Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Purpl3Ti1an
Hercules
Level 61
God Stats
3W - 6L
1,383 SR
Queue Stats
141W - 146L
1,626 Elo+
Solo
Vulcan
Vulcan
TheDamianek
Vulcan
Level 124
God Stats
3W - 4L
1,630 SR
Queue Stats
73W - 90L
1,615 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,580 Elo+

VS

Team Averages
Level 96
1,518 SR
1,479 Elo+
Jormungandr
Jormungandr
GuysStayOnPoint
Jormungandr
Level 24
God Stats
7W - 2L
1,317 SR
Queue Stats
44W - 63L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
NebulaSoul
Zhong Kui
Level 106
God Stats
16W - 13L
1,608 SR
Queue Stats
528W - 513L
1,430 Elo+
Party 1
Ullr
Ullr
Wadingo
Ullr
Level 157
God Stats
4W - 2L
1,629 SR
Queue Stats
18W - 16L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 7 / 5
9,318
621
4,978
11,538
3,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Purpl3Ti1an
Hercules
14
3 / 2 / 8
10,075
672
13,558
16,707
10,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
14
6 / 6 / 4
10,348
690
16,847
11,779
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuysStayOnPoint
Jormungandr
15
4 / 1 / 9
11,199
747
7,446
14,080
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
NebulaSoul
Zhong Kui
13
3 / 6 / 7
9,800
653
12,560
16,903
10,388
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Wadingo
Ullr
16
8 / 4 / 5
11,362
757
16,021
14,599
6,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
15
15
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
5
0.64
W
Jormungandr
GuysStayOnPoint
Jormungandr
4
1
9
8.5
W
Zhong Kui
NebulaSoul
Zhong Kui
3
6
7
1.08
L
Hercules
Purpl3Ti1an
Hercules
3
2
8
3.5
L
Vulcan
6
6
4
1.33
W
Ullr
Wadingo
Ullr
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
36,027
40,024
Taken
45,582
18,564
Mitigated
30,520
8,221
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,978
2,714
0
468
11,538
3,658
0
4,898
6,640
0
24,915
W
Jormungandr
GuysStayOnPoint
Jormungandr
7,446
933
700
4,040
14,080
13,773
181
3,684
10,124
23,820
0
W
Zhong Kui
NebulaSoul
Zhong Kui
12,560
372
67
4,172
16,903
10,388
59
7,132
9,385
31,967
0
L
Hercules
Purpl3Ti1an
Hercules
13,558
3,931
0
5,490
16,707
10,482
1,213
7,857
8,850
0
27,758
L
Vulcan
16,847
7,451
0
2,263
11,779
4,424
322
7,581
4,198
40,887
0
W
Ullr
Wadingo
Ullr
16,021
5,437
0
668
14,599
6,359
1,438
5,654
8,807
0
62,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
32,361
163
Minions Killed
191
5
Camps Cleared
8
760,765
Distance Traveled
836,871
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,318
621
50
3
2
231,554
2
W
Jormungandr
11,199
747
25
2
0
293,032
1
W
Zhong Kui
9,800
653
40
3
2
248,637
2
L
Hercules
10,075
672
44
3
0
283,344
5
L
Vulcan
10,348
690
69
5
3
245,867
4
W
Ullr
11,362
757
126
8
6
295,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role