L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
Tryki92
Xbalanque
Level 62
God Stats
134W - 140L
1,469 SR
Queue Stats
234W - 271L
1,480 Elo+
Solo
Hun Batz
Hun Batz
mlody_mrc
Hun Batz
Level 46
God Stats
0W - 2L
1,304 SR
Queue Stats
210W - 231L
1,410 Elo+
Solo
Team Averages
Level 101
1,460 SR
1,514 Elo+

VS

Team Averages
Level 113
1,563 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AbelSrz
Nemesis
Level 56
God Stats
1W - 0L
1,782 SR
Queue Stats
8W - 9L
1,527 Elo+
Solo
Zeus
Zeus
DeviateComet740
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 238L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Hendo_Sama
Cthulhu
Level 158
God Stats
3W - 8L
1,558 SR
Queue Stats
278W - 301L
1,478 Elo+
Solo
Medusa
Medusa
KillerGammingXp
Medusa
Level 118
God Stats
2W - 1L
1,473 SR
Queue Stats
214W - 184L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Based Khepri
Zhong Kui
13
4 / 4 / 2
7,664
1,277
11,480
9,460
6,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Devilntor2000
Achilles
11
3 / 2 / 3
6,716
1,119
6,336
7,275
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 5
6,363
1,061
5,335
6,306
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Tryki92
Xbalanque
12
1 / 3 / 2
6,631
1,105
3,402
7,061
2,340
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
mlody_mrc
Hun Batz
10
0 / 0 / 0
5,230
872
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Team 1 Tickets

316

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 7
7,098
1,183
5,942
6,014
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
AbelSrz
Nemesis
12
1 / 1 / 5
6,763
1,127
2,113
5,920
2,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 5
6,426
1,071
3,262
4,873
1,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Hendo_Sama
Cthulhu
12
4 / 1 / 5
7,344
1,224
6,582
5,831
4,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 1
6,582
1,097
8,380
6,241
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
11
11
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
7
5.5
W
Nemesis
AbelSrz
Nemesis
1
1
5
3.5
L
Zhong Kui
Based Khepri
Zhong Kui
4
4
2
1.25
W
1
3
5
1.17
L
Achilles
Devilntor2000
Achilles
3
2
3
2.25
W
Cthulhu
Hendo_Sama
Cthulhu
4
1
5
6.5
W
3
2
1
1.75
L
0
2
5
1.25
L
Xbalanque
Tryki92
Xbalanque
1
3
2
0.67
L
Hun Batz
mlody_mrc
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
26,279
30,102
Taken
28,879
16,714
Mitigated
12,873
4,732
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,942
274
1,469
1,488
6,014
2,221
0
4,219
1,795
12,695
0
W
Nemesis
AbelSrz
Nemesis
2,113
569
0
636
5,920
2,343
0
3,800
2,120
0
19,109
L
Zhong Kui
Based Khepri
Zhong Kui
11,480
778
0
1,845
9,460
6,311
0
5,296
3,938
32,774
0
W
3,262
499
50
203
4,873
1,433
0
2,301
2,572
14,195
0
L
Achilles
Devilntor2000
Achilles
6,336
1,351
0
489
7,275
3,003
0
3,571
3,652
0
19,330
W
Cthulhu
Hendo_Sama
Cthulhu
6,582
655
488
0
5,831
4,698
0
3,124
2,707
11,335
0
W
8,380
3,802
0
0
6,241
2,178
0
2,614
3,627
0
19,159
L
5,335
2,930
822
1,576
6,306
5,060
0
2,522
3,668
12,969
2,173
L
Xbalanque
Tryki92
Xbalanque
3,402
1,436
0
0
7,061
2,340
0
3,887
3,058
0
11,681
L
Hun Batz
mlody_mrc
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
34,213
95
Minions Killed
121
5
Camps Cleared
7
516,018
Distance Traveled
661,711
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,098
1,183
20
3
1
126,620
0
W
Nemesis
6,763
1,127
37
6
3
148,513
0
L
Zhong Kui
7,664
1,277
35
6
0
115,966
0
W
Zeus
6,426
1,071
35
6
1
124,450
0
L
Achilles
6,716
1,119
28
5
1
135,409
1
W
Cthulhu
7,344
1,224
10
2
0
141,271
0
W
Medusa
6,582
1,097
19
3
2
120,857
0
L
Olorun
6,363
1,061
15
3
1
106,462
0
L
Xbalanque
6,631
1,105
17
3
3
112,956
0
L
Hun Batz
5,230
872
0
0
0
45,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role