Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DangerDewm
Awilix
Level 154
God Stats
4W - 1L
1,956 SR
Queue Stats
413W - 381L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
HazyV
Cu Chulainn
Level 104
God Stats
16W - 14L
1,558 SR
Queue Stats
961W - 912L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
ikordi
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,604 Elo+
Party 1
Team Averages
Level 117
1,603 SR
1,547 Elo+

VS

Team Averages
Level 137
1,678 SR
1,550 Elo+
Cabrakan
Cabrakan
Kevweeny
Cabrakan
Level 129
God Stats
3W - 0L
1,895 SR
Queue Stats
268W - 269L
1,563 Elo+
Solo
Anubis
Anubis
McFlubberflaps
Anubis
Level 125
God Stats
3W - 1L
1,525 SR
Queue Stats
106W - 87L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sir Lonesome
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,695 SR
Queue Stats
193W - 179L
1,558 Elo+
Solo
Xing Tian
Xing Tian
givemethatbutt
Xing Tian
Level 142
God Stats
1W - 2L
1,576 SR
Queue Stats
147W - 148L
1,614 Elo+
Solo
Cthulhu
Cthulhu
imaPOKEu
Cthulhu
Level 128
God Stats
10W - 4L
1,701 SR
Queue Stats
812W - 839L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 4 / 3
10,511
876
22,311
8,332
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
15
2 / 8 / 7
8,860
738
6,801
13,445
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
DangerDewm
Awilix
14
0 / 5 / 9
7,896
658
6,232
12,029
8,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
HazyV
Cu Chulainn
16
3 / 6 / 7
9,177
765
10,488
23,551
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ikordi
Zhong Kui
16
2 / 8 / 4
9,022
752
11,404
17,057
13,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kevweeny
Cabrakan
17
1 / 3 / 22
10,708
892
9,032
17,058
18,062
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 3 / 14
11,363
947
11,015
12,228
7,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Sir Lonesome
Ah Muzen Cab
19
14 / 2 / 13
11,846
987
31,461
12,295
6,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
givemethatbutt
Xing Tian
15
2 / 3 / 21
9,872
823
5,478
16,627
19,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
imaPOKEu
Cthulhu
16
4 / 3 / 17
9,699
808
8,762
15,453
18,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
117
14
Kills
30
31
Deaths
14
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
7
4
3
2.13
L
Raijin
 
Raijin
2
8
7
0.69
L
Awilix
DangerDewm
Awilix
0
5
9
0.9
L
Cu Chulainn
HazyV
Cu Chulainn
3
6
7
1.08
W
Cabrakan
Kevweeny
Cabrakan
1
3
22
4
W
9
3
14
5.33
W
Ah Muzen Cab
Sir Lonesome
Ah Muzen Cab
14
2
13
10.25
W
Xing Tian
givemethatbutt
Xing Tian
2
3
21
4.17
L
Zhong Kui
ikordi
Zhong Kui
2
8
4
0.5
W
Cthulhu
imaPOKEu
Cthulhu
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,236
Damage
65,748
74,414
Taken
73,661
48,248
Mitigated
70,510
19,442
Healing
29,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
22,311
8,760
0
750
8,332
3,399
0
5,037
3,295
42,218
0
L
Raijin
 
Raijin
6,801
428
1,361
2,671
13,445
4,182
234
5,906
7,539
19,409
0
L
Awilix
DangerDewm
Awilix
6,232
1,442
355
1,706
12,029
8,704
0
7,562
4,467
0
9,710
L
Cu Chulainn
HazyV
Cu Chulainn
10,488
1,045
1,676
6,949
23,551
18,044
0
9,806
13,745
667
20,255
W
Cabrakan
Kevweeny
Cabrakan
9,032
902
723
5,358
17,058
18,062
194
10,686
6,042
23,482
0
W
11,015
148
2,663
4,952
12,228
7,464
1,561
7,350
4,183
40,577
0
W
Ah Muzen Cab
Sir Lonesome
Ah Muzen Cab
31,461
8,653
1,236
3,059
12,295
6,918
3,216
6,992
4,934
0
54,754
W
Xing Tian
givemethatbutt
Xing Tian
5,478
409
1,496
1,823
16,627
19,269
161
9,305
6,894
11,363
0
L
Zhong Kui
ikordi
Zhong Kui
11,404
344
1,000
2,974
17,057
13,919
0
5,976
11,081
22,794
0
W
Cthulhu
imaPOKEu
Cthulhu
8,762
106
5,083
2,680
15,453
18,797
355
5,945
8,892
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
53,488
153
Minions Killed
168
0
Camps Cleared
0
1,065,714
Distance Traveled
1,126,697
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,511
876
53
4
0
245,738
0
L
Raijin
8,860
738
40
3
0
159,086
4
L
Awilix
7,896
658
4
0
0
247,400
0
L
Cu Chulainn
9,177
765
24
2
0
223,200
0
W
Cabrakan
10,708
892
41
3
0
223,458
4
W
Anubis
11,363
947
60
5
0
203,334
0
W
Ah Muzen Cab
11,846
987
46
4
0
218,737
1
W
Xing Tian
9,872
823
2
0
0
247,180
3
L
Zhong Kui
9,022
752
32
3
0
190,290
0
W
Cthulhu
9,699
808
19
2
0
233,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role