Player Matchup

Susano
Susano
Big Zarexxii
Susano
Level 5
God Stats
3W - 3L
1,773 SR
Queue Stats
54W - 43L
1,506 Elo+
Solo
Olorun
Olorun
Hempone86
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
Lucasisi2004
Rama
Level 18
God Stats
7W - 8L
1,404 SR
Queue Stats
9W - 16L
1,282 Elo+
Solo
Ymir
Ymir
Stydt
Ymir
Level 27
God Stats
4W - 2L
1,765 SR
Queue Stats
141W - 147L
1,370 Elo+
Solo
Sol
Sol
Zoe_531
Sol
Level 29
God Stats
2W - 2L
1,677 SR
Queue Stats
34W - 20L
1,601 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,452 Elo+

VS

Team Averages
Level 20
1,524 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Marat1212
Thanatos
Level 27
God Stats
29W - 29L
1,436 SR
Queue Stats
184W - 216L
1,427 Elo+
Solo
Xing Tian
Xing Tian
WalhallaOgre
Xing Tian
Level 13
God Stats
16W - 16L
1,564 SR
Queue Stats
28W - 28L
1,504 Elo+
Solo
Set
Set
jeffinfernal666
Set
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,384 Elo+
Solo
Izanami
Izanami
wulfenstein1984
Izanami
Level 18
God Stats
13W - 5L
1,618 SR
Queue Stats
34W - 25L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 0 / 0
5,723
636
3,152
3,849
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Hempone86
Olorun
6
0 / 4 / 0
3,916
435
2,197
4,069
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 2 / 1
4,183
465
2,320
3,480
445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
Stydt
Ymir
6
1 / 4 / 1
4,713
524
2,045
6,772
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
8
2 / 1 / 0
5,206
578
2,916
3,112
737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 1 / 1
4,887
543
1,224
1,660
353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Marat1212
Thanatos
7
2 / 0 / 6
4,897
544
2,289
3,491
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
WalhallaOgre
Xing Tian
8
5 / 1 / 4
5,372
597
3,405
6,147
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 1 / 6
4,916
546
3,790
5,094
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,364
596
1,883
6,167
1,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
10
11
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Susano
2
0
0
2
L
Olorun
Hempone86
Olorun
0
4
0
0
L
1
2
1
0.75
W
Thanatos
Marat1212
Thanatos
2
0
6
5
L
Ymir
Stydt
Ymir
1
4
1
0.38
W
Xing Tian
WalhallaOgre
Xing Tian
5
1
4
7
L
Sol
2
1
0
2
W
2
1
6
5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,630
Damage
12,591
21,282
Taken
22,559
6,292
Mitigated
9,602
5,826
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,224
95
0
0
1,660
353
232
302
1,358
20,255
0
L
Susano
3,152
1,123
0
2,496
3,849
1,153
0
502
3,347
0
35,839
L
Olorun
Hempone86
Olorun
2,197
926
21
508
4,069
1,202
139
877
3,192
12,517
3,280
L
2,320
2,100
0
450
3,480
445
160
596
2,884
0
8,562
W
Thanatos
Marat1212
Thanatos
2,289
710
0
3,742
3,491
928
0
259
3,232
0
18,498
L
Ymir
Stydt
Ymir
2,045
388
0
855
6,772
2,755
0
2,654
4,118
11,536
0
W
Xing Tian
WalhallaOgre
Xing Tian
3,405
411
0
2,079
6,147
4,456
66
2,094
4,053
12,744
0
L
Sol
2,916
1,523
0
1,496
3,112
737
469
0
3,112
19,879
3,117
W
3,790
1,493
0
2,096
5,094
2,054
278
1,264
3,830
0
15,131
W
1,883
1,385
0
2,013
6,167
1,811
767
2,469
3,698
0
30,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
25,436
208
Minions Killed
197
0
Camps Cleared
0
796,194
Distance Traveled
814,231
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,887
543
42
5
0
153,281
2
L
Susano
5,723
636
93
10
0
196,209
1
L
Olorun
3,916
435
30
3
0
170,861
1
L
Rama
4,183
465
14
2
0
135,347
2
W
Thanatos
4,897
544
37
4
0
181,888
1
L
Ymir
4,713
524
21
2
0
149,390
4
W
Xing Tian
5,372
597
7
1
0
164,666
0
L
Sol
5,206
578
50
6
0
144,387
0
W
Set
4,916
546
26
3
0
166,505
0
W
Izanami
5,364
596
85
9
0
147,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role