Player Matchup

Bastet
Bastet
Moltag12
Bastet
Level 81
God Stats
5W - 9L
1,500 SR
Queue Stats
212W - 204L
1,465 Elo+
Solo
Ra
Ra
lacrisis2015
Ra
Level 29
God Stats
6W - 7L
1,453 SR
Queue Stats
118W - 166L
1,320 Elo+
Party 1
Ymir
Ymir
manderguan
Ymir
Level 73
God Stats
0W - 1L
1,709 SR
Queue Stats
22W - 24L
1,391 Elo+
Party 1
Team Averages
Level 61
1,554 SR
1,392 Elo+

VS

Team Averages
Level 105
1,495 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
CRhea
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
ZEkregje
Hou Yi
Level 127
God Stats
12W - 17L
1,485 SR
Queue Stats
72W - 63L
1,586 Elo+
Solo
Ra
Ra
gudumarea
Ra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Moltag12
Bastet
16
7 / 4 / 2
11,677
730
17,210
17,492
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 8 / 4
9,330
583
4,847
11,739
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 5
10,092
631
7,601
17,194
19,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CRhea
Kumbhakarna
14
2 / 1 / 11
10,576
661
6,328
19,564
15,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
ZEkregje
Hou Yi
15
9 / 5 / 5
11,514
720
20,639
14,617
5,783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 9
10,626
664
9,235
9,947
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
14
15
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CRhea
Kumbhakarna
2
1
11
7.5
L
Bastet
Moltag12
Bastet
7
4
2
2
W
Hou Yi
ZEkregje
Hou Yi
9
5
5
2.3
W
3
3
9
2.5
L
0
8
4
0.25
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
36,202
46,425
Taken
44,128
31,298
Mitigated
25,754
13,613
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CRhea
Kumbhakarna
6,328
208
734
1,646
19,564
15,635
276
3,926
15,326
25,742
0
L
Bastet
Moltag12
Bastet
17,210
3,639
0
7,228
17,492
7,727
0
4,658
12,834
0
48,645
W
Hou Yi
ZEkregje
Hou Yi
20,639
10,849
0
0
14,617
5,783
2,115
4,495
9,958
0
51,241
W
9,235
1,187
4,827
3,414
9,947
4,336
275
3,898
5,889
41,100
0
L
4,847
614
774
1,942
11,739
4,026
41
3,644
8,095
32,578
0
L
7,601
1,659
0
3,669
17,194
19,545
0
7,677
9,517
19,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
32,716
147
Minions Killed
187
6
Camps Cleared
5
785,722
Distance Traveled
804,075
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,576
661
39
2
1
289,533
5
L
Bastet
11,677
730
54
3
2
328,274
2
W
Hou Yi
11,514
720
69
4
3
256,025
5
W
Ra
10,626
664
79
5
1
258,517
0
L
Ra
9,330
583
73
5
2
245,860
1
L
Ymir
10,092
631
20
1
2
211,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role