Player Matchup

Merlin
Merlin
Gold V
The0neWh0Nox
Merlin
Gold V
Level 105
God Stats
0W - 3L
1,462 SR
Queue Stats
41W - 50L
1,288 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
leonidb1306
Kumbhakarna
Bronze II
Level 86
God Stats
1W - 2L
1,172 SR
Queue Stats
10W - 34L
916 MMR
Solo
Arachne
Arachne
Bronze III
БатькаНагибатька
Arachne
Bronze III
Level 66
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,352 SR
1,235 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,482 SR
1,267 MMR
Ah Puch
Ah Puch
Gold I
DeumAeternum
Ah Puch
Gold I
Level 145
God Stats
23W - 10L
1,618 SR
Queue Stats
316W - 328L
1,609 MMR
Party 1
Da Ji
Da Ji
Gold III
HeniL
Da Ji
Gold III
Level 119
God Stats
2W - 6L
1,495 SR
Queue Stats
281W - 314L
1,404 MMR
Party 1
Geb
Geb
Silver IV
Storytimee
Geb
Silver IV
Level 127
God Stats
9W - 5L
1,334 SR
Queue Stats
64W - 136L
789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 5 / 3
8,013
616
8,166
10,789
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
leonidb1306
Kumbhakarna
10
0 / 1 / 5
7,721
594
2,991
12,981
13,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 5 / 2
8,024
617
4,002
12,473
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HadesAthenaAnubisOdinNox

VS

Bans
AchillesAresKhepriBacchusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeumAeternum
Ah Puch
15
6 / 2 / 5
9,956
766
15,974
7,746
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
HeniL
Da Ji
13
4 / 2 / 7
9,183
706
10,692
6,737
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 10
9,453
727
5,883
12,045
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
11
11
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DeumAeternum
Ah Puch
6
2
5
4.25
W
Da Ji
HeniL
Da Ji
4
2
7
3.75
W
1
1
10
6
L
Merlin
2
5
3
0.7
L
Kumbhakarna
leonidb1306
Kumbhakarna
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,159
Damage
32,549
36,243
Taken
26,528
21,156
Mitigated
17,796
5,355
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DeumAeternum
Ah Puch
15,974
1,173
0
3,635
7,746
3,000
883
4,040
3,706
69,279
0
W
Da Ji
HeniL
Da Ji
10,692
2,674
0
853
6,737
3,271
782
3,154
3,583
0
29,518
W
5,883
341
0
4,093
12,045
11,525
390
5,162
6,883
14,858
0
L
Merlin
8,166
288
0
1,733
10,789
3,657
0
6,619
4,170
38,940
0
L
Kumbhakarna
leonidb1306
Kumbhakarna
2,991
412
647
1,041
12,981
13,608
0
7,582
5,399
6,911
0
L
4,002
2,173
0
1,934
12,473
3,891
0
7,917
4,556
0
8,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
28,592
112
Minions Killed
168
3
Camps Cleared
9
680,500
Distance Traveled
718,424
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,956
766
123
9
3
240,358
5
W
Da Ji
9,183
706
33
3
5
235,033
2
W
Geb
9,453
727
12
1
1
243,033
4
L
Merlin
8,013
616
80
6
2
195,994
2
L
Kumbhakarna
7,721
594
13
1
1
245,537
5
L
Arachne
8,024
617
19
1
0
238,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role